TheT/Campaign

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Five Under an Empty Sky

Creation is troubled. Something that should never be is coming, and even Heaven is shaken. The Sun will gutter out like a candle, Luna will turn black and dead, the Maidens and the stars shall fall from the skies, and in the end, there will only be the Five, under a dead and empty sky.

Themes and House Rules

  • Power Combat and all the options in the Exalted Player's Guide are in use, without any significant alteration, except the following:
    • Righteous Devil Style is an Archery Charm tree, and all Archery Charms, within reason, also apply to firewands.
  • This is Exalted. It is epic. The protagonists are godlike. As are a great many of their enemies.
  • This is Exalted, Part 2. Still epic. Read the examples for the skill examples. You don't need charms to be badass, just to assure it. Charmless feats of epic impossibility are more likely to make me give over the fat stunt dice or bonus XP.
  • I like stunts. 1-die stunts are relatively easy. 2-die stunts should show some thought given to environment or circumstance. 3-die stunts will have to impress me, but be warned, I'm all jaded and stuff. Describe all actions with the proper flair -- they do not have to be kung or sword fu to get a bonus. Social fu, riding fu, occult fu -- these are all good things.
  • I am using the Detailed XP Awards rules by CrownedSun because they are beautiful. XP will be awarded as I review the log of each session, which should be within 24 hours.

Dramatis Personae

Otherwise known as the PCs. Just in case anyone is peeking who plays (and I hope they are!), the NPCs will not be statted here.

Preludes

Unnamed Solo Chronicle

When I think of a name (and a plot), it'll be here. Until then, all that is known is that these are the adventures of Crimson Tiger, slave, gladiator, and Solar Exalt of the Dawn Caste.

Crimson Tiger: Freed from bondage by the Unconquered Sun to be reborn as the Breaker of Demons, the Devil of Heaven.

NPCs of Import

Raven Song: Once spy and assassin of the All-Seeing Eye, now fugitive from the Wyld Hunt. Known in the First Age as Imri Amrath, Silent Dagger of the Night.