Difference between revisions of "Lance/New"

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  Name:  
 
  Name:  
  Caste: Night                  Motivation:  
+
  Caste: Night                  Motivation: Use the contents of Denandsor for the good of Creation
 
  Player: Lance Origin: Chaya
 
  Player: Lance Origin: Chaya
  Chronicle: KETRUS
+
  Chronicle: KETRUS         XP: 0/5
  
 
=== Attributes ===
 
=== Attributes ===
  
 
  (Physical)              (Social)                (Mental)
 
  (Physical)              (Social)                (Mental)
  Strength      [X....]  Charisma      [XXX..]  Perception    [XX...]
+
  Strength      [X....]  Charisma      [Xx...]  Perception    [XX...]
  Dexterity    [XXXX.]  Manipulation  [XXXX.]  Intelligence  [XXX..]
+
  Dexterity    [XXXX.]  Manipulation  [XXXXX]  Intelligence  [XXX..]
  Stamina      [XX...]  Appearance    [XXXX.]  Wits          [XXXX.]
+
  Stamina      [XX...]  Appearance    [XXXXX]  Wits          [XXXX.]
 
=== Abilities ===
 
=== Abilities ===
 
  (Dawn)                  (Zenith)                (Twilight)
 
  (Dawn)                  (Zenith)                (Twilight)
   Archery      [.....]  Integrity     [.....]    Craft        [.....]
+
   Archery      [.....]  *Integrity   [XXX..]    Craft        [X....] (Water)
   Martial Arts  [.....]  Perform       [.....]    Investigation [X....]
+
   Martial Arts  [.....]  *Perform     [XXXBB]    Investigation [X....]
   Melee        [.....]  *Presence    [X....]    Lore          [X....]
+
   Melee        [.....]  *Presence    [Xx...]    Lore          [X....]
  *Thrown        [XXX..*Resistance   [X....]    Medicine      [.....]
+
  *Thrown        [XXXBB]  Resistance   [X....]    Medicine      [.....]
  War          [.....]  Survival      [.....]   *Occult        [XXX..]
+
*War          [X....]  Survival      [.....]   Occult        [.....]
  
 
  (Night)                (Eclipse)              (Specialties)
 
  (Night)                (Eclipse)              (Specialties)
   *Athletics    [XXX..]  Bureaucracy  [.....]   
+
   *Athletics    [XXXBB]  Bureaucracy  [.....]  Thrown: +2 (Slings)
   *Awareness    [XXX..]  Linguistics  [.....]  
+
   *Awareness    [XXX..]  Linguistics  [.....]  
   *Dodge        [XXX..]  Ride          [.....]  
+
   *Dodge        [XXXBB]  Ride          [.....]  
 
   *Larceny      [.....]  Sail          [.....]  
 
   *Larceny      [.....]  Sail          [.....]  
   *Stealth      [XXX..*Socialize   [XXX..]
+
   *Stealth      [XXXBB]  Socialize     [X....]
  
 
  Languages: Riverspeak
 
  Languages: Riverspeak
 
=== Backgrounds, Virtues, Physical Combat ===
 
=== Backgrounds, Virtues, Physical Combat ===
 
     (=Backgrounds=)                        (=Virtues=)
 
     (=Backgrounds=)                        (=Virtues=)
  Artifact      [.....]        Compassion [X....]    Temperance  [XX...]
+
  Artifact      [X....]        Compassion [X....]    Temperance  [XXX..]
  Manse          [XXX..]        Conviction [XXXB.]    Valor      [XX...]
+
  Manse          [XXX..]        Conviction [XXXXB]    Valor      [X....]
  Resources      [.....]        Virtue Flaw:   
+
  Resources      [XXX..]        Virtue Flaw:   
                              Condition:  
+
Artifact      [BB...]        Condition:  
 
                                           (=Attacks=)
 
                                           (=Attacks=)
  Essence        [XXB.......]  Join Battle: 8
+
  Essence        [XX........]  Join Battle: 8
  Willpower      [WWWWWWW...]   
+
  Willpower      [WWWWWWWWB.]  Dodge DV: 8 (4+3+3+5/2)
  Limit          [........!!]   
+
  Limit          [........!!]  Ranged AV: 8+
                                
+
                               Soak: 5L/4B
 
=== Essence ===
 
=== Essence ===
  Personal Essence: 16/16 Peripheral Essence: 34/38 (4 Committed)
+
  Personal Essence: 15/15 Peripheral Essence: 22/33 (11 Committed)
 +
=== Combat ===
 +
Side-Ties of Deadly Prowess: 14 Acc, Speed 4, Rate 2, Range 200, Damage 6L<br>
 +
Needles: 9 Acc, Speed 4, Rate 2, Range 20, Damage 1L (*)<br>
 +
Throwing Knives: 9 Acc, Speed 4, Rate 3, Range 15, Damage 3L<br>
 +
Sling: 11 Acc, Speed 4, Rate 2, Range 100, Damage 3L<br>
 +
<br>
 +
Dodge DV: 8<br>
 +
Parry DV: N/A<br>
 +
Soak: 5L / 4B<br>
 +
<br>
 +
(*): May be coated with Arrow Frog (8L per tick, Toxicity 4, -4 Penalty) venom or, more likely, Coral Snake (6L per tick, Toxicity 3, -2 Penalty)
 
