Difference between revisions of "Miakonda/Miakonda"

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#REDIRECT [[Maylin/Miakonda]]
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<pre>
 +
NAME                                                            HOMELAND
 +
Miakonda                                                        The Lap
 +
CASTE                                                          ANIMA BANNER
 +
New Moon                                                        Staffs forming a sun
 +
NATURE                                                          EXPERIANCE
 +
Follower                                                        0
 +
TOTEM                                                          TELL
 +
Rabbit                                                          White fur, very fine
 +
 
 +
--------------------------------ATTRIBUTES---------------------------------------------
 +
PHYSICAL                        SOCIAL                          MENTAL
 +
Strength        3              Charisma        3              Perception      5
 +
Dexterity      4              Manipulation    2              Intelligence    3
 +
Stamina        3              Appearance      3              Wits            4
 +
 
 +
--------------------------------ABILITIES----------------------------------------------
 +
--WAR--                        --LIFE--                        --WISDOM--
 +
□Archery                  □Crafts        *            □Bureaucracy
 +
■Athletics      **      □Larceny                    □Investigation
 +
■Awareness      ***      □Linguistics  *            □Lore      *
 +
□Brawl                    □Performance                ■Medicine  ***
 +
□Dodge          ***      □Presence      *            □Occult
 +
□Endurance                □Ride
 +
■Martial Arts    *****    □Sail          **         
 +
□Melee          *        □Socialize             
 +
□Resistance      **      □Stealth             
 +
□Thrown                  ■Survival      **   
 +
---------------------------------------------------------------------------------------
 +
TEMPERS                        ESSENCE        ***            VIRTUES
 +
---------------------------------------------------------------------------------------
 +
Willpower:  7                  Personal:      17:__          Compassion        ***
 +
O O O O O O O O                Committed:      None            (Succor  7:__) 
 +
Limit                          Peripheral:    38:__          Conviction        *     
 +
O O O O O O O O O O            Committed:      none            (Mettle  3:__)
 +
                                                                Temperance        ***
 +
                                                                (Cunning 4:__)
 +
                                                                Valor            **
 +
                                                                (Glory 6:__)
 +
 
 +
---------------------------------------------------------------------------------------
 +
                                BACKGROUNDS
 +
---------------------------------------------------------------------------------------
 +
BACKGROUND                      DESCRIPTION
 +
Allies    *                    Burns
 +
Hearts Blood  ***              12 forms
 +
Mentor    **                    Dies Proudly with Enemy's Heart in Hand
 +
Renown    *                    Nain-ya
 +
Contacts  **                    Pirates
 +
---------------------------------------------------------------------------------------
 +
COMBAT STATISTICS
 +
---------------------------------------------------------------------------------------
 +
HUMAN:      Initiative: 7 Soak (L/B): (1/3)
 +
ARMOR: None                    w/Armor:        (__/__)
 +
 +
HEALTH LEVELS
 +
  -0  -1      -2                -4    Incapacitated    Negative
 +
    O    O O    O O              O    O               
 +
 
 +
---------------------------------------------------------------------------------------
 +
COMBAT ACTIONS
 +
---------------------------------------------------------------------------------------
 +
ATTACKS
 +
 
 +
WEAPON                  SPEED      ACCURACY      DAMAGE        DEFENSE
 +
Seven Section          +3        -2            +2L          +2
 +
Staff
 +
DODGE 7
 +
---------------------------------------------------------------------------------------
 +
CHARM DESCRIPTIONS
 +
---------------------------------------------------------------------------------------
 +
CHARM                  COST    DURRATION  TYPE          EFFECT
 +
Finding the Spirit's    1 Mote  Instant    Reflexive      Take either Human or Animal
 +
Shape                                                      true form (Once per turn)
 +
 
 +
Humble Mouse Shape      0 Mote  Indefident Special        Allows small forms
 +
 
 +
Infection Resisting    1/1      Instant    Reflexive      Stamina die become successes
 +
Method
 +
 
 +
Lick Wound              2/1      Instant    Simple          player may purchase dice to
 +
                                                            add to ally's efforts to
 +
                                                            resist. Or for player to
 +
                                                            overcome disease or illness.
 +
 
 +
Sense-Sharpening        1/1      One Scene  Simple          adds bonus die to Perception
 +
Change                                                      rolls.
 +
 
 +
Heightened Sight        5        10 turns  Simple          Perception dice are auto
 +
Method                                                      success. Only role ability die
 +
 
 +
Spirit-Scenting        2        1 scene    Simple          Lunar can "see" spirits around
 +
Technique                                                  her.
 +
 
 +
Pulse of the            8        1 scene    Simple          can sense Essence flows.
 +
Invisible
 +
 
 +
Body Weapon Technique  1        Instant    Supplemental    Unarmed blows deal Lethal.
 +
----------------------------------------------------------------------------------------
 +
                                GEAR
 +
----------------------------------------------------------------------------------------
 +
ITEM                            QUANTITY                  NOTES
 +
Seven Section Staff                1                        carried
 +
----------------------------------------------------------------------------------------
 +
                                ARTIFACTS/HEARTHSTONES
 +
----------------------------------------------------------------------------------------
 +
NAME                  COMMITMENT    DESCRIPTION
 +
 
