Difference between revisions of "TheHoverpope/SolarSurvival"
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=== Gift of Man's Heart === | === Gift of Man's Heart === |
Revision as of 08:08, 5 April 2010
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Gift of Man's Heart
Cost: ---
Duration: Permanent
Type: Permanent
Keywords: Obvious
Minimum survival: 5
Minimum essence: 4
The solar can gift great things unto those that share with his soul. This charm improves Bestial Traits Technique to allow broader growth. Only when applying to familiars owned by the solar invoking this charm, it may now teach the following things:
- Any attribute to species average + 3.
- Any ability to Solar's rating in that ability
- Any virtue to four
- Essence. This charm can increase the size of the familiar mote pool by 2, up to Essence times. The familiar may now use this pool to attune to artifacts.
- Willpower - the charm may increase permanent willpower by one dot per use, to a maximum of the solar's willpower
Cost: ---
Duration: Permanent
Type: Permanent
Keywords: None
Minimum survival: 3
Minimum essence: 3
The solar has given a small portion of his soul unto their familiar; why not a portion of their magics as well? The solar may now use his reflexive charms to enhance the actions of his familiar, rather than himself, as long as they are within essence x 10 yards. This counts as the character using the charm, and therefore must follow all of the normal charm activation rules. Part or all of the charm's cost may be paid from the familiar mote pool, presuming one is present. There is a surcharge of one mote on all charms used by the familiar.
At essence 4, this charm may be used to apply supplemental charms to the familiar following the same rules as with reflexives.
At essence 5, the surcharge for charm use is removed.
Primal Sorcery Understanding
Cost: ---
Duration: Permanent
Type: Permanent
Keywords: Obvious
Minimum Survival: 5
Minimum Occult: 5
Minimum essence: 4
The solar has become truly one with his familiar, to the degree that it is nearly impossible for essence to distinguish between them. Any single target spell which targets only the caster can now be cast on their familiar.
At essence 5, the caster may pay double the mote cost of such a spell to target both themselves and their familiar simultaneously. This does not double the willpower cost of the spell. Any variables such as "essence" which normally would use the caster's value still do, rather than the familiar's value.