Difference between revisions of "MartialArts/FistOfTheSouthGateStyle"

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Latest revision as of 01:17, 6 April 2010

A style wielded by the enlightened martial artists of Mu this style allows them to fight even against armed and armored men without putting themselves at a disadvantage in the least. Its primary movements are based around closed fist strikes. This style is incompatable with weapons and armor.

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Steel Formed Fist
Cost: 1m; Mins: Martial Arts 3, Essence 1; Type: Supplemental
Keywords: None
Duration: Instant
Prerequisite Charms: None

She closes her hand into the perfect fist and its like tempered metal as she strikes with it. Attacks supplemented with this charm ignore twice the users Essence in soak and inflicts lethal damage. Fist to Blade Defense can be used in the same turn as this charm. The action after she uses this charm the Martial Artist may use Fist-to-Muscle Weakening without it counting as charm use.


Fist to Blade Defense
Cost: 1m; Mins: Martial Arts 3, Essence 1; Type: Reflexive
Keywords: None
Duration: Instant
Prerequisite Charms: None

The Fist of the South Gate stylist does not block the swords of her foes so much as she attacks them. Her fist harmlessly knocking them aside. Activating this charm lets her parry Lethal attacks while unarmed without use of a stunt and against swords and arrows she does not suffer Onslaught Penalties for that tick. This charm can be used in the same turn as Steel Formed Fist.


Fist-to-Muscle Weakening
Cost: 3m; Mins: Martial Arts 3, Essence 1; Type: Supplemental
Keywords: Crippling, Stackable
Duration: Instant
Prerequisite Charms: Steel Formed Fist, Fist to Blade Defense

What good is a weapon if you don't have the strength to lift it? A well placed strike bruises and weakens muscle and tendons leaving the grip weak and the arm useless. A successfully damaging hit supplemented with this attack reduces the target's Strength by 1 to a minimum of one. A target whos strength is reduced below the minimum for using their weapon suffers all the normal penalties. The Strength returns at the end of the scene.


Fist of the South Gate Form
Cost: 5m; Mins: Martial Arts 4, Essence 2; Type: Simple
Keywords: Obvious
Duration: One scene
Prerequisite Charms: Fist-to-Muscle Weakening

The South Gate is a legend amongst the people of Mu. It leads to paradise and is gaurded by a most potent warrior who lets none pass unless they match his flawless fighting form. This charm is but the merest shadow of the style. If mortal she gains full access to her mote pool without having to spend a point of willpower. In addition she adds half her essence to the Accuracy, Damage and Defense of her Punch basic attack and may parry Lethal attacks while unarmed.


Barring the Gate Technique
Cost: 5m; Mins: Martial Arts 4, Essence 3; Type: Reflexive(Step 2)
Keywords: Obvious
Duration: Instant
Prerequisite Charms: Fist of the South Gate Form

You are found unworthy by the Gaurdian of the South Gate and he has closed it to bar you passage to paradise. Beating upon the door with all the strength you can muster it gives a bit but does not break. The gaurdian who let you live will now return to end your impudence. This charm reduces the damage of a single blow to the attackers essence. Though the charm is activated in step 2 the reduction occurs in Step 7 of the combat resolution. Any turn in which the martial artist has allready used Fist to Blade Defense she can use this charm without it counting as charm use.


Weapon Snatching Fist Method
Cost: 3m; Mins: Martial Arts 4, Essence 3; Type: Supplemental
Keywords: None
Duration: Instant
Prerequisite Charms: Fist of the South Gate Form

A true warrior is ready to fight wether they have a weapon or not. This charm helps to seperate the pretenders from the true warriors. This charm supplements a Disarm maneuver. She can make the move without suffering the normal penalty to her roll. If this move is used the turn after she has struck someone with a successful use of Fist-to-Muscle Weakening this charm does not count as charm use for the time. Furthermore the target may only roll their appropriate ability to try hold onto their weapon and each success below the difficulty causes the weapon to fall 1 yard away instead of a foot.


First Fist of the South Gate
Cost: 6m, 1wp; Mins: Martial Arts 5, Essence 3; Type: Simple
Keywords: Obvious
Duration: Instant
Prerequisite Charms: Weapon Snatching Fist Method, Barring the Gate Technique

Most who dare to try to move past the South Gate fall after the first strike of the one who gaurds it. This is believed to be the same move that he starts all fights with. She makes a single attack roll at her full dice pool ignoring wound penalties she may have. If she hits she rolls her Essence at a difficulty equal to the Permanent Essence of her foe. If she succeeds she reduces her target to incapacitated with bashing damage. This charm may only be used when the Fist of the South Gate Form charm is up. If she used Fist to Blade Defense last action she may still use it if she uses this charm.

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