Difference between revisions of "DragonBloodedMelee/Seiraryu"
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= Dragon-Blooded Melee Charms = | = Dragon-Blooded Melee Charms = | ||
− | :<B>Strike Engulfing Parry | + | :<B>Strike Engulfing Parry[[DragonBloodedMelee/Seiraryu/B]]> |
− | :<B>Cost | + | :<B>Cost[[DragonBloodedMelee/Seiraryu/B]]>: 1 mote per 2 dice |
:<B>Duration</b>: Instant | :<B>Duration</b>: Instant | ||
− | :<B>Type | + | :<B>Type[[DragonBloodedMelee/Seiraryu/B]]>: Reflexive |
− | :<B>Minimum Melee | + | :<B>Minimum Melee[[DragonBloodedMelee/Seiraryu/B]]>: 2 |
:<B>Minimum Essence</b>: 1 | :<B>Minimum Essence</b>: 1 | ||
− | :<B>Prerequisite | + | :<B>Prerequisite[[DragonBloodedMelee/Seiraryu/B]]>: Stoking Bonfire Style |
:With a sudden explosion of defensive power, the Exalt lifts his now flaming weapon to engulf an attack with the pyre of his Essence. For every mote spent, the character gains 2 dice on a parry. This adds to the character's pool, and can also create a pool out of nothing if the character has no actions left. The character may not add more dice than his Melee + (Specialty). | :With a sudden explosion of defensive power, the Exalt lifts his now flaming weapon to engulf an attack with the pyre of his Essence. For every mote spent, the character gains 2 dice on a parry. This adds to the character's pool, and can also create a pool out of nothing if the character has no actions left. The character may not add more dice than his Melee + (Specialty). |
Revision as of 00:35, 6 April 2010
Dragon-Blooded Melee Charms
- Strike Engulfing ParryDragonBloodedMelee/Seiraryu/B>
- <B>CostDragonBloodedMelee/Seiraryu/B>: 1 mote per 2 dice
- <B>Duration: Instant
- TypeDragonBloodedMelee/Seiraryu/B>: Reflexive
- <B>Minimum MeleeDragonBloodedMelee/Seiraryu/B>: 2
- <B>Minimum Essence: 1
- PrerequisiteDragonBloodedMelee/Seiraryu/B>: Stoking Bonfire Style
- With a sudden explosion of defensive power, the Exalt lifts his now flaming weapon to engulf an attack with the pyre of his Essence. For every mote spent, the character gains 2 dice on a parry. This adds to the character's pool, and can also create a pool out of nothing if the character has no actions left. The character may not add more dice than his Melee + (Specialty).