Difference between revisions of "RedThursday/BlankCharacterSheet"

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m (almost done)
m (a little formatting)
 
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a work in progress, criticism appreciated
 
a work in progress, criticism appreciated
  
== Character ==
+
 
 +
 
  
 
Character at a glance. A quick blurb.
 
Character at a glance. A quick blurb.
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=== Attributes === <!-- Two styles; pick one, delete the other>
+
=== Attributes ===
 +
Haven't decided how I want it to look.
 +
 
 +
<!-- Two styles; pick one, delete the other-->
  
 
'''Attributes(style one)'''
 
'''Attributes(style one)'''
  
{| table width='200' border='1'
+
{| table width='200' border='2'
 
|-
 
|-
 
|Str||cell width='20'|0
 
|Str||cell width='20'|0
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'''Attributes(style two)'''
 
'''Attributes(style two)'''
  
{| table width='300' border='1
+
{| table width='300'
 
|-
 
|-
 
|'''Strength'''||cell width='30'|0
 
|'''Strength'''||cell width='30'|0
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=== Abilities ===<!-- Just add ability level after each ability. Delete abilities with no ranks-->
+
=== Abilities ===
 +
 
 +
<!-- Just add ability level after each ability. Delete abilities with no ranks-->
  
 
'''Archery'''  
 
'''Archery'''  
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=== Backgrounds ===
+
=== Advantages ===
 +
 
 +
 
 +
==== Backgrounds ====
 +
 
  
 
put yo backgrounds here
 
put yo backgrounds here
  
 +
 +
==== Charms ====
 +
:'''Combos:'''
  
  
=== Virtues ===
+
==== Spells ====
 +
 
 +
 
 +
 
 +
==== Virtues ====
  
 
'''Compassion''' ,
 
'''Compassion''' ,
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'''Virtue Flaw:'''
 
'''Virtue Flaw:'''
  
'''Willpower:'''
 
  
<!-- Two ways to do health levels, pick one.-->
 
  
{| border='2'
+
=== Combat ===
! colspan='6'|Health Levels(style one)
 
|-
 
|cell width='25'|-0
 
|cell width='25'|
 
|cell width='25'|
 
|cell width='25'|
 
|cell width='25'|
 
|cell width='25'|
 
|-
 
| -1|| || || || ||
 
|-
 
| -2|| || || || ||
 
|-
 
| -2|| || || || ||
 
|-
 
|colspan='5'| -4||
 
|-
 
|colspan='5'| Incapacitated||
 
|}
 
  
'''Health:'''(style two)
+
'''Join Battle:'''
  
'''Essence:'''
+
'''Dodge DV:'''
  
'''Motes:'''
+
'''Soak:'''
  
 +
'''Health Levels:'''
  
 +
'''Willpower:'''
  
=== Combat ===
+
'''Essence:'''
  
'''Base Initiative:'''
+
'''Motes:'''
  
'''Soak:'''
+
'''Movement:'''
 
+
:'''Jump:'''
'''Dodge:'''
 
  
'''Movement:'''
 
  
 
<!-- Put value after attack trait. eg: "|<!-Spd->4", traits have been included on each line for ease of data entry.-->
 
<!-- Put value after attack trait. eg: "|<!-Spd->4", traits have been included on each line for ease of data entry.-->
{|border='1'
+
{|border='2'
 
! colspan='6'|'''Unarmed'''
 
! colspan='6'|'''Unarmed'''
 
|-
 
|-
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|}
 
|}
  
{|border='1'
+
 
 +
 
 +
{|border='2'
 
!colspan='7'|Attacks
 
!colspan='7'|Attacks
 
|-
 
|-
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 +
<!-- Another way to do health levels.-->
  
=== Charms ===
+
{| border='2'
==== Combos ====
+
! colspan='6'|Health Levels(style two)
 +
|-
 +
|cell width='25'|-0
 +
|cell width='25'|
 +
|cell width='25'|
 +
|cell width='25'|
 +
|cell width='25'|
 +
|cell width='25'|
 +
|-
 +
| -1|| || || || ||
 +
|-
 +
| -2|| || || || ||
 +
|-
 +
| -2|| || || || ||
 +
|-
 +
|colspan='5'| -4||
 +
|-
 +
|colspan='5'| Incapacitated||
 +
|}
  
  
  
=== Spells ===
+
=== Social ===
  
  
  
 
=== Equipment ===
 
=== Equipment ===
==== Artifacts ====
+
:'''Artifacts:'''
  
  
  
 
=== Description ===
 
=== Description ===
==== Physical Appearance ====
+
 
==== Anima/Tell ====
+
 
 +
 
 +
=== Anima/Tell ===
  
  

Latest revision as of 23:13, 12 May 2011

a work in progress, criticism appreciated



Character at a glance. A quick blurb.

Name:

Caste/Aspect:

Nature:

Anima:

Concept:

Motivation:


Attributes

Haven't decided how I want it to look.


Attributes(style one)

Str 0 Cha 0 Per 0
Dex 0 Man 0 Int 0
Sta 0 App 0 Wit 0


Attributes(style two)

Strength 0 Charisma 0 Perception 0
Dexterity 0 Manipulation 0 Intelligence 0
Stamina 0 Appearance 0 Wits 0


Abilities

Archery , Athletics , Awareness , Brawl , Bureaucracy , Craft , Dodge , Endurance , Integrity , Investigation , Larceny , Linguistics , Lore , Martial Arts , Medicine , Melee , Occult , Performance , Presence , Resistance , Ride , Sail , Socialize , Stealth , Survival , Thrown , War


Advantages

Backgrounds

put yo backgrounds here


Charms

Combos:


Spells

Virtues

Compassion , Conviction , Temperance , Valor ,

Virtue Flaw:


Combat

Join Battle:

Dodge DV:

Soak:

Health Levels:

Willpower:

Essence:

Motes:

Movement:

Jump:


Unarmed
Spd Acc Dmg Def Rate
Punch
Kick
Clinch


Attacks
Weapon Spd Acc Dmg Def Rate Tags
Name
Name


Health Levels(style two)
-0
-1
-2
-2
-4
Incapacitated


Social

Equipment

Artifacts:


Description

Anima/Tell

Back Story/History

Comments