 +
-----------------------------------------------------------------------------------------
 +
                                    Shapes
 +
-----------------------------------------------------------------------------------------
 +
Rabbit
 +
Coyote
 +
Cobra
 +
Hawk
 +
Shark
 +
Boar
 +
Horse
 +
Crocodile
 +
Dolphin
 +
Seagull
 +
Monkey
 +
Rat
 +
</pre>
 +
 
 +
* back to [[Maylin]]

Revision as of 03:18, 30 March 2004

NAME                                                            HOMELAND
Miakonda                                                        The Lap	
CASTE                                                           ANIMA BANNER
New Moon                                                        Staffs forming a sun
NATURE                                                          EXPERIANCE
Follower                                                         0
TOTEM                                                           TELL
Rabbit                                                          White fur, very fine

--------------------------------ATTRIBUTES---------------------------------------------
PHYSICAL                        SOCIAL                          MENTAL
Strength        3               Charisma        3               Perception      5
Dexterity       4               Manipulation    2               Intelligence    3
Stamina         3               Appearance      3               Wits            4

--------------------------------ABILITIES----------------------------------------------
--WAR--                         --LIFE--                        --WISDOM--
□Archery                  □Crafts        *             □Bureaucracy
■Athletics       **       □Larceny                     □Investigation
■Awareness       ***      □Linguistics   *             □Lore       *
□Brawl                    □Performance                 ■Medicine   ***
□Dodge           ***      □Presence      *             □Occult
□Endurance                □Ride
■Martial Arts    *****    □Sail          **           
□Melee           *        □Socialize               
□Resistance      **       □Stealth               
□Thrown                   ■Survival      **     
---------------------------------------------------------------------------------------
TEMPERS                         ESSENCE         ***             VIRTUES
---------------------------------------------------------------------------------------
Willpower:   7                  Personal:       17:__           Compassion        ***
O O O O O O O O                 Committed:      None            (Succor  7:__)   
Limit                           Peripheral:     38:__           Conviction        *      
O O O O O O O O O O             Committed:      none            (Mettle  3:__)
                                                                Temperance        ***
                                                                (Cunning 4:__)
                                                                Valor             **
                                                                (Glory 6:__)

---------------------------------------------------------------------------------------
                                BACKGROUNDS
---------------------------------------------------------------------------------------
BACKGROUND                      DESCRIPTION
Allies    *                     Burns
Hearts Blood  ***               12 forms
Mentor    **                    Dies Proudly with Enemy's Heart in Hand
Renown    *                     Nain-ya
Contacts  **                    Pirates
---------------------------------------------------------------------------------------
				COMBAT STATISTICS
---------------------------------------------------------------------------------------
HUMAN:      Initiative: 7	Soak (L/B):	(1/3)		
 ARMOR: None                    w/Armor:        (__/__)
		
HEALTH LEVELS
   -0   -1      -2                -4    Incapacitated    Negative
    O    O O     O O               O    O                

---------------------------------------------------------------------------------------
				COMBAT ACTIONS
---------------------------------------------------------------------------------------
ATTACKS

WEAPON                  SPEED      ACCURACY       DAMAGE        DEFENSE
Seven Section           +3         -2             +2L           +2
Staff
DODGE 7
---------------------------------------------------------------------------------------
				CHARM DESCRIPTIONS
---------------------------------------------------------------------------------------
CHARM                   COST     DURRATION  TYPE           EFFECT
Finding the Spirit's    1 Mote   Instant    Reflexive      Take either Human or Animal
Shape                                                      true form (Once per turn)

Humble Mouse Shape      0 Mote   Indefident Special         Allows small forms

Infection Resisting     1/1      Instant    Reflexive       Stamina die become successes
Method

Lick Wound              2/1      Instant    Simple          player may purchase dice to 
                                                            add to ally's efforts to
                                                            resist. Or for player to
                                                            overcome disease or illness.

Sense-Sharpening        1/1      One Scene  Simple          adds bonus die to Perception
Change                                                      rolls.

Heightened Sight        5        10 turns   Simple          Perception dice are auto
Method                                                      success. Only role ability die

Spirit-Scenting         2        1 scene    Simple          Lunar can "see" spirits around
Technique                                                   her.

Pulse of the            8        1 scene    Simple          can sense Essence flows.
Invisible

Body Weapon Technique   1        Instant    Supplemental    Unarmed blows deal Lethal.
----------------------------------------------------------------------------------------
                                GEAR
----------------------------------------------------------------------------------------
ITEM                            QUANTITY                   NOTES
Seven Section Staff                1                        carried
----------------------------------------------------------------------------------------
                                ARTIFACTS/HEARTHSTONES
----------------------------------------------------------------------------------------
NAME                  COMMITMENT    DESCRIPTION

-----------------------------------------------------------------------------------------
                                     Shapes
-----------------------------------------------------------------------------------------
Rabbit
Coyote
Cobra
Hawk
Shark
Boar
Horse
Crocodile
Dolphin
Seagull
Monkey
Rat