Difference between revisions of "Nekomimi-Maiden/Lilang"

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<b>Name:</b> 'Resplendent Lilac' Lilang Hu<br>
+
Name: 'Resplendent Lilac' Lilang Hu<br>
<b>Caste:</b> Chosen of Endings<br>
+
Caste: Chosen of Endings<br>
<b>Motivation:</b> End suffering in the South.<br>
+
Concept: Gentle priestess healer<br>
<b>Anima:</b> A violet suffusion like light through silken shades.<br>
+
Motivation: End suffering in the south<br>
<b>Concept:</b> Gentle priestess healer<br>
+
Intimacies: Love for Leena<br>
<b>XP:</b> <nowiki>Total/Spent</nowiki>: 81/49[32]
+
Anima: Violet suffusion as of light through silk<br>
 +
EXP [total/spent [left]]: 81/49 [32]<br>
  
<b><i>Attributes</i></b><br>
+
<b></i>Attributes</i>
<b>Strength &bull;, Dexterity &bull;&bull;&bull;&bull;, Stamina &bull;&bull; </b><br>
+
Strength: *, Dexterity: ****, Stamina: **<br>
<b>Charisma &bull;&bull;&bull;, Manipulation &bull;&bull;, Appearance &bull;&bull;&bull;&bull; </b><br>
+
Charisma: ***, Manipulation: **, Appearance: ****<br>
<b>Perception &bull;&bull;&bull;&bull;, Intelligence &bull;&bull;&bull;&bull;, Wits &bull;&bull;&bull; </b><br>
+
Perception: ****, Intelligence: ****, Wits: ***<br></b>
  
<b><i>Abilities</b></i><br>
+
<b><i>Abilities [Underlined = favored/caste]
<b><i>Journeys:</b></i>Ride 1, Survival 2<br>
+
--Journeys--
<b><i>Serenity:</b>Craft (Fate)</i> 2, Dodge 3, Linguistics 2 [Firetongue, Old Realm, Riverspeak], Performance 3, Socialize 1<br>
+
Resistance *, Survival **
<b><i>Battles:</b></i>Athletics 1<br>
+
--Serenity--
<b><i>Secrets:</b></i>Investigation 2, <i>Lore</i> 3, <i>Occult</i> 3, <i>Stealth</i> 2<br>
+
<i>Craft (Fate)</i> **, Dodge ***, Linguistics ** [Firetongue, Old Realm, Riverspeak], Performance ***, Socialize *
<b><i>Endings:</b></i><i>Awareness</i> 2, <i>Bureaucracy</i> 2, <i>Integrity</i> 2, <i>Martial Arts</i> 4, <i>Medicine</i> 4<br>
+
--Battles--
 +
Athletics *
 +
--Secrets--
 +
Investigation **, <i>Lore</i> ***, <i>Occult</i> ***, Stealth **
 +
--Endings--
 +
<i>*Awareness **, *Bureaucracy **, *Integrity **, *Martial Arts ****, *Medicine ****</i>
 +
-Specialties-
  
<b><i>Virtues</b></i><br>
+
=Backgrounds= 15
<b>Compassion &bull;&bull;&bull;&bull;, Conviction &bull;, Temperance &bull;&bull;&bull;&bull;, Valor &bull;&bull;</b><br>
+
Acquaintences: **
<b>Limit</b>0
+
Allies:
 +
Artifacts: **** [Gentle Admonishment Bracers], **** [Satchel of Resplendent Healing]
 +
Backing: ** [South]
 +
Celestial Manse: **
 +
Connections:
 +
Familiar:
 +
Manse:
 +
Salary: *
 +
Savant: **
 +
Sifu: ***
  
<b>Willpower &bull;&bull;&bull;&bull;&bull;&bull;&bull;&bull;/8</b><br>
+
=Virtues=
<b>Essence &bull;&bull;&bull;&bull; </b><br>
+
Compassion ****
<b>Personal</b> 16<br>
+
4/4
<b>Peripheral</b> 43<br>
+
Conviction *
<b>Committed</b> 10m [5 Bracers, 5 Satchel]<br>
+
1/1
 +
*Temperance ****
 +
4/3
 +
Valor **
 +
2/2
 +
Limit Break: 10/0
 +
Virtue Flaw: Curse of Endings
 +
Paradox: 10/0
  
