Nikink/ImmortalKombat

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Revision as of 08:53, 31 March 2010 by Nikink (talk)
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Immortal Kombat

The rules are simple, the fluff nigh non-existent. Pick a splat, pick a Martial Arts Style; FIGHT.

It would be best if all participants in a match were of equivalent power tier and Essence.

Allowed/recommended MA Styles listed below. Put your name next to any you wish to try out.

  • Storm Crow Style
  • Air Dragon Style
  • Arms of the Unconquered Sun Style
  • Crane Style
  • Crystal Chameleon Style
  • Dark Messiah Style (I will not allow Void Avatar Prana in this tournament, consider it non-existent)
  • Earth Dragon Style
  • Ebon Shadow Style
  • Fire Dragon Style
  • Hungry Ghost Style
  • Infernal Monster Style
  • Lunar Hero Style
  • Mantis Style
  • Snake Style
  • Solar Hero Style
    • Solar Hero Style (Jon Chung's revision, disallowed for Solars in this tournament due to being Solar level charms for them)
  • The Art of Forceful Declaration Style
  • The Art of Meditative Discussion Style
  • The Art of Relentless Persuasion Style
  • The Art of Victorious Concession Style
  • Tiger Style
  • Thousand Wounding Gears (Alchemical)
  • Violet Bier of Sorrows Style
    • Violet Bier of Sorrows Style (Jon Chung's revision, more mechanically sound)
  • Water Dragon Style
  • Wood Dragon Style

Usable as written : Recommended

Ok but some charms poorly executed : Feel free to use if you wish, they have been errated. Remaining wonky Charms (if any) will be addressed as they arise.

Ok, bit wonky : Feel free to use, but they have not yet been errated, so more wonky than the others.