Difference between revisions of "Stanoje/NelaKozok"
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<b>Name:</b> Nela Kozok<br> | <b>Name:</b> Nela Kozok<br> | ||
<b>Type:</b> Sidereal<br> | <b>Type:</b> Sidereal<br> | ||
<b>Caste:</b> Journeys<br> | <b>Caste:</b> Journeys<br> | ||
− | <b>Nature:</b> | + | <b>Nature:</b> Thrillseeker<br> |
− | <b> | + | <b>Anima:</b> ???<br> |
− | <b> | + | <b>Concept:</b> commando<br> |
− | <b> | + | <b>Quote:</b> "Come with me if you want to live."<br> |
<b>Attributes:</b><br> | <b>Attributes:</b><br> | ||
Strength 3, Dexterity 4, Stamina 4<br> | Strength 3, Dexterity 4, Stamina 4<br> | ||
Charisma 2, Manipulation 3, Appearance 2<br> | Charisma 2, Manipulation 3, Appearance 2<br> | ||
− | Perception 3, Intelligence | + | Perception 3, Intelligence 2, Wits 4 |
<b>Abilities:</b><br> | <b>Abilities:</b><br> | ||
+ | <b>Archery</b> 4, Athletics 2, <b>Awareness</b> 3, Bureaucracy 2, <b>Dodge</b> 2, <b>Endurance</b> 3, Larcency 2, Linguistics 2, Lore 3, Martial Arts 2, Occult 2, <b>Ride</b> 3, Socialize 1, <b>Stealth</b> 5, <b>Survival</b> 3 | ||
− | + | <b>Backgrounds:</b> Acquaintances 1, Artifact 5, Celestial Manse 3, Connections (The Threshold) 2, Salary 3, Sifu 3 | |
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− | <b>Backgrounds:</b> Acquaintances | ||
<b>Virtues:</b><br> | <b>Virtues:</b><br> | ||
− | Compassion | + | Compassion 1, Conviction 2, Temperance 3, Valor 3<br> |
− | <b>Willpower:</b> | + | <b>Willpower:</b> 6<br> |
− | <b>Health:</b> -0,-1,-1,-2,-2,-4, | + | <b>Health:</b> -0,-1,-1,-2,-2,-4,Incap<br> |
<b>Essence:</b> 3<br> | <b>Essence:</b> 3<br> | ||
− | <b> | + | <b>Essence pool:</b> 12/33(26) |
<b>Colleges:</b><br> | <b>Colleges:</b><br> | ||
− | The | + | The Mast 2<br> |
The Messenger 3<br> | The Messenger 3<br> | ||
− | The | + | The Mask 2<br> |
<b>Charms:</b><br> | <b>Charms:</b><br> | ||
− | <b> | + | <b>Archery:</b> Any Direction Arrow; Every Direction Arrow; Five Seasons Approach; Generalized Ammunition Technique; Opportune Shot<br> |
− | + | <b>Dodge:</b> Absence<br> | |
− | <b>Dodge:</b> Absence | + | <b>Endurance:</b> Unswerving Juggernaut Principle<br> |
− | <b>Endurance:</b> | + | <b>Larcency:</b> Creation Smuggling Procedures<br> |
− | <b> | + | <b>Lore:</b> Systematic Understanding of Everything<br> |
− | <b> | + | <b>Stealth:</b> Soft Presence Practice; Walking Outside Fate<br> |
− | <b>Stealth:</b> | + | <b>Survival:</b> Becoming the Wilderness<br> |
− | <b>Survival:</b> Becoming the Wilderness | ||
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<b>Combat:</b><br> | <b>Combat:</b><br> | ||
<b>Base Initiative:</b> 8<br> | <b>Base Initiative:</b> 8<br> | ||
− | <b>Soak:</b> 4B/2L/0A (unarmored)<br> | + | <b>Soak:</b> 4B/2L/0A (unarmored), 7B/7L/5A (Starmetal Chain Shirt)<br> |
− | <b>Dodge:</b> | + | <b>Dodge:</b> 9<br> |
<b>Attacks:</b><br> | <b>Attacks:</b><br> | ||
− | Starmetal | + | Short Starmetal Powerbow (Diamond Thunderbolt): Spd 8, Acc 10, Dmg 7L, Def 8, Rate 2, Range 250<br> |
− | + | Tiger Claws: Spd 5, Acc 7, Dmg 6L, Def 6, Rate 3<br> | |
− | Fist: Spd 8, Acc 7, | + | Fist: Spd 8, Acc 7, Dam 3B, Def 3, Rate 3<br> |
+ | Kick: Spd 5, Acc 7, Dam 6B, Def 3, Rate 3<br> | ||
− | <b>Equipment:</b> | + | <b>Equipment:</b> Short Starmetal Powerbow (Diamond Thunderbolt), Gem of Elemental Travel (Level 3 Hearthstone), Essence Visor (Level 1 Artifact), Starmetal Chain Shirt (Level 2 Artifact), Tiger Claws<br> |
