Difference between revisions of "TheHoverpope/YasuRyuko"

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Abilities: (8 bp)<BR>
 
Abilities: (8 bp)<BR>
 
Journeys: Integrity 1, Ride 0, Sail, Survival, Thrown<BR>
 
Journeys: Integrity 1, Ride 0, Sail, Survival, Thrown<BR>
Serenity: Craft (fate, air) 1, <B>Dodge 5 (ranged +3),</B> Linguistics 1, Performance 1, <B>Socialize 3</B>
+
Serenity: Craft (fate, air) 1, <B>Dodge 5 (ranged +3),</B> Linguistics 1, Performance 3, <B>Socialize 3</B>
<B>Battles: Archery 5 (large combats +3), melee 0, Presence 2, Resistance 0, War 5 (tactics +3)</B><BR>
+
<B>Battles: Archery 5 (aimed shots +3), melee 0, Presence 2, Resistance 0, War 5 (tactics +3)</B><BR>
Secrets: Investigation 1, Larceny 1, <B>Lore 3</B>, Occult 2,Stealth 1<BR>
+
Secrets: Investigation 1, Larceny 1, <B>Lore 3<B>, Occult 2,Stealth 1<BR>
 
Endings: Awareness 2, Bureaucracy 2, Athletics 3, <B>Martial Arts 2,</B> Medicine 0<BR>
 
Endings: Awareness 2, Bureaucracy 2, Athletics 3, <B>Martial Arts 2,</B> Medicine 0<BR>
  
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Backgrounds (15 dots, 4 bp):<BR>
 
Backgrounds (15 dots, 4 bp):<BR>
Resources 5 (2 bp)(free second dot, fourth dot costs as lower levels)<BR>
+
Resources 2 (Free second dot)<BR>
Connections 2 (bureau of heaven)<BR>
+
Connections 1 (bureau of heaven)<BR>
 
Connections 1 (bureau of destiny)<BR>
 
Connections 1 (bureau of destiny)<BR>
Allies 4 (Ghataru power 5, -1 weaker type)<BR>
+
Allies 3 (Ghataru power 4, -1 weaker type)<BR>
Artifact 3<BR>
+
Artifact 3 (starmetal reinforced breastplate) <BR>
Manse 3
+
Artifact 2 (Short Powerbow)<BR>
 +
Manse 4 (5 bp, stone of perfect mobility)<BR>
  
  
 
Other equipment: <BR>
 
Other equipment: <BR>
Perfect composite bow bow, elemental empowerment water for shapechangability.(bonus dice used to increase accuracy, damage, and reduce requirements - acc +3, damage +2, rate 2, range 250, req st. 1.)<BR>
 
Excellent chain shirt, elemental empowerment earth. (5/3 soak, 0/0 penalties, hidden under clothing.)<BR>
 
In various pockets, perfect lockpicks, disguise kits, flute, lapidary kits, arrows, telescope, bridle and tack, occult textbooks, history books, manuals of customs in various parts of the world, hooded cloaks, rubber soled stealth shoes, climbing equipment, rope, survival gear including several canteens of water, firestarting kits, tent, compass, spare parchments, quills, fine inks, several bottles of extremely high quality wine, several doses of seven bounties paste, several doses of various less than legal drugs and poisons, etcetera, all perfect quality.
 
  
  
 
Charms (12): <BR>
 
Charms (12): <BR>
 
Archery: Generalized Ammunition Technique, second archery excellency<BR>
 
Archery: Generalized Ammunition Technique, second archery excellency<BR>
Presence: Second Presence Excellency<BR>
+
Performance: Perfection in Life, Defense of Shining Joy
 
Lore: Methodology of Secrets<BR>
 
Lore: Methodology of Secrets<BR>
Larceny: Second larceny excellency<BR>
+
War: Trainng Mandate of Auspicious Battle, Auspicious Recruitment Drive<BR>
Stealth: Blinding the Boar<BR>
+
Dodge: Third dodge excellency
War: Predestined Victory Meditation
 
  
 
Colleges: (7 dots):<BR>
 
Colleges: (7 dots):<BR>
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The Banner (1)<BR>
 
The Banner (1)<BR>
  
Dodge DV: 4<BR>
+
Dodge DV: 8<BR>
Parry DV: 3<BR>
+
Parry DV: 5<BR>
 
MDV: 6<BR>
 
MDV: 6<BR>
 
PMDV: 5<BR>
 
PMDV: 5<BR>

Revision as of 02:06, 3 July 2009

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Yasu Ryuko

Motivation:
Attributes: (4 bp)
Physical: 2/5/2
Social: 5/2/4
Mental: 2/5/3

Abilities: (8 bp)
Journeys: Integrity 1, Ride 0, Sail, Survival, Thrown
Serenity: Craft (fate, air) 1, Dodge 5 (ranged +3), Linguistics 1, Performance 3, Socialize 3 Battles: Archery 5 (aimed shots +3), melee 0, Presence 2, Resistance 0, War 5 (tactics +3)
Secrets: Investigation 1, Larceny 1, Lore 3<B>, Occult 2,Stealth 1
Endings: Awareness 2, Bureaucracy 2, Athletics 3, <B>Martial Arts 2,
Medicine 0

Essence: 2

Virtues: (6 bp)
Compassion:1
Conviction:4
Temperance:2
Valor:4
Willpower: 8
Personal Essence: 12
Peripheral Essence: 31

Backgrounds (15 dots, 4 bp):
Resources 2 (Free second dot)
Connections 1 (bureau of heaven)
Connections 1 (bureau of destiny)
Allies 3 (Ghataru power 4, -1 weaker type)
Artifact 3 (starmetal reinforced breastplate)
Artifact 2 (Short Powerbow)
Manse 4 (5 bp, stone of perfect mobility)


Other equipment:


Charms (12):
Archery: Generalized Ammunition Technique, second archery excellency
Performance: Perfection in Life, Defense of Shining Joy Lore: Methodology of Secrets
War: Trainng Mandate of Auspicious Battle, Auspicious Recruitment Drive
Dodge: Third dodge excellency

Colleges: (7 dots):
The Captain (3)
The Gauntlet (1)
The Quiver (2)
The Banner (1)

Dodge DV: 8
Parry DV: 5
MDV: 6
PMDV: 5

Merits and Flaws: Intolerance (cowards, -3)
Phobia (personal injury [it leaves marks!]-3)
Greater Curse (-2)