Difference between revisions of "Nikink/ImmortalKombat"

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It would be best if all participants in a match were of equivalent power tier and Essence.
 
It would be best if all participants in a match were of equivalent power tier and Essence.
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* Perhaps a series of matches
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** Unarmed + Unarmoured
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** Armed and Armoured (No Artefacts)
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** Artefacts
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* Say, 20 Charms total per contestant
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** This includes MA Style (usually 9-12 Charms)
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** Contestants may mutually agree to more or fewer Charms
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* Same Essence level
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** perhaps a match at Ess 3, and a match at Ess 5
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This is a potential 6 matches per pair of contestants! But some can be skipped, negotiation encouraged. Depends how long the matches go for I suppose. All for fun. :)
  
 
Allowed/recommended Celestial MA Styles listed below. Put your name next to any you wish to try out.
 
Allowed/recommended Celestial MA Styles listed below. Put your name next to any you wish to try out.
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* Usable as written : Recommended
 
* Usable as written : Recommended
 
** Storm Crow Style
 
** Storm Crow Style
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*** [[Muzz]]
 
** Arms of the Unconquered Sun Style
 
** Arms of the Unconquered Sun Style
 
** Crane Style
 
** Crane Style

Revision as of 09:18, 31 March 2010

Immortal Kombat

The rules are simple, the fluff nigh non-existent. Pick a splat, pick a Martial Arts Style; FIGHT.

It would be best if all participants in a match were of equivalent power tier and Essence.

  • Perhaps a series of matches
    • Unarmed + Unarmoured
    • Armed and Armoured (No Artefacts)
    • Artefacts
  • Say, 20 Charms total per contestant
    • This includes MA Style (usually 9-12 Charms)
    • Contestants may mutually agree to more or fewer Charms
  • Same Essence level
    • perhaps a match at Ess 3, and a match at Ess 5

This is a potential 6 matches per pair of contestants! But some can be skipped, negotiation encouraged. Depends how long the matches go for I suppose. All for fun. :)

Allowed/recommended Celestial MA Styles listed below. Put your name next to any you wish to try out.

  • Usable as written : Recommended
    • Storm Crow Style
    • Arms of the Unconquered Sun Style
    • Crane Style
    • Crystal Chameleon Style
    • Dark Messiah Style (I will not allow Void Avatar Prana in this tournament, consider it non-existent)
    • Hungry Ghost Style
    • Infernal Monster Style
    • Lunar Hero Style
    • Snake Style
    • Solar Hero Style
    • Solar Hero Style (Jon Chung's revision, disallowed for Solars in this tournament due to being Solar level charms for them)
    • The Art of Forceful Declaration Style
    • The Art of Meditative Discussion Style
    • The Art of Relentless Persuasion Style
    • The Art of Victorious Concession Style
    • Thousand Wounding Gears (Alchemical)
    • Violet Bier of Sorrows Style (Jon Chung's revision, more mechanically sound)
  • Ok, but some charms poorly executed: Feel free to use if you wish, they have been errated. Remaining wonky Charms (if any) will be addressed as they arise.
    • Air Dragon Style
    • Earth Dragon Style
    • Fire Dragon Style
    • Violet Bier of Sorrows Style
    • Water Dragon Style
    • Wood Dragon Style
  • Ok, bit wonky: Feel free to use, but they have not yet been errated, so more wonky than the others.
    • Ebon Shadow Style
    • Mantis Style
    • Tiger Style