Difference between revisions of "User:Kraken/SwiftFalcon"

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__NOTOC__
 
= Swift Falcon =
 
= Swift Falcon =
;'''Game''': TheGatesOfCreation
+
;'''Game''': [[TheGatesOfCreation]]
 
;'''Caste''': Twilight
 
;'''Caste''': Twilight
 
;'''Nature''': Explorer
 
;'''Nature''': Explorer
 
;'''Concept''': Railway Engineer
 
;'''Concept''': Railway Engineer
 +
;'''Limit Break''': Ascetic Drive
  
  
 
== Attributes ==
 
== Attributes ==
;'''Physical''': '''Strength''' 2, '''Dexterity''' 4, '''Stamina''' 3
+
;'''Physical''': Strength 2, Dexterity 4, Stamina 3
;'''Social''': '''Charisma''' 2, '''Manipulation''' 2, '''Appearance''' 3
+
;'''Social''': Charisma 2, Manipulation 2, Appearance 3
;'''Mental''': '''Perception''' 4, '''Intelligence''' 4, '''Wits''' 3
+
;'''Mental''': Perception 4, Intelligence 4, Wits 3
 +
 
 +
== Abilities ==
 +
;'''Dawn''': ''Archery'' 5, ''Melee'' 2
 +
;'''Zenith''': ''Integrity'' 3, Resistance 2
 +
;'''''Twilight''''': ''Craft'' 5 (Magitech, Mechanics +1), ''Lore'' 5, ''Occult'' 5
 +
;'''Night''': Athletics 2, ''Awareness'' 2, ''Dodge'' 5
 +
;'''Eclipse''': Bureaucracy 2, Linguistics 1, Sail 2
 +
 
 +
== Spirit ==
 +
;Virtues: Compassion 2, Conviction 2, Temperance 3, Valor 3
 +
;Willpower: 6
 +
;Essence: 3
 +
 
 +
== Charms ==
 +
 
 +
=== Excellencies ===
 +
 
 +
* First Archery Excellency
 +
* First Dodge Excellency
 +
* First Lore Excellency
 +
* Second Craft Excellency
 +
* Second Occult Excellency
 +
 
 +
=== Archery ===
 +
* Essence Arrow Attack
 +
**  Dazzling Flare
 +
 
 +
=== Craft ===
 +
* Object Strengthening Touch
 +
* Craftsman Needs No Tools
 +
 
 +
=== Dodge ===
 +
* Shadow Over Water
 +
 
 +
=== Integrity ===
 +
* Integrity Protecting Prana
 +
 
 +
=== Occult ===
 +
* Spirit-Detecting Glance
 +
* Spirit-Cutting Attack
 +
 
 +
=== Resistance ===
 +
* Ox-Body Technique
 +
 
 +
== Backgrounds ==
 +
 
 +
=== Resources 3 ===
 +
 
 +
=== Hexmachina (Artefact 2) ===
 +
Plasma Tongue Repeater
 +
 
 +
=== Folding Servant (Artefact 2) ===
 +
 
 +
== Thaumaturgy ==
 +
 
 +
=== Proceedures ===
 +
 
 +
==== Alchemy ====
 +
;Alchemical Weapon Fuel: (2, Intelligence, 4, 3 h): Creates enough ammunition to fully refuel a personal alchemical fire weapon of any type.
 +
;Ardent Embrace Resin: (2, Intelligence, 2, one hour): Creates a sticky goo, that bursts into flame on contact with air or water; bonfire environmental dmg for 1 min.
 +
;Eagle's Eye Potion: (1, Wit, 3, 1 h): Adds 1 extra dice to all vision related Perception rolls for 5h.
 +
 
 +
== Bonus Points ==
 +
 
 +
See [[User:Kraken/SwiftFalcon/BP|BP]] page.

Latest revision as of 08:55, 6 April 2010

Swift Falcon

Game
TheGatesOfCreation
Caste
Twilight
Nature
Explorer
Concept
Railway Engineer
Limit Break
Ascetic Drive


Attributes

Physical
Strength 2, Dexterity 4, Stamina 3
Social
Charisma 2, Manipulation 2, Appearance 3
Mental
Perception 4, Intelligence 4, Wits 3

Abilities

Dawn
Archery 5, Melee 2
Zenith
Integrity 3, Resistance 2
Twilight
Craft 5 (Magitech, Mechanics +1), Lore 5, Occult 5
Night
Athletics 2, Awareness 2, Dodge 5
Eclipse
Bureaucracy 2, Linguistics 1, Sail 2

Spirit

Virtues
Compassion 2, Conviction 2, Temperance 3, Valor 3
Willpower
6
Essence
3

Charms

Excellencies

  • First Archery Excellency
  • First Dodge Excellency
  • First Lore Excellency
  • Second Craft Excellency
  • Second Occult Excellency

Archery

  • Essence Arrow Attack
    • Dazzling Flare

Craft

  • Object Strengthening Touch
  • Craftsman Needs No Tools

Dodge

  • Shadow Over Water

Integrity

  • Integrity Protecting Prana

Occult

  • Spirit-Detecting Glance
  • Spirit-Cutting Attack

Resistance

  • Ox-Body Technique

Backgrounds

Resources 3

Hexmachina (Artefact 2)

Plasma Tongue Repeater

Folding Servant (Artefact 2)

Thaumaturgy

Proceedures

Alchemy

Alchemical Weapon Fuel
(2, Intelligence, 4, 3 h): Creates enough ammunition to fully refuel a personal alchemical fire weapon of any type.
Ardent Embrace Resin
(2, Intelligence, 2, one hour): Creates a sticky goo, that bursts into flame on contact with air or water; bonfire environmental dmg for 1 min.
Eagle's Eye Potion
(1, Wit, 3, 1 h): Adds 1 extra dice to all vision related Perception rolls for 5h.

Bonus Points

See BP page.