User:StarHawk/Reckless Endangerment

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Her mother once told her, in her death-throws, that Reckless would find an early death, and be forever cursed to reap what she sewed. I guess Luna din't like Reckless' Mother much either, because that was the night she was chosen as one of the lunars. The only thing was... Luna was kinda vague in what she wanted... This left Reckless with a feeling of "what do I do now?" Since she didn't know what she was doing or where she was going she traveled. It came second nature to her she discovered and kinda grew to like it. But a year or two went by and still she didn't really feel a calling. Yeah she met up with some of those other lunars. They unfortunately sufftered from the same affliction many other peple had... a giant stick up their respecive butts. So she took off after they bothered tattoing her. She didn't take to the whole Lunar way of life and couldn't stay away from civilization, let alone hate it. She frequents towns often, and blends in with them. She proclaims she has no goals nor wants in life. She's the type that has made a living off wandering and doing nothing. Luna probably isn't pleased with this but she has yet to set this young lunar on any set path. Perhaps she is pleased that this child understands the fullness of a changing moon.


Name: Reckless Endangerment
Version: 1.0
Type: Lunar!
Caste: Changing Moon
Concept: Professional Wanderer
Nature: Hedonist
Totem: Badger
Tell : Black & White face
Renoun: 20

ATTRIBUTES
Physical
1/1 Strength
1/1 Dexterity
1/1 Stamina
Social
1 Charisma
1 Manipulation
1 Appearance
Mental
1 Perception
1 Intelligence
1 Wits

ABILITIES - Indicate caste/favored with * after the ability name
WAR
0 Archery
0 Athletics
0 Awareness
0 Brawl
0 Dodge
0 Endurance
0 Martial Arts
0 Melee
0 Resistance
0 Thrown
LIFE
0 Crafts
0 Larceny
0 Linguistics
0 Performance
0 Presence
0 Ride
0 Sail
0 Socialize
0 Stealth
0 Survival
WISDOM
0 Bureaucracy
0 Investigation
0 Lore
0 Medicine
0 Occult

Specialties

BACKGROUNDS

TRAITS
Virtues
1 Compassion
1 Conviction
1 Temperance
1 Valor
Virtue Flaw:

2 Willpower

02 Essence
00 Personal
00 Peripheral
00 Committed

Health
0 -1 -1 -2 -2 -4 X

MERITS -
FLAWS -

CHARMS - Include reference book and page. Mark starting charms with an * and separate them by ability.

COMBOS - include what each charms type is; Sim, Sup, Ref, EA or Spc and the minimum ability.

SORCERY - Include reference book and page. Please starting spells with an *.

ARTIFACTS - Include reference book and page and stats in the case of weapons and armor.

HEARTHSTONES - Include reference book and page. Also include the weapons ratings.

GEAR - Include reference book and page.

BONUS SPENT
00/15

EXPERIENCE SPENT
00/00