Difference between revisions of "BoXPInfernalsLore"

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(Bits on lore.)
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:Investigation finds evil. Occult gives knowledge of how things work and fit together. Awareness is the extension of your physical senses, even if metaphorically taken.  Lore covers everything else. But then, Lore Charms tend to be pretty weird anyway, I'd have to look over the other splats' before suggesting something. --[[MUrielw]]
 
:Investigation finds evil. Occult gives knowledge of how things work and fit together. Awareness is the extension of your physical senses, even if metaphorically taken.  Lore covers everything else. But then, Lore Charms tend to be pretty weird anyway, I'd have to look over the other splats' before suggesting something. --[[MUrielw]]
  
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:Lore charms tend to end by being direct mastery of Essence itseelf - where Occult lets you manipulate it into unnatural, occulted forms, Lore let you unleash blast of pure essence(DB), or let your essence of Rulership taint the Wyld itsel (Solar). The only group (to my knowledge, I don't have Abyssmals, and its been awhile sence I looked) that accully uses lore charms for knowledge is the Sidreal, but their weird. - [[Dasmen]]
 
== Charm Writeups ==
 
== Charm Writeups ==
  

Revision as of 18:24, 13 March 2006

Charm Writeups

Infernal Exalted use the Lore ability to:

  • Know the litany of sins committed by the usurpers (Penitent)
  • Recall legends of great warriors and the consequences of their hubris (Inquisitor)
  • Remember the names of the nations that were before the rebellion of the gods, and forget the names of the nations that came after (Ascendant)
  • Recall all the ten thousand, hundred and one names of She Who Lives In Her Name (Crusader)
  • Know the sins of all who would object to them, such that they cannot claim a false guard of morality (Concordant)
Investigation finds evil. Occult gives knowledge of how things work and fit together. Awareness is the extension of your physical senses, even if metaphorically taken. Lore covers everything else. But then, Lore Charms tend to be pretty weird anyway, I'd have to look over the other splats' before suggesting something. --MUrielw
Lore charms tend to end by being direct mastery of Essence itseelf - where Occult lets you manipulate it into unnatural, occulted forms, Lore let you unleash blast of pure essence(DB), or let your essence of Rulership taint the Wyld itsel (Solar). The only group (to my knowledge, I don't have Abyssmals, and its been awhile sence I looked) that accully uses lore charms for knowledge is the Sidreal, but their weird. - Dasmen

Charm Writeups

Charm ideas and Commentary

If we're lining up Virtues with Abilities, Lore should use Temperance. --MUrielw