User:DevilTiger

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About Me

My "actual" name is Tony Wolf. You are welcome to friend me on Facebook if you like. Just let me know you're from here in your request. I'm a 40 year old gamer at the time of this writing; but that doesn't really make me much of an expert as I haven't gamed very consistently. I was born the same year the Original White Box edition of D&D, and my first introduction was a Second Edition boxed set. There're weren't many players back then, so I spent a lot of time designing games and characters rather than playing or running games, so if there's any of you still out there updating this wiki please don't be hesitant or reserved in your feedback. I've also been lurking for some time on this site and have only signed up now on the discovery that you encourage campaign documentation on your site. I'd planned on setting it up on my own server but I'm tired of waiting to get my system set up to start documenting. If, when, and as this happens, I'll (hopefully) update this page with appropriate links as things are expanded, edited, and migrated.

Since then, I've played quite a bit (D&D, 7th Sea, Shadowrun), but not as much as I've run games; with White Wolf in general and Exalted being my favorite. I have a friend who likes to run very low power games, enjoying the effect of seeing what someone will do when confronted with overwhelming odds and limited resources. While I understand and respect that approach, I have the opposite approach to my games. I enjoy the effect of seeing what someone will do with overwhelming power. What would you do if you could do anything? What do you really want? What do you really believe in? Exalted has been the best system I've found so far for doing so.

About my Campaign

General (albeit unofficial) paragons (or Exalted, if you prefer) Wikizens

Player Resources

Storyteller Resources

Public Tools

I don't have any of these yet; but I know some are out there. If you know of any, please provide below. I know of some character sheets and generators, but I'm thinking more of things that speed up and augment game play. In my hopelessly idealistic mind, it may even become a web-based open-source MMO; but probably not.