XerExaltedLite/DuskCharms

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Dusk Charms

Removed Charms

  • Abyssal Book Archery: Bloodthirsty Arrow, Pulse of the Prey, Flawless Archer Discipline, Withering Feathered Maelstrom
  • Abyssal Book Brawl: Ravaging Strike, Five Knife Strike
  • Abyssal Book Melee: Furious Blade, Savage Shade Strike, Artful Maiming Onslaught, Unfurling Iron Lotus, Five Shadow Feint, Elegant Flowing Deflection, Fluttering Moth Defense, Eye of the Tempest
  • Abyssal Book Thrown: Hungry Missile Technique, Lightning Clutch of the Raptor, Incomperable Assassin Method

Combat

Archery Charms may be adapted for Crossbows, but aside from that exception, restrictions on what may be used do not change simply because there is only one Combat Ability.

Archery

<B>Twisting Spiteful ShaftXerExaltedLite/DuskCharms/B>

This attack is considered to have an Essence equal to the firing Abyssal's for minimum damage purposes.

<B>Hundred Paces BiteXerExaltedLite/DuskCharms/B>


<B>Iron Sleet AttackXerExaltedLite/DuskCharms/B>


<B>Relic Arrow MethodXerExaltedLite/DuskCharms/B>


<B>Splinter of the VoidXerExaltedLite/DuskCharms/B>


<B>Exquisite Relic BowXerExaltedLite/DuskCharms/B>

Construct a Bow using theXerExaltedLite/DuskCharms/Weapon rules, with 20 + twice the character's permanent Essence to spend in points.

<B>Piercing Ghost BarbXerExaltedLite/DuskCharms/B>

Arrows enchanted with this Charm may not be blocked with nonliving objects or weapons unless these objects have the benefit of magic permitting interaction with the immaterial. Characters map parry incorporeal arrows with their hands through a stunt or magic that allows for parries of lethal attacks.

Brawl

<B>Dead Man's GraspXerExaltedLite/DuskCharms/B>


<B>Rapacious Lamprey TechniqueXerExaltedLite/DuskCharms/B>

This only lets the Exalt drink up to her Essence in health levels per Turn.

<B>Inescapable Iron GripXerExaltedLite/DuskCharms/B>

The user of this Charm makes a clinch attack as normal, adding her Essence as automatic successes. The target defends as normal against a clinch, but neither party can inflict clinch damage and can only act to control the clinch while the effects of the Charm occur.

<B>Owl Seizes MouseXerExaltedLite/DuskCharms/B>


<B>Scouring Erosion MethodXerExaltedLite/DuskCharms/B>


<B>Lashing Tempest AttackXerExaltedLite/DuskCharms/B>


<B>Bone-Shattering BlowXerExaltedLite/DuskCharms/B>

This Charm increases the victim's wound penalty by one difficulty per damaging strike so enhanced.

<B>Blood-Drinking PalmXerExaltedLite/DuskCharms/B>


<B>Writhing Blood Chain TechniqueXerExaltedLite/DuskCharms/B>

Melee

<B>Slashing Ghost TalonXerExaltedLite/DuskCharms/B>


<B>Crimson Banquet MethodXerExaltedLite/DuskCharms/B>


<B>Reaper of MenXerExaltedLite/DuskCharms/B>


<B>Soul-Searing BlowXerExaltedLite/DuskCharms/B>


<B>Soul-Cleaving StrikeXerExaltedLite/DuskCharms/B>


<B>Ebon Lightning PranaXerExaltedLite/DuskCharms/B>


<B>Glorious Carnage TyphoonXerExaltedLite/DuskCharms/B>


<B>Blade-Summoning GestureXerExaltedLite/DuskCharms/B>


<B>Thieving Raiton ClawsXerExaltedLite/DuskCharms/B>


<B>Void Sheath TechniqueXerExaltedLite/DuskCharms/B>


<B>Resplendant Shadow BladeXerExaltedLite/DuskCharms/B>

Construct a Melee Weapon using theXerExaltedLite/DuskCharms/Weapon rules, with 20 + twice the character's permanent Essence to spend in points.

<B>Vengeful RiposteXerExaltedLite/DuskCharms/B>


<B>Corrosive ParryXerExaltedLite/DuskCharms/B>


<B>Attunement-Shattering BlockXerExaltedLite/DuskCharms/B>


<B>Hundred Razor CircleXerExaltedLite/DuskCharms/B>


<B>Incomperable Sentinel StanceXerExaltedLite/DuskCharms/B>

Thrown

<B>Aid of Ill WindXerExaltedLite/DuskCharms/B>


<B>Ivory Spine AttackXerExaltedLite/DuskCharms/B>


<B>Thousand Needle TorrentXerExaltedLite/DuskCharms/B>


<B>Burrowing Bone MaggotXerExaltedLite/DuskCharms/B>


<B>Pitiless Scything RazorXerExaltedLite/DuskCharms/B>


<B>Ravening Crimson ChakramXerExaltedLite/DuskCharms/B>

War

Performance

<B>Morale-Shattering MethodXerExaltedLite/DuskCharms/B>

This affects all enemy Companies within range. Ensorcelled soldiers have a +1 difficulty penalty to all rolls, including Valor checks.

Awareness

<B>Ominous Portent MethodXerExaltedLite/DuskCharms/B>

== Comments ==