Difference between revisions of "DancingRubyWings/RubyChar"

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Dawn                                                            Phoenix
 
Dawn                                                            Phoenix
 
NATURE                                                          EXPERIANCE
 
NATURE                                                          EXPERIANCE
Caregiver                                                      20
+
Caregiver                                                      36
 
--------------------------------ATTRIBUTES----------------------------------------------
 
--------------------------------ATTRIBUTES----------------------------------------------
 
PHYSICAL                        SOCIAL                          MENTAL
 
PHYSICAL                        SOCIAL                          MENTAL

Revision as of 03:58, 23 April 2007

NAME                                                            HOMELAND
Dancing "Ruby" Wings                                            Nexus
CASTE                                                           ANIMA BANNER
Dawn                                                            Phoenix
NATURE                                                          EXPERIANCE
Caregiver                                                       36
--------------------------------ATTRIBUTES----------------------------------------------
PHYSICAL                        SOCIAL                          MENTAL
Strength        3               Charisma        3               Perception      3
Dexterity       5               Manipulation    2               Intelligence    3
Stamina         4               Appearance      4               Wits            3
--------------------------------ABILITIES-----------------------------------------------
--DAWN--                        --ZENITH--                      --TWILIGHT--
■Archery       *                ■Endurance     ***              □Craft          *        
■Brawl         ***              □Performance   ***              □Investigation     
■Martial Arts  *                □Presence      **               □Lore           ***
■*Melee        *****            ■Resistance    ***              □Medicine       *
■Thrown        *                ■Survival      **               □Occult         ***

--NIGHT--                       --ECLIPSE--                     --SPECIALTIES--
■Athletics     ***              □Bureaucracy                    Melee: Daiklaves***           
□Awareness     **               □Linguistics  **                Lore: First Age *
■Dodge         *****            □Ride                    
□Larceny                        □Sail                
□Stealth       *                □Socialize    **  

LANGUAGES: River Tongue(Native), Forest Tongue, Old Realm, High Holy Speech
----------------------------------------------------------------------------------------
                                BACKGROUNDS
----------------------------------------------------------------------------------------
BACKGROUND                      DESCRIPTION
Resources    **                 Jade, Valuable clothing
Artifact     ****               Reaver Daiklave: "Answerer"
Artifact     *****              "Transcedent Glory of the Phoenix"
Manse        *                  Hearthstone: Gem of Dignity
Allies       *****              Alaethis, Alabastor Chimes, Mikoshi (Daimyo of Lookshy)
Cult         *                  Alaethis' goddess-consort.  +1 Willpower each morning
----------------------------------------------------------------------------------------
TEMPERS                         ESSENCE         ****            VIRTUES
----------------------------------------------------------------------------------------
Willpower:   6                  Personal:       18:18           Compassion      ****
O O O O O O                     Committed:      None            Conviction        **
Limit                           Peripheral:     47:27           Temperance       ***
X O O O O O O O O O             Committed:      20              Valor           ****
                                                                
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				COMBAT STATISTICS
----------------------------------------------------------------------------------------
        Initiative:    7 (8)    Soak (L/B):    (2/4)            Mobility:         -2
ARMOR:  See Artifacts           w/Armor:       (17/19)          Fatigue:           2

HEALTH LEVELS
   -0    -1         -2                    -4    Incapacitated    Negative
    O O   O O O O    O O O O O O           O    O                O O O O 

Movement: 17 yards normal, 35 yards sprinting (doubled in armor)
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				COMBAT ACTIONS
----------------------------------------------------------------------------------------
ATTACKS

WEAPON                  SPEED      ACCURACY    DAMAGE     DEFENSE   RATE
Answerer                8(+1)      18(+4)      12L(+9L)   15(+1)    5
-- 

Dodge:  9(11(-2 Mobility Penalty, +4 Permanent Essence))      
Parry:  15(When using Answerer)          
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				CHARM DESCRIPTIONS
----------------------------------------------------------------------------------------
CHARM                   COST     DURATION   TYPE           EFFECT
Ox Body Technique (x3)  None     Permanent  Special        -0 X 1, -1 x 2, -2 x 4
                                                           extra health levels        

Reed in the Wind        1 Mote   Instant    Reflexive      Adds 2 dice per mote to one

                        /2 Dice                            dodge action.  Must be aware.