+ | ---- | ||
+ | === Distant Death Technique === | ||
+ | As soon as she has earned the necessary 9 XP, Nela will buy the Distant Death Technique combo. | ||
− | + | With Distant Death Technique, Nela strikes at enemies from afar, preferably before they’re even aware of her. She fires up to her Essence arrows at her target (3 motes per extra arrow) with a single Archery roll whose target number she lowers (2 motes per TN reduction) and to which she adds up to her Essence in dice, for 1 mote per die. | |
− | <b> | + | <b>Example 1:</b> Power conservation. Nela fires 2 arrows (3 motes), reduces the TN by 1 (2 motes) and adds one die to the role (2 motes), for a total cost of 6 motes and 1 Willpower to activate the combo. |
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+ | <b>Example 2:</b> Essence is cheap. This time, she launches 3 arrows (6 motes), reduces the TN to four (6 motes) and adds 3 dice to the roll (4 motes), for a total cost of 16 motes and 1 Willpower. | ||
+ | <b>Example 3:</b> Life is cheap. She launches 3 arrows (6 motes), adds 3 dice (4 motes) and reduces the TN to 3 (8 motes), at which point the TN is low enough for her to reflexively spend 2 Willpower and one health level to make all dice come up as successes. The total cost of this attack would be 3 Willpower, 1 HL, 18 motes and it would grant her 3 attacks, each with 11 successes. | ||
+ | <br> | ||
=== History === | === History === | ||
+ | Nela is a soldier. Even before she was old enough to fight, she spent her time around camping armies and watched their battles from afar. She learned much by silently observing the soldiers and was soon imitating them. | ||
− | + | Years later, a mercenary company passed through her village and Nela joined them, leaving her family’s farm behind. She had to fight off several violent advances before the mercenaries took her seriously enough to train her. | |
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− | Nela | + | Nela has been a member of various militaries across Creation. She doesn’t ask questions about the causes she is fighting for, as long as she gets to use first-rate equipment and is given the independence to do job properly. |
− | + | Her specialty is entering hostile territories, be they battle zones, Shadowlands or naturally dangerous areas, and retrieving persons or objects stuck there. She prefers a subtle commando-type approach, but when the shit hits the fan she is not above simply cutting through the opposition. | |
− | + | Since her Exaltation she has enjoyed the advanced training techniques and equipment of Heaven. While she takes her orders from the Bronze Faction, the other Sidereals realize that they only have her loyalty as long as they provide her with interesting toys and combat challenges. | |
− | + | She sometimes uses Resplendent Destinies to appear as harmless civilian, but she prefers to rely on her stealth training and her Arcane Fate to not be seen at all or to be forgotten almost instantly. | |
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*Back to [[Stanoje]] | *Back to [[Stanoje]] |
Revision as of 22:44, 12 June 2005
Name: Nela Kozok
Type: Sidereal
Caste: Journeys
Nature: Thrillseeker
Anima: ???
Concept: commando
Quote: "Come with me if you want to live."
