Difference between revisions of "Nekomimi-Maiden/LunarExcellencies"

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In light of 4th Attribute Augmentation from Alchemicals, I rewrote Impossible Attribute Improvement to be something a Lunar can get in-game, and something that isn't a COLOSSAL WASTE OF EXPERIENCE.<br>
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<b>Flawless (Attribute) Focus</b> [rewrite]<br>
'''Impossible (Attribute) Improvement''' [REWRITE}<br>
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<b>Cost</b>: --, <b>Mins</b>: (Att) 4, Ess 3, <b>Type</b>: Permanent<br>
'''Cost''': --, '''Mins''': Attribute 4, Essence 3, '''Type''': Permanent<br>
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<b>Keywords</b>: None<br>
'''Keywords''': Stackable<br>
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<b>Duration</b>: Permanent<br>
'''Duration''': Permanent<br>
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<b>Prerequisite Charms</b>: Any (Attribute) Excellency<br>
'''Prerequsite Charms''': Either Flawless (Attribute) Focus or Instinctive (Attribute) Unity.<br>
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*same fluff, same specialty effects* At Essence 5, this charm improves; if the Lunar has a total of three excellencies for an attribute, the attribute's maximum rating increases by one dot, and she receives one free dot of the attribute.  An Attribute dot supplied by this charm does not count towards the experience cost to raise the attribute, but counts as a natural dot for all other purposes, including raising the cap for her Excellencies.<br>
The Stewards may achieve raw power that causes even the Solars to take pause. The Lunar permanently raises her current and maximum ratings for a given attribute by 1. This is considered a natural bonus, not dice from charms, and augments any appropriate excellency use accordingly.<br>
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The Lunar may take this charm multiple times for a given attribute, but no more than her Essence /2, rounded down; thus, a second purchase may be made at Essence 4, a third at 6, and so on.<br>
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<b>Impossible (Attribute) Improvement</b> [rewrite]<br>
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<b>Cost</b>: -- (+3m), <b>Mins</b>: Att 5, Ess 5, <b>Type</b>: Permanent<br>
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<b>Keywords</b>: None<br>
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<b>Duration</b>: Permanent<br>
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<b>Prerequisite Charms</b>: Flawless (Attribute) Focus<br>
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The Steward's mastery over her mind and body reaches the very boundaries of possibility.  She may always push her body to the absolute limits. When taking any action augmented by an Excellency or for which a Flawless Attribute Focus specialty applies, the Lunar may spend 3m as a noncharm action to convert [Attribute] dice into automatic successes.<br>
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Edit: Removed the "Stackable" IAI, as playtesting revealed Lunars are a fair bit scarier with multiple extra dots than anticipated.
  
 
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Revision as of 16:31, 28 September 2010

Flawless (Attribute) Focus [rewrite]
Cost: --, Mins: (Att) 4, Ess 3, Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Any (Attribute) Excellency

  • same fluff, same specialty effects* At Essence 5, this charm improves; if the Lunar has a total of three excellencies for an attribute, the attribute's maximum rating increases by one dot, and she receives one free dot of the attribute. An Attribute dot supplied by this charm does not count towards the experience cost to raise the attribute, but counts as a natural dot for all other purposes, including raising the cap for her Excellencies.

Impossible (Attribute) Improvement [rewrite]
Cost: -- (+3m), Mins: Att 5, Ess 5, Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: Flawless (Attribute) Focus
The Steward's mastery over her mind and body reaches the very boundaries of possibility. She may always push her body to the absolute limits. When taking any action augmented by an Excellency or for which a Flawless Attribute Focus specialty applies, the Lunar may spend 3m as a noncharm action to convert [Attribute] dice into automatic successes.

Edit: Removed the "Stackable" IAI, as playtesting revealed Lunars are a fair bit scarier with multiple extra dots than anticipated.

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