Reflex Sidestep         2 Motes  Instant    Reflexive      Dodge attack you are unaware
Technique                                                  of with 2xPerm Essence dice

Golden Essence Block    1 Mote   Instant    Reflexive      Gain reflexive parry with
                        /2 dice                            purchased dice, up to base
                                                           parry pool

Dipping Swallow         2 Motes  Instant    Reflexive      Gain reflexive parry with 
Defense                                                    full parry pool

Bulwark Stance          5 Motes  Until Next Reflexive      Dex + Melee to parry any attack
                                 Action                    you are aware of until next action

Heavenly Guardian       3 Motes/ Instant    Reflexive      Auto parry any attack except for a 
Defense                 1 Will                             perfect attack, even those normally
                                                           blockable  

Excellent Strike        1 Mote   Instant    Supplemental   Adds dice to a single melee
                        /die                               attack

Hungry Tiger Technique  1 Mote   Instant    Supplemental   Counts extra successes twice
                                                           for determining damage

One Weapon, Two Blows   2 Motes  Instant    Supplemental   One attack roll, two seperate
                                                           damage rolls, each is soaked
                                                           normally

Ferocious Jab           1 Mote   Instant    Supplemental   Counts extra successes twice
                                                           for determining damage
 
Sledgehammer Fist       3 Motes  Instant    Supplemental   Doubles pre-soak damage dealt
Punch                                                      to Inanimate objects

Increasing Strength     3 Motes  One Scene  Simple         Increases strength up to 
Exercise                /dot                               essence rating

Integrity Protecting    5 Motes  One Day    Simple         Grants protection from Wyld
Prana                   1 Will                             energies and mutations

Mastery of Small        3 Motes  One Scene  Reflexive      Fit into any social situation
Manners                                                    with no worry of faux pas

Body-Mending            10 Motes One Day    Reflexive      Speed normal healing 10x
Meditation

Solar Counterattack     3 Motes  Instant    Reflexive      Full Dex + Melee after any hand
                                                           to hand attack

Shadow Over Water       2 Motes  Instant    Reflexive      Full Dex + Dodge on aware attack

Seven Shadow Evasion    6 Motes  Instant    Reflexive      Perfect Dodge on aware attack

Flow Like Blood         5 Motes  One Scene  Simple         Dex + Dodge on ALL attacks,
                        1 Will                             even unaware ones

Retrieve the Fallen     1 Mote   Instant    Simple         Call any weapon back to hand
Weapon                                                     Must be visible

Call the Blade          3 Motes  Instant    Simple         Teleports own weapon to hand

Summoning the Loyal     1 Mote   Reflexive  Instant        Summon and banish own weapon
Steel

Terrestrial Circle      1 Will   Instant    Simple         Allows the casting of one
Sorcery                                                    Terrestrial Circle spell


Lightning Speed         2+ motes One turn   Reflexive      Increases running speed
                                                           multiplier by one per 2

Spider-Foot Style       3 Motes  One Scene  Reflexive      Move up and down vertical 
                                                           surfaces 

Heavenly Guardian       3 Motes/ Instant    Reflexive      Perfect Parry
Defense                 1 Will    

Fivefold Bulwark Stance 5 Motes/ One Scene  Simple         Parry all attacks for a 
                        1 Will                             scene  

Whirlwind Armor-        2 per    Special    Simple         Can don armor in turns
Donning Prana           turn                               equal to mobility penalty

Hauberk-Summoning       2 motes  Instant    Reflexive      Place armor Elsewhere and
Gesture                                                    call it back.

Respect Commanding      5 Motes  One Scene  Simple         Command respect of an audience
Attitude

Spirit Detecting Glance 3 Motes  One Scene  Simple         Perceive unmanifested spirits

Unruly Mob Dispersing   8M/1W    Instant    Simple         Disperse an angry mob
Rebuke
--
SPELLS                  COST      CIRCLE       EFFECT
Infallable Messenger    10 Motes  Terrestrial  Sends short message to familiar person
                                               anywhere in creation

Demon of the First      20+ Motes Terrestrial  Opposed Will + Essence.  +5 Essence to
Circle                                         remove one die from demon's pool.  3 sux
                                               summons the demon.
----------------------------------------------------------------------------------------
                                GEAR
----------------------------------------------------------------------------------------
ITEM                            QUANTITY                   NOTES
"Transcendent Glory of the      1                          Worn
Phoenix"
"Hundred Raven's Wings"         1                          Carried
"Answerer"                      1                          Carried
Shield Cloak                    1                          Given to Zen
Several Books in Old Realm                                 Carried
Tapestry                        1                          Carried
Crystals (Keys)                 5                          Carried: 3 spheres, 1 cube, 1 dragon
Ruby's Documents from the First Age                        Carried
Gem of Dignity                  1                          Hearthstone Setting of Answerer
----------------------------------------------------------------------------------------
                                ARTIFACTS/HEARTHSTONES
----------------------------------------------------------------------------------------
NAME                  RATING   COMMITMENT      EFFECT
"Answerer"            ****     8 Motes         Reaver Daiklave, SPD:+1, ACC:+3, DAM:+8L, PRY:+1
                                               -Answerer ignores an amount of armor soak equal to 
                                               the user's Melee rating.  This may be increased by 
                                               spending 2 motes per point of soak ignored, up to 
                                               double the user's melee.
                                               -All attacks using Answerer have the effect of
                                               Spirit-Cutting Attack

Shield Cloak          *        2 Motes         Functions as a Target Shield, No mobility Penalty.
 