<b><i>Intimacies</b></i><br>
+
Essence: ****
Love for Leena
+
Personal: 16/16
 +
Peripheral: 43/33
 +
  Scenelong Charms Used:
 +
Committed: 10 Artifacts [5 bracers, 5 satchel]
 +
Willpower: ********/7
  
<b><i>Backgrounds:</b></i><br>
+
[Combat]
<b>Artifact(4) &bull;&bull;&bull;&bull;</b> (Gentle Admonishment Bracers)<br>
+
Dodge DV: 5 [6 with DoSJ]
<b>Artifact(4) &bull;&bull;&bull;&bull;</b> (Satchel of Resplendent Healing)<br>
+
Parry DV: 5 [6 in form]
<b>Backing</b>: Convention on the South &bull;&bull;<br>
+
Dodge MDV: 6
<b>Celestial Manse</b> &bull;&bull;<br>
+
Parry MDV: 3
<b>Salary</b> &bull;<br>
 
<b>Savant</b> &bull;<br>
 
<b>Sifu</b> &bull;&bull;&bull;<br>
 
  
<b><i>Health Levels</b></i> -0*1, -1*2, -2*2, -4*1, Incap
+
Health Levels [Soak: B , L , A ]
 +
-0:
 +
-1:
 +
-1:
 +
-2:
 +
-2:
 +
-4:
 +
Incapacitated:
  
<b><i>Charms</b></i><br>
+
Charms:
<b>[Dodge]</b><br>
+
[Dodge]
Primordial Ewer: Flows Downhill Protection
+
Primordial Ewer: Flows Downhill Protection [3m]
*Techniques: Like an Unblocked Stream
+
Techniques: Like an Unblocked Stream [Trade levels of post-soak damage for yards of knockback]
Ascending Ewer: Trouble-Reduction Strategy<br>
+
Ascending Ewer: Trouble-Reduction Strategy [9m]: Protect [Essence] people of 1 or more Essence score lower, letting them call on Like an Unblocked Stream 1/tick.
<b>[Linguistics]</b><br>
+
[Linguistics]
Primordial Pillar: Always Coming Home [1m per technique, per scene]<br>
+
Primordial Pillar: Always Coming Home [1m]: Techniques help her blend in with locals
*Techniques: Faultless Ceremony (perform any formal or religious ceremony without error, act as a priest of any god)<br>
+
Techniques: Favored Features Disguise [appearance shifts to appear native]
<b>[Performance]</b><br>
+
[Performance]
Primordial Musician: The 10,000 Dances [Permanent, variable motes]<br>
+
Primordial Musician: The 10,001 Dances
*Techniques: Dance of Shining Joy [+Performance to Dodge DV, actions do not impose DV penalty, no Onslaught or Coordinated Attack penalties; must dance every action as Speed 5, DV -0, diceless misc action (can be flurried), or else charm ends]
+
Techniques: Dance of Shining Joy [5m1wp]: Dancing (Speed 5, DV -0) adds +Performance to DV calculations, negates DV penalties, and prevents coordinated attack and onslaught penalties.
<b>[Investigation]</b><br>
+
[Investigation]
Primordial Key: Auspicious Prospects
+
Primordial Key: Auspicious Prospects [1m]
*Techniques: Endings, Serenity
+
Techniques: Endings, Serenity
<b>[Lore]</b><br>
+
[Lore]
Primordial Treasure Trove: On the Shape of the World [5m]: Perception+Lore when sleeping, apply successes to techniques<br>
+
Primordial Treasure Trove: Of the Shape of the World [5m]: Perception+Lore when sleeping, apply successes to techniques
*Techniques: Lucky Break [1 success / -1 TN applied during the day]<br>
+
Techniques: Lucky Break [1 success / -1 TN applied during the day]
<b>[Occult]</b><br>
+
[Occult]
Primordial Sorcerer: Native of Heaven Perquisities
+
Primordial Sorcerer: Native of Heaven Perquisities: Permanent enhancements for dealing with gods
*Techniques: Nod to the Neighbors [Perceive immaterial spirits]
+
Techniques: Nod to the Neighbors [Perceive immaterial spirits]
<b>[Awareness]</b><br>
+
[Awareness]
Primordial Crow: Wise Choice
+
Primordial Crow: Wise Choice [6m]: Per+Aware when analyzing a plan, each success points out a flaw
*Techniques: Danger, Expense, Friends and Enemies, Delays
+
Techniques: Danger, Expense, Friends and Enemies, Delays
<b>[Bureaucracy]</b><br>
+
[Bureaucracy]
Primordial Haywain: Terminal Sanction [8m]; Cha+Bur vs target's MDV, Compulsion effect: Materialize and stay material for the scene. Costs [Sidereal's Temperance]wp to resist, must be resisted when first rolled.<br>
+
Primordial Haywain: Terminal Sanction [8m] Cha+Bur vs MDV/
*Techniques: Task, Destruction<br>
+
Techniques: Service [Serve in a general capacity]
<b>[Martial Arts]</b><br>
+
  [Medicine]
Resplendent Physician Style<br>
+
Primordial Corpse: Smooth Transition [Varies]; Ends lives according to the techniques
Diagnostic Eye Approach<br>
+
Techniques: Hasten to the Grave [2m]: Kills an incapacitated target or destroys a mindless undead.
Nerve-Inflaming Touch<br>
+
[Martial Arts]
Gentle Release Atemi<br>
+
<Resplendent Physician Style>
Resplendent Physician Form<br>
+
Diagnostic Eye Approach [1m, Supplemental]: Supplements an Aim/Diagnostic action by up to [Medicine] ticks, adding 1 extra die per tick.
<b><i>Combos</b></i><br>
+
Nerve-Inflaming Touch [1m, Supplemental*]: Supplements an unarmed attack; reduce post-soak damage by 2 dice to impose a stackable -1 wound penalty.
None
+
Gentle Release Atemi [1m, Simple: 5 ticks, -0 DV]: Touch an ally, commit 1+m, suppress or prevent (motes) in wound penalties
 +
Resplendent Physician Form [5m, Simple]: Unarmed strikes become Piercing, spend 1m as noncharm action to add +Medicine raw damage. She may reduce her damage to 0 in order to add [Medicine] successes to the attack roll for a supplemental charm from this style.
  
