SilverMasks/ShapecraftCraft

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Craft

Tool-Hand Technique
Cost: 5 motes
Duration: One Scene
Type: Simple
Minimum Dexterity: 2
Minimum Essence: 2
Prerequisite Charms: None
The Lunar enhances his limbs with Essence, coruscating lights around his hands as they are strenghtened, nails and claws sharpened and reshaped in light to provide any tool the Exalt might need. The Lunar takes no damage of the cutting or rasping while using the 'tools'. The Lunar also mitigates any penalty for lack of the nessessary tools, receiving a +2 specialty on all Craft rolls, which does not counts against dice-adder limits, and is is considered a supernatural crafter, fully able to craft items out of Quitessence and Ambrosia. As a side benefit, the Lunar can do lethal damage in unarmed attacks.

Clay-Wetting Practice
Cost: 5 motes
Duration: One Scene
Type: Simple
Minimum Dexterity: 3
Minimum Essence: 2
Prerequisite Charms: Ascendant Dexterity
Just as a wasp digests paper to make its hive or certain creatures of the earth use saliva to make their burrows, the Lunar infuses an object with her essence to make it malleable. Invoking the Charm, the Lunar touches and chooses one object of any mundane material. For the rest of the scene, the Lunar may mold this object as if it were clay. To everyone else, the object remains as hard as normal. Clay-Wetting Practice cannot affect the magical materials.

When a Lunar targets an object no larger than she can hold in one hand, she may reshape this object as a dice action into any similar object of the same material and Resources value or less. Some Lunars use this Charm in combat to change their weapons. It can produce only average goods, but allows the Lunar to work with unworkable materials, and reduces the resources cost by 1 when determining a long-term craft’s difficulty and time required. A Lunar may use this Charm to damage an object quickly. A Lunar ignores (Dexterity x2) points of an object’s soak after affecting it with this Charm.

Weapon-Shaping Method
Cost: 3 motes, 1 willpower
Duration: One Scene
Type: Simple
Minimum Dexterity: 3
Minimum Essence: 3
Prerequisite Charms: Clay-Wetting Practice
The Lunar picks any piece of once-living form, such as Wood or Bone, of suitable shape, and transforms it into a weapon. The Lunar may reflexively roll Manipulation+Craft(Shapeshifting) with a difficulty equal to the Resources cost of the weapon to be made. An ordinary success allows for a serviceable weapon, three for an exceptional weapon, and five for a perfect weapon. The Lunar may not use this reflexive action more times per turn than her Dexterity, and must still use a dice-action to grab anything to be shaped. The Lunar can create a number of ranged projectiles equal to her Dexterity per turn without the need for a roll, however, if she has the materials handy.

The Storyteller may allow for extra abilities when shaping something great - the roots of a Heart Tree, a Teeth of the Yellow Wyrm, the body of a splinter of Mokrelus... the most obvious type of extra power being to allow the Lunar to roll the Artifact cost of the weapon instead of Resources, but in any case, it costs double. The weapon lasts as long as the Lunar commits his Essence to it.

Living Canvas Meditation
Cost: 5 motes, 1 Health Level
Duration: Varies
Type: Simple
Minimum Manipulation: 4
Minimum Essence: 4
Prerequisite Charms: Blood Reshaping Technique
The Lunar touches a raw material with a droplet of his blood, making it into a swirling symbol that sinks upon it. Then, the Lunar begins his Craft. The raw material flows in the Lunar's hands and instruments, becoming whatever the Lunar desires it to be, helping the Lunar along, trying to become what the Lunar whims it to be by itself. This cuts the time required for the crafting an object by the Lunar's Essence.