Difference between revisions of "Sz/Notepad"

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== Solar Caste Styles ==
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Five CMAs associated with the Solar castes. Not related with Solar Hero Style (directly), but requires Solar Charms in some parts.
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=== Dawn Style ===
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Associated ideas: Victory over hardship. Raw strength. Opposition. Spearhead. Rising. Newness. Guidance. Vanguard.
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The Dawn Style allows all weapons and armors to be used. The Charms are not (directly) about beating things up; rather, they focus on the concepts behind beating things up. What does it mean to punch someone in the face? What is the attitude of the arrow in flight? What is the cause behind the shape of military formations? And suchlike.
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* ???
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* Form - Dawn Form: As with the Dawn anima effect. For Dawns, replace the DV bonus with the highest Caste Ability.
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* Pinnacle - Unstoppable Rising Sun: Scene-long. Doubles the attack pool and raw damage before roll. Reduces DV to (Essence/2). While under the Charm's effect, the practitioner behaves as if he is under the Valor Flaw. Dawns using this Charm incurs a point of Limit.
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=== Zenith Style ===
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Associated ideas: Patience. Humility. Connection between the above and the below. Vision. Sacrifice. Inspiration. Other Zenith-y things.
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=== Twilight Style ===
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Associated ideas: Application. Practicality. Awareness. Weaving. Preparation.
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The Twilight Style allows weighted ropes, rope darts, yo-yos, whips and such weapons. Light armors are allowed to be used with the style. Some of the Charms allow Specialties from Abilities beside Martial Arts to be used with appropriate attacks (such as Medicine: DB Physiology or Occult: Demons). Some Charms allow the thrown weapon to curve in unexpected ways. Naturally, one of the post-form Charms would allow the practitioner to form webs, constricting the enemies or their respiratory system.
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=== Night Style ===
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Associated ideas:
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Striking at the opportunity?
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=== Eclipse Style ===
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Associated ideas:
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Multi-character combos?
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== The Boundary of Nothingness (Being and Nothing) ==
 
== The Boundary of Nothingness (Being and Nothing) ==
  

Latest revision as of 20:08, 7 January 2009

Solar Caste Styles

Five CMAs associated with the Solar castes. Not related with Solar Hero Style (directly), but requires Solar Charms in some parts.

Dawn Style

Associated ideas: Victory over hardship. Raw strength. Opposition. Spearhead. Rising. Newness. Guidance. Vanguard.

The Dawn Style allows all weapons and armors to be used. The Charms are not (directly) about beating things up; rather, they focus on the concepts behind beating things up. What does it mean to punch someone in the face? What is the attitude of the arrow in flight? What is the cause behind the shape of military formations? And suchlike.

  •  ???
  •  ???
  •  ???
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  • Form - Dawn Form: As with the Dawn anima effect. For Dawns, replace the DV bonus with the highest Caste Ability.
  •  ???
  •  ???
  • Pinnacle - Unstoppable Rising Sun: Scene-long. Doubles the attack pool and raw damage before roll. Reduces DV to (Essence/2). While under the Charm's effect, the practitioner behaves as if he is under the Valor Flaw. Dawns using this Charm incurs a point of Limit.

Zenith Style

Associated ideas: Patience. Humility. Connection between the above and the below. Vision. Sacrifice. Inspiration. Other Zenith-y things.

Twilight Style

Associated ideas: Application. Practicality. Awareness. Weaving. Preparation.

The Twilight Style allows weighted ropes, rope darts, yo-yos, whips and such weapons. Light armors are allowed to be used with the style. Some of the Charms allow Specialties from Abilities beside Martial Arts to be used with appropriate attacks (such as Medicine: DB Physiology or Occult: Demons). Some Charms allow the thrown weapon to curve in unexpected ways. Naturally, one of the post-form Charms would allow the practitioner to form webs, constricting the enemies or their respiratory system.

Night Style

Associated ideas:

Striking at the opportunity?

Eclipse Style

Associated ideas:

Multi-character combos?

The Boundary of Nothingness (Being and Nothing)

Playing with ideas. Not meant to be actually used. The Boundary of Nothingness Style is a hypothetical Sidereal Martial Arts, which questions the practitioner the nature of being and non-being. The structure of the style is linear and they must be internalized in order. The first Charm is more conventional and requires Essence 5. The pinnacle Charm has requires nothing but Willpower and the knowledge of the Form Charm. The style allows no weapon or armor until Sophomoric Paradigm. The associated color of the style is nothing until the Form Charm, at which the style becomes associated with all possible colors, including none at all.

Sidenote: This is a convoluted in-joke. Cybernetic brownies for those who recognize what this style is themed after. :p

  • Vista of the Bodiless
The Student's Sutra of Being: Once, there was a maiden.
Preparatory Charm. Expands the practitioner's senses. He feels (sees, hears, smells, tastes, etc.) everything within (Compassion x 5) yards of himself, given that they are something he can perceive normally (unless the practitioner possesses natural Essence sight, he won't be able to perceive flow of Essence and such). Furthermore, the practitioner may block off unwanted sensory input at will. Must succeed a Conviction roll to benefit the Charm's effects.
  • Beginning the Contemplation (Cry of the Newborn)
The Elder Sutra of Being: Once, there was a maiden.
  • Painful Reminiscence
Her dreams were of all things in the world.
Learning the Charm makes botches impossible. Also, unless the target's Essence is equal to or more than the practitioner's Integrity, none of the practitioner's conscious actions may be interrupted. However, until the practitioner internalizes Unremembered Memories, every decision made by the practitioner is challenged by all past and future memories of failures and powerlessness.
  • Hollow Breath
Her voice was louder than her dreams...
  • Sophomoric Paradigm
...yet she did not speak unless she desired.
  • Unremembered Memories
Thus she was silent.
The practitioner becomes aware of everything that is not made consciously secret. She may remember the future or the past, the spoken words of the Primordials before Creation was made or after Creation is destroyed. She may feel the memories of all spirits or the desires of all Fair Folks. As long as it exists, the practitioner knows. This Charm's power does not affect things which have been made deliberately secret by a conscious, decision-making entity. Also, the practitioner fails to recognize her own memories and sensations.
  • Ceasing the Contemplation (Ceasing to Be)
And did not do anything but dream.
By losing his Motivation, the practitioner attains the ability to be material, immaterial, both or neither at will. Those who discover the Boundary of Nothingness Style lose their selfhood (at which their Shard depart) upon internalizing this Charm, but they all know that there are two more questions to answer until they internalize the essence of being and non-being due to the effects of Unremembered Memories.
  • The Boundary of Nothingness (The Boundary of Nothingness Form)
Once, there was a maiden who was.
Existence becomes irrelevant as the practitioner stands between reality and non-reality. Under the influence of this Charm, the practitioner becomes omnipresent. All realities fail to limit her being and the binds of time, space and fate lose grasp.
  • Nothing (Being)
The Unanswerable Sutra of Being: What is your name?
The practitioner ceases to be and becomes everything.