<b><i>Combat Stats</b></i><br>
+
Colleges:
<b>Join Battle</b> 7, <b>Soak</b> 3B/2L/1A (Infinite Resplendence Amulet), <b>Dodge DV</b> 6<br>
+
[House of Secrets]
 +
The Key *
 +
The Sorcerer *
 +
RD: Clever Liu, Dynast Son of Chiarascuro; Endurance 1, Duration: One month
 +
[House of Endings]
 +
The Corpse **
 +
The Rising Smoke **
 +
The Sword *
  
<b><i>Social Combat Stats</b></i><br>
+
Bonus Points:
<b>Join Debate</b> 7, <b>Dodge MDV</b> 7<br>
+
4-dot Artifact [5], +1 4+ background [2]
<b>Presence</b> Speed 4, Accuracy 6, Parry 6/2, Rate 2<br>
+
+2 Virtues [6]
<b>Performance</b> Speed 6, Accuracy 8, Parry 8/2, Rate 1<br>
+
+3 Techniques [3]
<b>Investigation</b> Speed 5, Accuracy 3, Parry 3/2, Rate 2<br>
+
+2 F.Abilities [2]
  
<b><i>Colleges</b></i><br>
+
Experience:
<b>[House of Secrets]</b><br>
+
Primordial Sorcerer [10]
The Key *<br>
+
Essence 4 [27]
The Sorcerer *<br>
+
Ascending Ewer [12]
<b>[House of Endings]</b><br>
 
