Difference between revisions of "Artifacts/BlackFlame"
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Revision as of 00:34, 6 April 2010
Nothing much now...just building the framework.
Ideas
Some kind of warstrider weapon that lengthens the arms to strike targets at a distance. Not long range, maybe like 10 yards or so. More of a surprise attack thing. Definitely requires moonsilver to be added to the warstrider.
Moonsilver Gloves / Gauntlets that mask the claws that Lunars can manifest. People tend to look over the claws like they do with Tell. So said lunar could pop claws and do better damage, but wouldn't have people screaming "Anathema" if they spent personal essence. I see this as something to enable stealth and infiltration based lunars.
Blue Jade Daiklave shaped like birds wing with the feathers on the non-cutting side. Has an extra long handle. By expending some motes an identical phantom wing made of essence extends from the pommel enabling the user to fly. Scene length, not good speed or mobility. This is not something you would use to fly somewhere...just a combat aid.
Work in Progress
Charybdis-class Underwave Assault Craft
Basics Body shape is based on a squid for something different. Slow "battle mode" with tentacles forward, and fast "travel mode" with tentacles at the rear. Tiger Shark armor for the mortal "marines". A hanger the stores Resplendent Dolphins and possibly some other custom submersibles. Maybe a warstrider mount or two on the outside of the hull. Essence turbines like on the Skywolf but don't drain ambient essence since it doesn't take as much to power the ship, i.e. no need to hold it aloft.
Weapons The two long tentacles will have the big guns (lightning balista, only usable if tentacles are out of water), four more ranged weapons on smaller arms (medium implosion?), two arms will have warstrider fire lances (for setting wood ships and buildings on fire), and the last two will have essence "cutters" for making holes in ships, rocks, ect. One weapon at the tip of the head, it aims backwards in battle mode, forwards in speed mode.
Flaws The "gunners" are in the command bridge instead of at the site of the weapon. This is due to there not being enough room in the tentacles for accessways. Their are controls with which the weapons are aimed, and which hold the hearthstones powering them. Since the aiming is indirect and not as precise all attacks are made with tentacle mounted weapons are made at +1 Difficulty. Lightning Ballista don't work underwater (my decision, not supported or refuted by canon), also the water also reduces the range of the essence weapons that do function (again IMO). And of course a repair rating comparable to Skywolf.
Comments
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