Attributes:
Strength 3, Dexterity 4, Stamina 4
Charisma 2, Manipulation 3, Appearance 2
Perception 3, Intelligence 2, Wits 4
Abilities:
Archery 4, Athletics 2, Awareness 3, Bureaucracy 2, Dodge 2, Endurance 3, Larcency 2, Linguistics 2, Lore 3, Martial Arts 2, Occult 2, Ride 3, Socialize 1, Stealth 5, Survival 3
Backgrounds: Acquaintances 1, Artifact 5, Celestial Manse 3, Connections (The Threshold) 2, Salary 3, Sifu 3
Virtues:
Compassion 1, Conviction 2, Temperance 3, Valor 3
Willpower: 6
Health: -0,-1,-1,-2,-2,-4,Incap
Essence: 3
Essence pool: 12/33(26)
Colleges:
The Mast 2
The Messenger 3
The Mask 2
Charms:
Archery: Any Direction Arrow; Every Direction Arrow; Five Seasons Approach; Generalized Ammunition Technique; Opportune Shot
Dodge: Absence
Endurance: Unswerving Juggernaut Principle
Larcency: Creation Smuggling Procedures
Lore: Systematic Understanding of Everything
Stealth: Soft Presence Practice; Walking Outside Fate
Survival: Becoming the Wilderness
Combat:
Base Initiative: 8
Soak: 4B/2L/0A (unarmored), 7B/7L/5A (Starmetal Chain Shirt)
Dodge: 9
Attacks:
Short Starmetal Powerbow (Diamond Thunderbolt): Spd 8, Acc 10, Dmg 7L, Def 8, Rate 2, Range 250
Tiger Claws: Spd 5, Acc 7, Dmg 6L, Def 6, Rate 3
Fist: Spd 8, Acc 7, Dam 3B, Def 3, Rate 3
Kick: Spd 5, Acc 7, Dam 6B, Def 3, Rate 3
Equipment: Short Starmetal Powerbow (Diamond Thunderbolt), Gem of Elemental Travel (Level 3 Hearthstone), Essence Visor (Level 1 Artifact), Starmetal Chain Shirt (Level 2 Artifact), Tiger Claws
Distant Death Technique
As soon as she has earned the necessary 9 XP, Nela will buy the Distant Death Technique combo.
With Distant Death Technique, Nela strikes at enemies from afar, preferably before they’re even aware of her. She fires up to her Essence arrows at her target (3 motes per extra arrow) with a single Archery roll whose target number she lowers (2 motes per TN reduction) and to which she adds up to her Essence in dice, for 1 mote per die.
Example 1: Power conservation. Nela fires 2 arrows (3 motes), reduces the TN by 1 (2 motes) and adds one die to the role (2 motes), for a total cost of 6 motes and 1 Willpower to activate the combo.
Example 2: Essence is cheap. This time, she launches 3 arrows (6 motes), reduces the TN to four (6 motes) and adds 3 dice to the roll (4 motes), for a total cost of 16 motes and 1 Willpower.
Example 3: Life is cheap. She launches 3 arrows (6 motes), adds 3 dice (4 motes) and reduces the TN to 3 (8 motes), at which point the TN is low enough for her to reflexively spend 2 Willpower and one health level to make all dice come up as successes. The total cost of this attack would be 3 Willpower, 1 HL, 18 motes and it would grant her 3 attacks, each with 11 successes.
History
Nela is a soldier. Even before she was old enough to fight, she spent her time around camping armies and watched their battles from afar. She learned much by silently observing the soldiers and was soon imitating them.
Years later, a mercenary company passed through her village and Nela joined them, leaving her family’s farm behind. She had to fight off several violent advances before the mercenaries took her seriously enough to train her.
Nela has been a member of various militaries across Creation. She doesn’t ask questions about the causes she is fighting for, as long as she gets to use first-rate equipment and is given the independence to do job properly.
Her specialty is entering hostile territories, be they battle zones, Shadowlands or naturally dangerous areas, and retrieving persons or objects stuck there. She prefers a subtle commando-type approach, but when the shit hits the fan she is not above simply cutting through the opposition.
Since her Exaltation she has enjoyed the advanced training techniques and equipment of Heaven. While she takes her orders from the Bronze Faction, the other Sidereals realize that they only have her loyalty as long as they provide her with interesting toys and combat challenges.
She sometimes uses Resplendent Destinies to appear as harmless civilian, but she prefers to rely on her stealth training and her Arcane Fate to not be seen at all or to be forgotten almost instantly.
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