Difference between revisions of "SRNissen/SrN Dodge-FlowingWaterCounterassault"

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'''Flowing Water Counterassault'''
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#REDIRECT SolarDodge/SRNissen
 
 
Cost: Variable<br>
 
Duration: Instant<br>
 
Type: Reflexive<br>
 
Dodge: 5<br>
 
Essence: 3<br>
 
Prerequisite Charms: Casus Belli, Effortless Redirection
 
 
 
'''Flavour:''' ''Not written yet''
 
 
 
'''Mechanics:''' Flowing Water Counterassault may be activated when any attack is made against you. It redirects the attack against any target within a range of twice your Permanent Essence in yards.
 
 
 
You must pay 1 mote for each success rolled on the attack, in addition to any other costs.
 
 
 
If the attack is perfect, you must pay 1 WP in addition to any other costs.
 
 
 
If the attack cannot be dodged, you must pay 1 aggravated HL in addition to any other costs.
 
 
 
If there are no targets within range that you want hit by the redirected attack, you must pay 1 aggravated HL in addition to any other costs. The attack is then redirected into the ground.
 
 
 
You may never Flowing Water Counterassault to direct any attack back against the attacker.
 
 
 
[[/SrN_Dodge-Tree|The modified dodge tree can be found here]]
 
 
 
== Comments ==
 

Revision as of 11:44, 11 August 2008

  1. REDIRECT SolarDodge/SRNissen