From Exalted - Unofficial Wiki
By [mailto:ShadowRaptor888@hotmail.com Shadow Raptor]
Tumbling Butterfly Defense</b>
<b>Cost: 3 motes Duration: One scene Type: Reflexive Min. Martial Arts: 2 Min. Essence: 2 Prereqs: None
The exalt's movements seem as light as a butterfly, and combined with a series of tumbles, giving him the ability to evade his opponents more easily and move past them. The exalt uses his essence to make small jumps, and even seems to be floating sometimes. For the rest of the scene, the exalt can move past opponents without giving them any bonuses on attacks for doing so, as long as there is enough room for the exalt to pass through, no matter how difficult. He even can use walls and ceilings to tumble over or under an opponent if need be.
This charm in incompatible with the use of armor.
Dancing Flower Evasion</b>
<b>Cost:1 mote per die Duration: One scene Type: Reflexive Min. Martial Arts: 3 Min. Essence: 2 Prereqs: Tumbling Butterfly Defense
The exalt begins walking in a odd style, that looks much like dancing. For the rest of the scene, the exalt adds one die to every dodge pool he uses, for each mote he spends on Dancing Flower Technique. These bonus dice are applied after a character has split his or her dice pool. A character cannot spend more motes on this charm than his permanent essence. This charm is incompatible with the use of armor.
Blowing Feather Prana</b>
<b>Cost:4 motes Duration: Instant Type: Reflexive Min. Martial Arts: 4 Min. Essence: 3 Prereqs: Dancing Flower Evasion
The exalt infuses himself with a little essence, which seems to make him temporarily weightless, and is blown away by the wind, sending him away from the battle. When the exalt moves, and activates this charm, he may immediately move up to his essence x 5 yards away from the point he was standing (or flying), in any direction. This can cause an attack to miss if the opponent has a lower initiative than the user of this charm. This charm is incompatible with the use of armor.
<b>Cost:5 motes, 1 willpower Duration: One scene Type: Simple Min. Martial Arts: 4 Min. Essence: 3 Prereqs: Blowing Feather Prana
The character takes on the moves of the butterfly, his movements fast, and yet gracious. His hands sometimes shaking, to distract his opponent, mimicing the flapping of butterfly wings. For the rest of the scene, the character can float up to his normal movement, with perfect mobility, and gets a bonus to any dodge pool equal to the exalt's Martial Arts score. These bonus dice are added after a character has split his or her dice pool. In addition, the exalt gets automatic successes on every attack pool, equal to his permanent essence.
This charm is incompatible with the use of armor.
Falling Stone Reflex</b>
<b>Cost:3 motes Duration: Instant Type: Reflexive Min. Martial Arts: 4 Min. Essence: 3 Prereqs: Butterfly Form
The exalt suddenly drops himself like a stone, in an attempt to evade an opponents attack. For the rest of the turn, the exalt can dodge all attacks directed at him, just as if he was employing a full dodge combat action. If used in conjunction with an attack to attack someone from above, the base damage for the attack is doubled.
<b>Cost:4 motes Duration: Instant Type: Reflexive Min. Martial Arts: 4 Min. Essence: 3 Prereqs: Falling Stone Reflex
The exalt can make a devastating attack, by suddenly spinning around, reversing direction and swinging his weapon. This can only be used with slashing weapons. Unless the target makes a successful reflexive Wits + Martial Arts roll with a difficulty equal to the user's Martial Arts, all of the target's attack and defense pools are halved against the exalt for the rest of the turn. If simply used as a dodge, the target gets no roll to avoid it's effects.
Frantic Firefly Prana</b>
<b>Cost:3 motes per turn, 1 willpower Duration: Until abandoned Type: Reflexive Min. Martial Arts: 5 Min. Essence: 4 Prereqs: Reverse-Direction Feint
The exalt infuses his anima with essence, causing him to frantically shift through the air. This increases the difficulty for anyone to strike him with his permanent essence, for as long as the exalt keeps spending 3 motes every turn. As long as this charm is active, the exalt does not fall. This charm is incompatible with the use of armor.
Razor Whirlwind Attack</b>
<b>Cost:5 motes, 1 willpower Duration: Instant Type: Extra Action Min. Martial Arts: 5 Min. Essence: 3 Prereqs: Reverse-Direction Feint
The exalt spins around like a tornado, striking his opponent multiple times. Or throwing multiple weapons at him. The player rolls the character's Dexterity + Martial Arts, and gets a number of extra attacks equal to the number of successes, with a maximum of the character's Martial Arts. These attacks can only be made with slashing weapons, or throwing weapons.