Nekomimi-Maiden/LiliaLan

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Name: Lilia Lan
Player: Alexis

Caste: No Moon
Concept: Brilliant savant, clever thief
Motivation: Master and safeguard the art of artifice
Intimacies: Requiem (Unexpected Love), the Circle (Gratitude)
Anima: A stylized fox's head staring at the viewer, eyes gleaming like jewels.
Tell: Vulpine ears and tail
Experience: 535/533

Attributes
Physical
Strength: 2, Dexterity: 5, Stamina: 5
Social
(F)Charisma: 4, Manipulation: 3, Appearance: 5
Mental
Perception: 5, Intelligence: 5, Wits: 5

Abilities
Athletics 4
Awareness 4
Dodge 4
Integrity 3
(F)Melee 4
Resistance 3
War 4
(F)Craft: Element 5, Magitech 4
Larceny 5
Linguistics 2 [Old Realm, Foresttongue, Riverspeak]
Performance 2
Presence 2
Socialize 2
Stealth 5
Survival 2
Bureaucracy 3
Investigation 4
Lore 4
(F)Occult 5

Backgrounds
Artifacts: 2 [Moonsilver Switchklave], 3 [Infinite Resplendence Amulet: Moonsilver]
Manse: 3 [to be determined]
Resources: 5
Songlines: 5[+5 Lore, Occult, Survival re: First Age Ruins and Border/Middlemarches; +3 Manse, +2 Resources]
Solar Bond: 3

Virtues
Compassion 2
Conviction 2
Temperance 5
(C)Valor 3
Limit: 10/0
Virtue Flaw: Curse of the Laughing Jackal
Consumed by an arrogant belief in her own superiority and expertise, the Laughing Jackal admits no flaw or failure in her abilities, taking any challenge she believes herself competent in [at base, defined as any ability test where she possesses a rating of 3 or higher], and offering alternate challenges when presented with an area of her own lacking competence.
When partially controlled, the character can 'look before she leaps', determining whether the contest is fair and planning the best way to accomplish her success rather than immediately leaping to action, though she remains compelled to act on any challenge issued within the scene. When challenged to a contest of an ability she lacks, the partially controlling Lunar can remain quiet, smug in the knowledge of her excellence in important areas.

Essence: 5
Personal: 25/25
Peripheral: 60/45
Committed: 6 [Switchklave] +4m: Acute Senses [Hearing, Smell, Sight], Tail
Willpower: 10/10

Dodge DV: 7 [8 DBT]
Parry DV: 6 [7 DBT]
Dodge MDV: 9
Parry MDV: 3
Switchklave: Spd 4, Acc +5 (14 / 15 war form), Dmg +4L [6L(P)], Def +3, Rate 3, Attune 6

Charms
[Dexterity]
Second Dexterity Excellency [2m/succ]

[Charisma]
Second Charisma Excellency [2m/succ]
Terrifying Lust Infliction [5m]: Supplements social roll vs target individual or group. -Magnitude internal penalty. UMI of hunger or lust (general or specific) vs anyone whose MDV is beaten. 2wp resists.
Perfect Fear Scent [5m]: Supplements social roll vs target individual or group. -Magnitude internal penalty. UMI of fear (general or specific) vs anyone whose MDV is beaten. 2wp resists.

[Appearance]
Third Appearance Excellency [4m]
Perfect Symmetry [4m]: Double limit of Appearance modifier to MDVs for one scene.
Changing Moonskin Chameleon [3m]: For [Essence] actions, ignore penalties to Dex+Stealth roll for conditions, enemies do not get +2 on Wits+Awareness to resist reestablished surprise
One of the Herd [3m]: Indistinguishable from crowd; -Essence to pick her out, 1wp to remember her appearance
Clover Can't Be Found [6m1wp]: Anyone searching for her, cannot find her; 2wp required to realize trick

[Perception]
Second Perception Excellency [2m/succ]
Eye of the Cat [6m]: Targets that are impossible to see, are visible
Keen Hearing/Touch Technique [3m]: +2 successes on Taste/Smell Perception rolls
Keen Taste/Smell Technique [3m]: +2 successes on Taste/Smell Perception rolls
Eagle Eye Advantage [2m]: Speed 6 aim action, +1 die to attack per tick
Diving Eagle Precision [+3m]: EEA's aim action gives +1 success per tick instead

[Intelligence]

Second Intelligence Excellency [2m/succ]
Third Intelligence Excellency [4m]
Inevitable Genius Insight [5m1wp]: Choose a project; 1 free success on all rolls for project, +Essence to dice/success cap
Den-Planning Intuition [5m]: Speed up Int-based project by (Essence)
Weaving Spider's Alacrity [+5m1wp]: Further increase project speed by (Int)
Laughing into the Teeth of Madness [5m1wp]: Immunity to Shaping effects for a scene
Terrestrial Circle Sorcery [--]
[Spells]
Demon of the First Circle [20+m]: Dramatic action, begins at sundown, ends at midnight. Demon and Sorcerer roll contested Ess+Willpower, Demon at -1 internal penalty for every 5m beyond the initial total. If sorcerer succeeds, demon is bound for a year and a day or for a single task. If sorcerer fails, reflexive Wits+Occult Diff 3 banishes the demon mack to Malfeas [failure means demon is totally free]. Summoning without proper sigils and tools imposes -1 success on the roll to control and 2 on the roll to banish.

[Wits]

Second Wits Excellency [2m/succ]
The Spider's Trap Door [4m]: Supplements roll to conceal something, attempt is undetectable without magic
Subtle Chameleon Practice [+3m]: Cover any peripheral essence expenditure as if it were Personal
Thieving Magpie Prana [3m]: Permits a Wits-based concealment attempt as a simple action
Meerkat Alertness Practice [2m]: +Essence successes to any Join (Conflict) roll

Knacks
Deadly Beastman Transformation [9: Gazelle's Pace (2), Glorious (2), Nightvision (1), Inexhaustible (2), Impossible Joints (2)]
Hybrid Body Rearrangement [9: Tail (1), Enhanced Sight/Hearing/Scent (1x3), Wolf's Pace (1), Chameleon (2), ]
Prey's Skin Disguise [Take human forms]