The Corpse **<br>
 
The Rising Smoke **<br>
 
The Sword *<br>
 
  
== Background ==
+
Gentle Admonishment Bracers [****]
Lilang was born to the Scavenger Lands, unceremoniously dumped on the doorstop of a monastery tending to the sick and wounded.  Taken in by a priestess, she was raised in the priesthood despite her 'mutant' appearance.  She started to pick up a reputation as an ill omen, as she would keep people company in their last days; those who would recover rarely had her company.  Unfortunately, soon her presence ended; the priestess who raised her grew ill and died, and without her guardianship, the girl was banished, to 'prevent the deaths she caused'.  While following the road and hoping to find a city, she fell asleep from exhaustion and hunger.<br>
+
Originally created for a Chosen of Serenity who wanted to be perfectly ready for both battle and negotiations, this set of starmetal bracers serves as a pair of Perfected Kata Bracers (though not applying to armed combat - even with form weapons), and additionally can garb the wearer in clothing of whatever sort she desires (including disguising the bracers), as per an Infinite Resplendence Amulet. Sadly, the simplicity of the design forbids the typical feature of Elsewhere-hidden pockets.
She awoke in a bed being tended by some minor gods; her savior revealed himself within the day, and over the next few days, explained to her why she was saved and what she was.  Becoming immersed in her training for the next few years, her Exaltation came peacefully in her sleep, as she let go of her old life in the hospice completely.<br>
 
Lilang served faithfully and capably in her new life as one of Saturn's Chosen, helping those who needed to pass on to go, as well as those who refused, clung to their old lives, and such. She received two gifts from her sifu, who'd recovered them in one of his missions; her bracers and the satchel, which he decided she'd like to help postpone deaths that didn't need to happen.<br>
 
[Left off, sorry]<br>
 
== Appearance ==
 
  
=== Comments ===
+
Lilang was born to the Scavenger Lands, unceremoniously dumped on the doorstop of a monastery tending to the sick and wounded.  Taken in by a priestess, she was raised in the priesthood despite her 'mutant' appearance.  She started to pick up a reputation as an ill omen, as she would keep people company in their last days; those who would recover rarely had her company.  Unfortunately, soon her presence ended; the priestess who raised her grew ill and died, and without her guardianship, the girl was banished, to 'prevent the deaths she caused'.  While following the road and hoping to find a city, she fell asleep from exhaustion and hunger.
 +
She awoke in a bed being tended by some minor gods; her savior revealed himself within the day, and over the next few days, explained to her why she was saved and what she was.  Becoming immersed in her training for the next few years, her Exaltation came peacefully in her sleep, as she let go of her old life in the hospice completely.
 +
Lilang served faithfully and capably in her new life as one of Saturn's Chosen, helping those who needed to pass on to go, as well as those who refused, clung to their old lives, and such.  She received two gifts from her sifu, who'd recovered them in one of his missions; her bracers and the satchel, which he decided she'd like to help postpone deaths that didn't need to happen.
 +
[will resume later, just wanted to finish sending]
 +
 
 +
Planning Destiny: Leena's Artless Prodigy (Artifice)
 +
Scope 2, Frequency 2, rest into Duration
 +
Trigger: "Prayers shall lead brilliant sage Leena to insight."; when Leena offers a prayer while crafting or studying artifacts and wonders.
 +
Prayer: Difficulty 6, 6 dice base; 9 hours, +3 dice; Wits+Linguistics [5] petition, difficulty 2; ask Leena and Lotte or Milia for signatures, +1 die apiece [maximum: +11, +4 Compassion channel]; +[Succ/4] dice to effect roll
 +
 
 +
Compose Plans: Int + Craft (Fate), difficulty 2. +1 [successes/4]dice [+1]
 +
Compute Horoscope: Int+Occult, +[successes/4] dice [+2]
 +
Create a Sorcerer destiny, wear it for three days before the prayer: +3 dice
 +
Difficulty 4+Duration, 3 dice; potentially add up to +6 dice
 +
 
 +
Cursing Seven
 +
Descending Spear, Sloped-Floor Curse
 +
Ess 3, Every Time [4], Duration whatever = 8+ successes required
 +
Cha+Perf 6
 +
Petition: Wits+Ling [5 dice], Diff 2; 5+ successes = -1 prayer diff, 10+ -3 diff
 +
+2 signatories [Solar, Lunar] = +2 dice
 +
Prayer roll: 8 dice, diff 5
 +
Int+Craft (Fate), Diff 3; every 4 successes =+1 effect die

