SolarEssenceSevenCharms

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Revision as of 18:17, 10 February 2006 by 164.58.72.20 (talk) (Suggestions)
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This is as high as any charm I've seen has ever gone.

Only solar charm I know of this high is a zenith endurance charm that doubles the Exalteds life span.

Charms at this level should start to get into the range of only being peripherialy related to their base abilitys.

(for example Stealing essence from the land making it a wasteland using larceny)

a number of charms of this level should be permanent.


Social charms at this level should allow one to do practicaly anything to the unexalted at this point, probaly without their being any trace in the targets behaviour that he's being controlled.