Gem of Dignity        *        N/A             Attempts to make user look foolish or stupid are at
                                               +1 difficulty

Accumulator           ****     None            Can be used to power Hearthstone technology



Transcendent Glory of the Phoenix</i>
Orichalcum
Artifact •••••
Soak: 15L/15B (including material bonus)
Commitment: 12 Motes
Fatigue: 2, Mobility Penalty: -2
Hardness: 6

During the First Age, Dragon Armor was mass produced for the Terrestrial Exalted because of their numbers. It was reasoned that, as they had imperfect mastery over their Essence and such short life spans, individually crafting empowered armor for them would have been a waste of time in most cases. For the Solars and Lunars, however, the opposite was true. One such suit, crafted for the Solar named Dancing Ruby Phoenix, was the Transcendent Glory of the Phoenix--an item similar to Dragon Armor though surpassing it in every way.

Transcendent Glory of the Phoenix has a great number of powers built into it by the artificers of the First Age.

  • +2 to all Awareness Checks made while inside, due to the sense-sharpening equipment.
  • For 2 motes per minute, the user may activate the Essence Sight power, which functions in all ways as the Solar Charm All-Encompassing Sorcerer's Sight
  • Add two dice to Endurance and Resistance rolls made again poison and disease while inside
  • The armor adds 3 to the user's strength for the purposes of A) damage, B) carrying capacity, C) clinches, and D) jumping distance.
  • The armor doubles the user's ground speed.
  • For 2 motes, the armor shines with the glory of the Unconquered Sun for the user's Essence in turns. Any attempts to attack the user are at +4 Difficulty. The light is visible up to the user's Essence in miles away.
  • For 1 mote, the user can project her voice to be heard over the flow of battle. Everyone within 200 yards will hear the user as though she was standing right next to them.
  • The armor's greatest power is that of flight. For 3 motes, the user may travel through the air at triple her ground movement rate for a scene. For 6 motes, the armor becomes a blazing comet, streaking across the sky--for a full hour, the armor travels at 500 miles an hour. Any combat is impossible during this period. The user can only navigate, and slowing down ends the period and forces the user to land (though she will not crash). When this power is in use, enormous wings of flame unfold from the back of the armor, though they have no effect beyond the cosmetic.
  • Finally, if the user takes enough damage to kill her while wearing the armor, the armor can prevent it. For the cost of all of the user's temporary Willpower and Peripheral Essence, the suit will maintain her at one level above incapacitated for a number of turns equal to her Essence. Nothing can harm her during this period, though she would be wise to use it to run away.

Transcendent Glory of the Phoenix requires a Level 4 Hearthstone in order to operate properly. It can function for a full week before needing maintenance (Repair rating 4).



<i>Hundred Ravens' Wings</i>
Moonsilver
Artifact •••
Commitment: 5 motes

This cloak was made during the First Age for the Lunar Hikari, out of feathers painstakingly plucked from her hair. It looks like it is entirely made of raven feathers, though a closer examination will show that the feathers are bound together using fine wires of moonsilver. The cloak was originally made for her mate, Maenin, and and such some of the features are designed with non-Lunar wearers in mind. She wanted her mate to be able to experience the sensation of viewing the world from more than one pair of eyes, since she thought it might give him some insight into the parts of her that he could not otherwise understand.

The cloak has the following effects:

  • It allows the user to use Thousand Forms as One as though they possessed the Charm. If they are not a Lunar, then the only form they can assume is a swarm of ravens. Unfortunately, tattooed Lunars treat this as external shapeshifting, since it is the cloak that does the changing.
  • It changes the type of Thousand Forms as One from Simple to Reflexive.
  • It allows the swarm to act completely independently. The range limit is dissolved (parts of the swarm may be any distance from each other) and the swarm may take a number of actions equal to the user's Willpower before multiple action penalties start to build up. The members of the swarm could also hold multiple conversations simultaneously, even in different parts of Creation, or relay several separate conversations to one person, if a way could be found for ravens to speak.
 
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                                 MERITS/FLAWS
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MERITS                      EFFECT     
                         
True Love (Alaethis)        +1 on all rolls to aid or defend love, regain willpower with 
                            Compassion +1 instead of Conviction

Prodigy (Melee)             Costs (CR x 2)-2 to raise, +1 on all rolls involving melee   

Ambidextrous                No offhand penalty, weild two weapons without penalty   

FLAWS
       
Known Anathema              The Wyld Hunt knows of you and what you have supposedly done

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Back to DancingRubyWings



I like the layout for the character sheet, is that output from a generator or was it typed manualy -- Malikai

It was created from a template that i got from EndlessChase. Check his Wiki page for a blank one if you would like to make your own. ^_^