Revision as of 20:40, 12 November 2009

Name: 'Resplendent Lilac' Lilang Hu
Caste: Chosen of Endings
Concept: Gentle priestess healer
Motivation: End suffering in the south
Intimacies: Love for Leena
Anima: Violet suffusion as of light through silk
EXP [total/spent [left]]: 81/49 [32]

</i>Attributes</i> Strength: *, Dexterity: ****, Stamina: **
Charisma: ***, Manipulation: **, Appearance: ****
Perception: ****, Intelligence: ****, Wits: ***

Abilities [Underlined = favored/caste] --Journeys-- Resistance *, Survival ** --Serenity-- <i>Craft (Fate) **, Dodge ***, Linguistics ** [Firetongue, Old Realm, Riverspeak], Performance ***, Socialize * --Battles-- Athletics * --Secrets-- Investigation **, Lore ***, Occult ***, Stealth ** --Endings-- *Awareness **, *Bureaucracy **, *Integrity **, *Martial Arts ****, *Medicine ****

-Specialties-

=Backgrounds= 15 Acquaintences: ** Allies: Artifacts: **** [Gentle Admonishment Bracers], **** [Satchel of Resplendent Healing] Backing: ** [South] Celestial Manse: ** Connections: Familiar: Manse: Salary: * Savant: ** Sifu: ***

=Virtues= Compassion ****

4/4

Conviction *

1/1
  • Temperance ****
4/3

Valor **

2/2

Limit Break: 10/0 Virtue Flaw: Curse of Endings Paradox: 10/0

Essence: ****

Personal: 16/16
Peripheral: 43/33
 Scenelong Charms Used:
Committed: 10 Artifacts [5 bracers, 5 satchel]

Willpower: ********/7

[Combat] Dodge DV: 5 [6 with DoSJ] Parry DV: 5 [6 in form] Dodge MDV: 6 Parry MDV: 3

Health Levels [Soak: B , L , A ] -0: -1: -1: -2: -2: -4: Incapacitated:

Charms:

[Dodge]

Primordial Ewer: Flows Downhill Protection [3m]

Techniques: Like an Unblocked Stream [Trade levels of post-soak damage for yards of knockback]

Ascending Ewer: Trouble-Reduction Strategy [9m]: Protect [Essence] people of 1 or more Essence score lower, letting them call on Like an Unblocked Stream 1/tick.

[Linguistics]

Primordial Pillar: Always Coming Home [1m]: Techniques help her blend in with locals

Techniques: Favored Features Disguise [appearance shifts to appear native]
[Performance]

Primordial Musician: The 10,001 Dances

Techniques: Dance of Shining Joy [5m1wp]: Dancing (Speed 5, DV -0) adds +Performance to DV calculations, negates DV penalties, and prevents coordinated attack and onslaught penalties.
[Investigation]

Primordial Key: Auspicious Prospects [1m]

Techniques: Endings, Serenity
[Lore]

Primordial Treasure Trove: Of the Shape of the World [5m]: Perception+Lore when sleeping, apply successes to techniques

Techniques: Lucky Break [1 success / -1 TN applied during the day]
[Occult]

Primordial Sorcerer: Native of Heaven Perquisities: Permanent enhancements for dealing with gods

Techniques: Nod to the Neighbors [Perceive immaterial spirits]
[Awareness]

Primordial Crow: Wise Choice [6m]: Per+Aware when analyzing a plan, each success points out a flaw

Techniques: Danger, Expense, Friends and Enemies, Delays
[Bureaucracy]

Primordial Haywain: Terminal Sanction [8m] Cha+Bur vs MDV/

Techniques: Service [Serve in a general capacity]
[Medicine]

Primordial Corpse: Smooth Transition [Varies]; Ends lives according to the techniques

Techniques: Hasten to the Grave [2m]: Kills an incapacitated target or destroys a mindless undead.
[Martial Arts]
<Resplendent Physician Style>

