Difference between revisions of "FormatStandards/ArmorFormat"

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When detailing armor, the way to do it is in an Armor Stats Block
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== The Armour Standards ==
* Include all relevant stats, either written out or abbreviated.
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* Include the Resources cost and any Ability/ Attribute requirements.
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When detailing armor, the best way to do it is in an Armor Statistics Block.  Include:
Examples:
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# All relevant stats, either written out or abbreviated; these are Soak (bashing and lethal), Mobility Penalty, and Fatigue Value.
----
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# The Resources cost.
<b><i>Buff Jacket</b></i><br>
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# Any Ability / Attribute requirements.
<tt>+3L/+4B Mobility -1 Fatigue 2<br>
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# If an Artifact, note that it's an Artifact, the commitment value, and whether or not your statistics include the Magical Material bonus.
Resources <b>&bull;</b></tt>
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----
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* back to FormatStandards.
<b><i>Lamellar Armor</b></i><br>
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<tt>+6L/+8B Mob -2 Ftg 1<br>
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=== Template ===
Resources 3</tt>
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----
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Some people like to do armour stat blocks <tt>in monospace</tt> (using the "tt" tag).
Back to FormatStandards
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 +
<b><i>Armour Name Here</b></i><br>
 +
(if necessary) Artifact X; Commitment X<br>
 +
+XL / +XB; Mobility -X; Fatigue X<br>
 +
Resources X
 +
 
 +
=== Examples ===
 +
 
 +
<b><i>Lamellar Armor</i></b><br>
 +
+6L / +8B; Mobility -2; Fatigue 1<br>
 +
Resources 3 [or &bull;&bull;&bull;]
 +
 
 +
<b><i>Jade Chain Shirt</i></b><br>
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Artifact 2 [or &bull;&bull;]; Commitment 2<br>
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+5L / +3B; Mobility 0; Fatigue 1 (0 with material bonus)<br>
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Resources 4 [or &bull;&bull;&bull;&bull;] (largely dependent on the market)
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=== Comments ===
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I can't actually remember the stats for jade chain, so if I got them wrong, sorry.<br>~ [[Shataina]]

Revision as of 02:06, 26 April 2005

The Armour Standards

When detailing armor, the best way to do it is in an Armor Statistics Block. Include:

  1. All relevant stats, either written out or abbreviated; these are Soak (bashing and lethal), Mobility Penalty, and Fatigue Value.
  2. The Resources cost.
  3. Any Ability / Attribute requirements.
  4. If an Artifact, note that it's an Artifact, the commitment value, and whether or not your statistics include the Magical Material bonus.
  • back to FormatStandards.

Template

Some people like to do armour stat blocks in monospace (using the "tt" tag).

Armour Name Here</b>
(if necessary) Artifact X; Commitment X
+XL / +XB; Mobility -X; Fatigue X
Resources X

Examples

<b>Lamellar Armor
+6L / +8B; Mobility -2; Fatigue 1
Resources 3 [or •••]

Jade Chain Shirt
Artifact 2 [or ••]; Commitment 2
+5L / +3B; Mobility 0; Fatigue 1 (0 with material bonus)
Resources 4 [or ••••] (largely dependent on the market)

Comments

I can't actually remember the stats for jade chain, so if I got them wrong, sorry.
~ Shataina