Difference between revisions of "Nekomimi-Maiden/LunarIntelligence"

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:While I hate to see more Wyld stuff in Lunar trees, it is one of their schticks. And frankly, something to reduce resource costs would be neat, as a counterpoint to ''Needs No Tools'' - something about not even needing materials. Plus, it would also counterpoint the glory that is Solar Lore in the Wyld for manufacturing. -- [[GreenLantern]]
 
:While I hate to see more Wyld stuff in Lunar trees, it is one of their schticks. And frankly, something to reduce resource costs would be neat, as a counterpoint to ''Needs No Tools'' - something about not even needing materials. Plus, it would also counterpoint the glory that is Solar Lore in the Wyld for manufacturing. -- [[GreenLantern]]
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Revision as of 20:36, 11 April 2010

Crafting

Den-Planning Intuition
Cost: 5m; Mins: Intelligence 4, Essence 3
Type: Supplemental
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Any Intelligence Excellency
The Lunar's plans take shape with great rapidity. This supplements any Intelligence-based dramatic action, such as designing a manse, forging objects or artifacts, planning strategies for war, and so on. The action is sped up by a factor of the Lunar's Essence (thus with Essence 3, a strategy session that requires one hour to undertake is complete in twenty minutes, a manse receives three rolls per month for designing rather than one, and so on]

Weaving Spider's Alacrity
Cost: -- (+5m1wp), Mins: Intelligence 5, Essence 5
Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Den-Planning Intuition
A Lunar's thoughts occur with the lightning speed of flowing moonsilver, fluidly adapting as surely as the moon's face changes. This augments its' prerequisite; for a 5m1wp surcharge, the Lunar may add her Intelligence to the speed factor (raising it to make such projects occur (her Essence+Intelligence) faster.)

Comments

For one, I love the idea - I've hated Solars' grip on the speedup offered by CNNT for a long time, and am glad to see Lunars get in on the action. Given the Lunars' propensity for being generalists, the ability of this charm to broadly affect intelligence based actions is welcome as well, as is the lowered boost. The only thing that concerns me, however, is the activation cost - varying between 5 and 10 committed motes for what could well be a /very/ long time. Months, even. Given that the Solars are committing so few, and in general, this isn't that splashy of an action - at best, a 5 Ess, 5 Int Lunar could expect a x10 from this - not much, compared to an Ess 3 Solar. Thus, my claim is that it should be reduced greatly in mote cost in some fashion. My preferred way might be to remove any increased cost from the upgrade charm, thus giving you a 5m flat fee for speedup. -- GreenLantern

--You'll note the duration of Instant rather than Indefinite; just like a Solar using Craftsman Needs No Tools pays 7m1wp every interval [which is Ess x3 faster than normal) rather than committing 7m for the duration of the crafting project, the Lunar pays 5 [or 10m1wp] at every interval of their crafting project. Just like CNNT, it basically says "Okay, I'm going to take a dramatic crafting action, but instead of a season, the roll will represent a season divided by [Essence / Ess x3 / Ess+Intelligence]. Just like the Excellency motes (instant) spent on the crafting aren't committed for the duration, so too with this charm.". Also, the addition of Intelligence as a factor allows it to be modified; with a third excellency combo [14m2wp, exactly twice the cost of a Solar using CNNT, not to mention +1 more expensive charm and a 5xp combo], that 5 Int, Ess 5 Lunar can equal an Ess 5 Solar's crafting speed. Assuming, of course, the Solar doesn't note "Hey, that's only one charm deep, and it's only Essence 3; I could make an improvement that lets me flurry a crafting attempt and make two or more rolls at a smaller pool per interval" -Nekomimi-Maiden

First off, good reasoning. I'm disappointed in myself that I didn't see some of those earlier. At the same time, a strict interpretation of the wording of charms indicates that even if the charm is instant, the motes are still committed for the duration - at least, that's how I've always read it. The usage of an excellency to help is nice, but as you noted, that's two full charms, and a combo, to roughly equal what Solars get with one charm. Again, not sure how comfortable I am putting Lunars that far below. -- GreenLantern

Perhaps a charm that helps them when they are doing crafting in the Wyld? -BogMod

--Hm, thought that was covered, but suppose I can certainly try that. One that reduces the difficulty based on the degree of Wyld [-1 bordermarches, -2 middle, -4 deep, always Diff 1 in Wyld or some such?], another branching off that lets you reduce the resources cost for your mundane creations and Moonsilver artifacts by a similar degree... -Nekomimi-Maiden

While I hate to see more Wyld stuff in Lunar trees, it is one of their schticks. And frankly, something to reduce resource costs would be neat, as a counterpoint to Needs No Tools - something about not even needing materials. Plus, it would also counterpoint the glory that is Solar Lore in the Wyld for manufacturing. -- GreenLantern

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