Difference between revisions of "Dorchadas/ACCharacter"
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COMBAT STATISTICS | COMBAT STATISTICS | ||
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| − | Initiative: 6 Soak ( | + | Initiative: 6 Soak (LDorchadas/ACCharacter/B): (1/3) Mobility: 0 |
| − | ARMOR: Silk bandages | + | ARMOR: Silk bandages wDorchadas/ACCharacter/Armor: (6/6) Fatigue: 0 |
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| − | + | ARTIFACTSDorchadas/ACCharacter/HEARTHSTONES | |
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Latest revision as of 08:06, 5 April 2010
TITLE HOMELAND
Alabaster Chimes in the Shadowed Cathedral Sijan
CASTE ANIMA BANNER
Midnight Chained Baby in Blood
NATURE EXPERIENCE
Caregiver 0
--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL SOCIAL MENTAL
Strength 3 Charisma 4 Perception 3
Dexterity 3 Manipulation 3 Intelligence 4
Stamina 3 Appearance 5 Wits 3
--------------------------------ABILITIES-----------------------------------------------
--DUSK-- --MIDNIGHT-- --DAYBREAK--
□Archery ■Endurance *** □Craft
□Brawl ■Performance ***** ■Investigation ***
■Martial Arts ***** ■Presence ***** □Lore ***
□Melee ■Resistance ** □Medicine *
□Thrown ■Survival **** ■Occult ****
--DAY-- --MOONSHADOW-- --SPECIALTIES--
■Athletics ** ■Bureaucracy **
□Awareness * □Linguistics **
□Dodge *** □Ride
□Larceny ** □Sail
□Stealth * □Socialize ****
LANGUAGES: Rivertongue (Native), Low Realm, Old Realm
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BACKGROUNDS
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BACKGROUND DESCRIPTION
Artifact ** See below
Abyssal Command * Two ghost bodyguards/servants, Falling Rain and Dancer
Liege ***** Right hand of the Walker in Darkness
Necromancy **** Tutored by Walker himself
Resources ** House in Sijan
Spies * Sijan Morticians' Order
Whispers ***** No explanation needed
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TEMPERS ESSENCE ***** VIRTUES
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Willpower: 8 Personal: 23:23 Compassion ****
O O O O O O O O Committed: None Conviction ****
Resonance Peripheral: 57:47 Temperance **
O O O O O O O O O O Committed: Ten Valor ***
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COMBAT STATISTICS
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Initiative: 6 Soak (LDorchadas/ACCharacter/B): (1/3) Mobility: 0
ARMOR: Silk bandages wDorchadas/ACCharacter/Armor: (6/6) Fatigue: 0
HEALTH LEVELS
-0 -1 -2 -4 Incapacitated Negative
O O O O O O O O O O O O O O O O
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COMBAT ACTIONS
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ATTACKS
WEAPON SPEED ACCURACY DAMAGE DEFENSE RATE
Fist 6(+0) 9(+1) 3B(+0B) 10(+2) 5
RANGED ACCURACY DAMAGE RATE RANGE AMMUNITION
--
Dodge: 6/13 (+4 Essence bonus)(+3 Hearthstone Bracers bonus)
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CHARM DESCRIPTIONS
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CHARM COST DURATION TYPE EFFECT
Ox Body Technique x 2 None Permanent Special -1 x 2, -2 x 4 Health Levels
Essence Engorgement None Permanent Special Gain 3 Essence per HL drained
Technique x 2
Essence Discerning 6 motes Scene Simple Perception + MA to observe
Glance a target's aura. Also see
spirits.
Shrouded Claw Attack 3 motes Instant Supplemental Characters who defend roll
half their dice pool.
Hungry Ghost Form 5 motes Scene Simple Lethal damage with hands +
gain 1 mote per HL done.
3 motes to attack spirits
Unnatural Shambling 5 motes/ Instant Extra Action Gain Extra Actions equal to
Deftness 1 will your permanent Essence
Consuming Entropy 1 mote/ Instant Supplemental Reduce a victim's soak level
Strike 2L for a single attack
Lunging Phantom Method 4 motes Instant Supplemental Teleport behind an enemy
Power Reaping Prana 1 Will Instant Reflexive Roll Perception + MA, gain
motes from another Charm
Flitting Shadow Form 1 per 2 Instant Reflexive Reduces opponents die pool
to a minimum of zero.
