Difference between revisions of "TheHoverpope/Incompetence"
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− | Back to TheHoverpope<BR> | + | Back to [[TheHoverpope]]<BR> |
− | Back to TheHoverpope/MeritsAndFlaws<BR> | + | Back to [[TheHoverpope/MeritsAndFlaws]]<BR> |
=== Incompetence === | === Incompetence === | ||
Point value: -1 to -3<BR> | Point value: -1 to -3<BR> | ||
Nobody's good at everything - the wisest scholar may be unable to ride a horse, and the mightiest warrior unable to lead. But most of them know it. A character with the incompetence flaw is completely unaware of one of their failings, and worse - is quite confident that they are capable. The character must have an ability at 0, or take a negative specialty of -3; the character will believe that they have either four dots in the ability or a +2 specialty. The character is unable to raise that attribute with experience. If the character fails a roll relating to the incompetent pool, they are convinced that it was just bad luck or external factors. Incompetence is worth 1 point for a specialty, 2 for an ability, and an extra point if relating to a combat ability. | Nobody's good at everything - the wisest scholar may be unable to ride a horse, and the mightiest warrior unable to lead. But most of them know it. A character with the incompetence flaw is completely unaware of one of their failings, and worse - is quite confident that they are capable. The character must have an ability at 0, or take a negative specialty of -3; the character will believe that they have either four dots in the ability or a +2 specialty. The character is unable to raise that attribute with experience. If the character fails a roll relating to the incompetent pool, they are convinced that it was just bad luck or external factors. Incompetence is worth 1 point for a specialty, 2 for an ability, and an extra point if relating to a combat ability. |
Revision as of 09:05, 3 April 2010
Back to TheHoverpope
Back to TheHoverpope/MeritsAndFlaws
Incompetence
Point value: -1 to -3
Nobody's good at everything - the wisest scholar may be unable to ride a horse, and the mightiest warrior unable to lead. But most of them know it. A character with the incompetence flaw is completely unaware of one of their failings, and worse - is quite confident that they are capable. The character must have an ability at 0, or take a negative specialty of -3; the character will believe that they have either four dots in the ability or a +2 specialty. The character is unable to raise that attribute with experience. If the character fails a roll relating to the incompetent pool, they are convinced that it was just bad luck or external factors. Incompetence is worth 1 point for a specialty, 2 for an ability, and an extra point if relating to a combat ability.