Difference between revisions of "Strangelooper"

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[[/SocialConflict|Social Conflict 1.0: revised Social Combat for 2nd edition Exalted]]
 
[[/SocialConflict|Social Conflict 1.0: revised Social Combat for 2nd edition Exalted]]
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Pip/Bazzalisk has redone Social Conflict in a much shorter, simpler and easier-to-read format with some excellent changes:
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[[http://qt.bazzalisk.org/index.php?title=Exalted_Revised_Social_Conflict|| Pip's Social Conflict Revision]].
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=== Charms edited for Social Conflict ===
 
=== Charms edited for Social Conflict ===
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Several Charms from each splatbook need tweaking to fit into Social Conflict.
 
Several Charms from each splatbook need tweaking to fit into Social Conflict.
  
[[/SocialConflictCharmEdits| Solar Charms edited for Social Conflict 1.0]]
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[[/SocialConflictCharmEdits| Solar and Sidereal Charms edited for Social Conflict 1.0]]
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= Works in progress =
 
= Works in progress =
 
[[/SocialConflict1-1|Cleaner edit of Social Conflict (1.1)]]
 
[[/SocialConflict1-1|Cleaner edit of Social Conflict (1.1)]]

Revision as of 13:48, 10 October 2007

Strangelooper's Exalted Wiki User Page

Sol Invictus Revision for 2nd Edition

I have begun revising for 2nd Edition Exalted the Charms from the fantastic fan supplement Sol Invictus by Joshua Hall-Bachner. These revisions are being made with permission of the author, but are not 'official' revisions - the author reserves the right to release his own updated version of Sol Invictus.

Sol Invictus Charms revised for 2nd edition Exalted


Social Conflict: revised rules for 2nd edition Social Combat

Social Combat in 2nd edition is a great idea, but is extremely clunky in execution - it is poor at modeling conversation. Also, the triviality of spending a couple of willpower to completely neuter a social combat specialist invalidates the exercise.

Drawing / copying heavily from Democritus' Tickless Social Combat and some excellent ideas from Similarian's Social Combat Revision thread on rpg.net, I have attempted to fuse a workable social conflict system that flows more like actual conversation. The intent is to provide real mechanical rewards and punishments for going along with or contravening influences imposed by social combat, while preserving player choice in their character's actions.

Social Conflict 1.0: revised Social Combat for 2nd edition Exalted

Pip/Bazzalisk has redone Social Conflict in a much shorter, simpler and easier-to-read format with some excellent changes: [Pip's Social Conflict Revision].


Charms edited for Social Conflict

Several Charms from each splatbook need tweaking to fit into Social Conflict.

Solar and Sidereal Charms edited for Social Conflict 1.0


Works in progress

Cleaner edit of Social Conflict (1.1)