Difference between revisions of "AbyssalResistance/GoldenCat"
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Latest revision as of 01:15, 6 April 2010
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Shield of Entropy
Agression-Devouring Raiment
Cost: 5 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Resistance: 3
Minimum Essence: 2
Prerequisite Charms: Spirit-Hardened Frame
Stepping above merely enhancing the durability of his body in the fashion of Creation's creatures, the Abyssal learns how to coat his body with the whispers of the Void, a raiment of hungry essence ready to devour any incoming assault. For the remainder of the scene the character is protected by an Entropic Defense that reduces the raw damage of all attacks upon the character by his Resistance rating. Should this reduce an attack's raw damage to 0, it deals no damage to the Abyssal.
World-Rusting Maelstrom
Cost: 2 motes
Duration: Instant
Type: Reflexive
Minimum Resistance: 4
Minimum Essence: 2
Prerequisite Charms: Agression-Devouring Raiment
In reaction to an incoming assault the Abyssal externalizes his understanding of entropy, the Neverborn's litanny of endless rust exploding in chalcedony sigils about the character, devouring the force of any incoming blow!
This Charm is an instant Entropic Defense that lowers the raw damage of a single attack made against the Abyssal by his Stamina+Resistance. Should this reduce an attack's raw damage to 0, it deals no damage to the Abyssal.
Steel-Devouring Whisper
Cost: 1 willpower
Duration: Instant
Type: Reflexive
Minimum Resistance: 4
Minimum Essence: 3
Prerequisite Charms: World-Rusting Maelstrom
The force of incoming blows is not all the Abyssal's raiment may devour. Those that strike against such a being doom themselves, as the sigils of the Neverborn spread from the Abyssal in terrible patterns, devouring anything and everything that dares to touch their Exalted forms! This Charm may be activated whenever an Entropic Defense subtracts the raw damage of an attack to 0, sending waves of entropy through the weapon and towards his foe! If the Abyssal was attacked by a mundane weapon, this weapon instantly shatters. If the Abyssal was attacked by a weapon made of the Five Magical Materials, its attunement to the wielder is instantly broken, although the wielder may instantly spend a number of motes equal to twice the commitment cost of the weapon to remain attunned to it. Finally, every point the damage of the attack is lowered below 0 deals one die of unsoakable lethal damage to the a melee attacker.
Weakness Begets Tragedy
Cost: 5 motes
Duration: Instant
Type: Reflexive
Minimum Resistance: 5
Minimum Essence: 3
Prerequisite Charms: Steel-Devouring Whisper
The weak are the first drowned by the Void, which cares little for them. Upon Creation, a single moment of weakness may doom all around them... and when this weakness is directed against a champion of the Void, it may be the end of all things held dear to the weakling and all other links in his unfortunate chain. Weakness Begets Tragedy may be activated whenever an Entropic Defense subtracts the raw damage of an attack below 0, creating a maelstrom of screaming void where a wound would have formed. For every point the damage of the attack was lowered below 0 all living creatures within (Essence x5) yards from the Abyssal are dealt one die of unsoakable lethal damage. This may only be defended with a Perfect Defense. This damage is Aggravated against Mortals.
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