Haunting Inflection 1 mote/ Instant Supplemental Add dice to Performance or
Track 2 dice Presence rolls. Obviously
supernatural
Withering Dirge 2 motes/ Instant Reflexive Sing and do damage
1L
Morbid Fascination 5 motes Scene Simple Command fear and respect.
Style Forces people to listen
Heart-Sculpting Oration 6 motes/ Scene Simple Manipulation + Presence, Diff
1 will 2 (1 if negative) to implant
an emotion. Roll willpower
(Diff 1) to resist
Enduring Huntsman 5 motes One Day Simple User can survive any
Method environmental conditions that
are physically possible
Maze-Unraveling 3 motes Instant Simple Add Essence in automatic
Concentration successes on any attempt to
navigate a maze
Flesh Mending 10 motes One Day Simple Ten times normal healing rate
Discipline
Shadowlands Circle 1 will Instant Simple Cast a Shadowlands spell
Necromancy
Labyrinth Circle 2 will Instant Simple Cast a Labyrinth spell
Necromancy
Raiton's Nimble Perch 3 motes Scene Reflexive Success on balance rolls
Blood Feasting None Permanent Special Can survive on only blood
Technique
Crypt Bolt 1 mote/ Instant Simple Dexterity + Athletics, with
2L Accuracy = Essence. Essence
x 10 yards range. Stamina
+ Lore max.
Elegant Tyrant's 6 motes One Hour Simple Adds Permanent Essence to
Majesty Socialize, Presence, and
Bureaucracy rolls for one on
one interaction. Causes fear
Soul-Flaying Gaze 8 motes/ One turn Simple Manipulation + Presence vs.
1 Will Willpower. If the Abyssal
wins, target loses [Essence]
Willpower and is frozen.
Heart-Stopping Mein 10 motes/ One Scene Simple Valor required to attack
1 Will or approach. Failure does
[Essence] lethal. >STA
damage = stunned.
Touch of Gentle Repose 5 motes Instant Simple Touch, person may end own
life for 1 Will.
Excellent Inquisitor 1/ die One Scene Supplemental Die adder for Investigation
Attitude
Terrestrial Circle 1 Will Instant Simple Cast one Terrestrial
Sorcery Circle spell
Void Circle 3 Will Instant Simple Cast one Void Circle Spell
Necromancy
--
COMBOS
NAME TOTAL COST CHARMS INCLUDED
Talon of Onyx Mist 7+1 per 2L, 1 Will (Shrouded Claw Attack, Consuming Entropy
Strike, Lunging Phantom Method)
--
SPELLS COST CIRCLE EFFECT
Piercing the Shroud 10 motes Shadowlands Allows travel to the Labyrinth. Takes
(10-Occult) minutes to cast
Rune of Sweet Passing 15 motes Shadowlands Marks a mortal to become a ghost
Raise the Skeletal Horde 5/3 motes Shadowlands Creates walking dead. 5 motes for
permanent, 3 for scene-long each
Hundred Shade Breath Varies Labyrinth Summons hungry ghosts, 1 per 2 motes
Reaping the Fallen 25 motes Labyrinth Gain one mote for every sentient being
that dies with a league of the caster
Onyx Countermagic 15/20 Labyrinth Necromantic Countermagic. Personal
motes shield costs 15, ranged costs 20
Infallable Messenger 10 Motes Terrestrial Sends short message to familiar person
anywhere in creation
Blood from the Slaughter 35 Motes Void Regain 1 lvl of bashing or lethal for
each sentient death within a league
Infallable Messenger 10 Motes Terrestrial Sends short message to familiar person
anywhere in creation
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GEAR
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ITEM QUANTITY NOTES
Yes, Alabaster Chimes really does only have the clothes on his back, except see below.
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ARTIFACTSDorchadas/ACCharacter/HEARTHSTONES
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NAME RATING COMMITMENT EFFECT
Silk Armor *** 6 motes Acts as 5L/3B defense, doesn't count as armor.
Takes the form of his shroud.
Soulsteel ** 4 motes Reduces enemies' soak by 2, one hearthstone
Bracers setting
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