Diagnostic Eye Approach [1m, Supplemental]: Supplements an Aim/Diagnostic action by up to [Medicine] ticks, adding 1 extra die per tick. Nerve-Inflaming Touch [1m, Supplemental*]: Supplements an unarmed attack; reduce post-soak damage by 2 dice to impose a stackable -1 wound penalty. Gentle Release Atemi [1m, Simple: 5 ticks, -0 DV]: Touch an ally, commit 1+m, suppress or prevent (motes) in wound penalties Resplendent Physician Form [5m, Simple]: Unarmed strikes become Piercing, spend 1m as noncharm action to add +Medicine raw damage. She may reduce her damage to 0 in order to add [Medicine] successes to the attack roll for a supplemental charm from this style.

Colleges:

[House of Secrets]

The Key * The Sorcerer *

RD: Clever Liu, Dynast Son of Chiarascuro; Endurance 1, Duration: One month
[House of Endings]

The Corpse ** The Rising Smoke ** The Sword *

Bonus Points: 4-dot Artifact [5], +1 4+ background [2] +2 Virtues [6] +3 Techniques [3] +2 F.Abilities [2]

Experience: Primordial Sorcerer [10] Essence 4 [27] Ascending Ewer [12]

Gentle Admonishment Bracers [****] Originally created for a Chosen of Serenity who wanted to be perfectly ready for both battle and negotiations, this set of starmetal bracers serves as a pair of Perfected Kata Bracers (though not applying to armed combat - even with form weapons), and additionally can garb the wearer in clothing of whatever sort she desires (including disguising the bracers), as per an Infinite Resplendence Amulet. Sadly, the simplicity of the design forbids the typical feature of Elsewhere-hidden pockets.

Lilang was born to the Scavenger Lands, unceremoniously dumped on the doorstop of a monastery tending to the sick and wounded. Taken in by a priestess, she was raised in the priesthood despite her 'mutant' appearance. She started to pick up a reputation as an ill omen, as she would keep people company in their last days; those who would recover rarely had her company. Unfortunately, soon her presence ended; the priestess who raised her grew ill and died, and without her guardianship, the girl was banished, to 'prevent the deaths she caused'. While following the road and hoping to find a city, she fell asleep from exhaustion and hunger. She awoke in a bed being tended by some minor gods; her savior revealed himself within the day, and over the next few days, explained to her why she was saved and what she was. Becoming immersed in her training for the next few years, her Exaltation came peacefully in her sleep, as she let go of her old life in the hospice completely. Lilang served faithfully and capably in her new life as one of Saturn's Chosen, helping those who needed to pass on to go, as well as those who refused, clung to their old lives, and such. She received two gifts from her sifu, who'd recovered them in one of his missions; her bracers and the satchel, which he decided she'd like to help postpone deaths that didn't need to happen. [will resume later, just wanted to finish sending]

Planning Destiny: Leena's Artless Prodigy (Artifice) Scope 2, Frequency 2, rest into Duration Trigger: "Prayers shall lead brilliant sage Leena to insight."; when Leena offers a prayer while crafting or studying artifacts and wonders. Prayer: Difficulty 6, 6 dice base; 9 hours, +3 dice; Wits+Linguistics [5] petition, difficulty 2; ask Leena and Lotte or Milia for signatures, +1 die apiece [maximum: +11, +4 Compassion channel]; +[Succ/4] dice to effect roll

Compose Plans: Int + Craft (Fate), difficulty 2. +1 [successes/4]dice [+1] Compute Horoscope: Int+Occult, +[successes/4] dice [+2] Create a Sorcerer destiny, wear it for three days before the prayer: +3 dice Difficulty 4+Duration, 3 dice; potentially add up to +6 dice

Cursing Seven Descending Spear, Sloped-Floor Curse Ess 3, Every Time [4], Duration whatever = 8+ successes required Cha+Perf 6 Petition: Wits+Ling [5 dice], Diff 2; 5+ successes = -1 prayer diff, 10+ -3 diff +2 signatories [Solar, Lunar] = +2 dice

Prayer roll: 8 dice, diff 5

Int+Craft (Fate), Diff 3; every 4 successes =+1 effect die