=== Charms ===
 
=== Charms ===
 
  [Thrown]
 
  [Thrown]
  -* Thrown Excellency
+
  -Second Thrown Excellency
 
  -Observer Deceiving Attack
 
  -Observer Deceiving Attack
-Falling Icicle Strike
 
  
  [Occult]
+
  [Integrity]
  -Terrestrial Circle Sorcery
+
  -First Integirty Excellency
*Demon of the First Circle
 
  
  [Presence]
+
  [Resistance]
  -First Presence Excellency
+
  -Ox Body Technique (-1/-2/-2)
  
 
  [Dodge]
 
  [Dodge]
 
  -Shadow over Water
 
  -Shadow over Water
  -Seven Shadow Evasion
+
  -Reflex Sidestep Technique
-Reflex Sidestep Technique
+
  -Seven Shadow Evasion (*Conviction)
  
 
  [Athletics]
 
  [Athletics]
 
  -Monkey Leap Technique
 
  -Monkey Leap Technique
 +
-Foe Vaulting Method
  
  [Socialize]
+
  [Performance]
  -First Socialize Excellency
+
  -First Performance Excellency
  
 
  Combos: None
 
  Combos: None
Line 70: Line 80:
 
=== Items Worth Note ===
 
=== Items Worth Note ===
 
  - Gem of Grace (Manse 3, Celestial, +2 to all Charisma/Manipulation skills)
 
  - Gem of Grace (Manse 3, Celestial, +2 to all Charisma/Manipulation skills)
  -
+
  - Jade Hearthstone Bracers (-1 Speed to attack, +3 Dodge)
  -
+
- Orichalcum Side-Ties of Deadly Prowess (Speed 5, Accuracy 3, Rate 2, Range 200, and urge to stab GM)
  -
+
- Riding Horse (Yes, with Saddle and tack. No riding bareback for the Exalt who manages on natural ability alone)
 +
- Exceptional Needles (Speed 5, Accuracy 0, 1L, Rate 3, Range 20)
 +
  - Throwing Knives (Speed 5, Accuracy 0, +2L, Rate 3, Range 15)
 +
  - Exceptional Chain Shirt (4L/2B, Fatigue 0)
 +
- Exceptional Sling (Speed 5, Accuracy 0, +2L, Rate 2, Range 100)
 +
- Clothing up to Courtly (Some silk, but not much - and a little jewelry)
 
=== Health ===
 
=== Health ===
  
Line 79: Line 94:
 
  [ ] -1
 
  [ ] -1
 
  [ ] -1
 
  [ ] -1
 +
[ ] -1
 +
[ ] -2
 +
[ ] -2
 
  [ ] -2
 
  [ ] -2
 
  [ ] -2
 
  [ ] -2
Line 84: Line 102:
 
  [ ] Incapacitated
 
  [ ] Incapacitated
 
=== Social Combat ===  
 
=== Social Combat ===  
Intimacies:
+
Intimacies:<br>
 
+
<br>
Charisma (4[+2]), Manip (3[+2]), App (4)
+
Charisma (2[+2]), Manip (5[+2]), App (5)<br>
 
+
<br>
 
+
Dodge MDV: 7 (9 + 3 + 2 / 2)<br>
 +
Parry MDV: 6 (5 + 2 + 5 / 2) <br>
 +
<br>
 
Add diff in appearance to both MDVs.
 
Add diff in appearance to both MDVs.
 
=== General Background ===
 
=== General Background ===
Line 97: Line 117:
  
 
=== Full Background ===
 
=== Full Background ===
 +
  
 
=== XP Expenditure ===
 
=== XP Expenditure ===
 
Flaw: Greater Curse 2
 
Flaw: Greater Curse 2
 
<br>Flaw: Known Anathema (1)
 
<br>Flaw: Known Anathema (1)
 +
<br>Bonus Points: 1 BP Remaining
 +
<br>Bonus Points: +2 Dodge, Athletics, Stealth, Performance, Integrity, Thrown (-12)
 +
<br>Bonus Points: +2 Artifact (-2)
 +
<br>Bonus Points: +6 Specialties (-3)
 +
<br>XP: 1 -> 2 Charisma (-4)
 +
<br>XP: 1 -> 2 Investigation (-1)

Revision as of 23:28, 14 May 2007

Describe the new page here.

Personal Data

Name: 
Caste: Night                   Motivation: Use the contents of Denandsor for the good of Creation
Player: Lance			Origin: Chaya
Chronicle: KETRUS	        XP: 0/5

Attributes

(Physical)              (Social)                (Mental)
Strength      [X....]   Charisma      [Xx...]   Perception    [XX...]
Dexterity     [XXXX.]   Manipulation  [XXXXX]   Intelligence  [XXX..]
Stamina       [XX...]   Appearance    [XXXXX]   Wits          [XXXX.]

Abilities

(Dawn)                  (Zenith)                (Twilight)
 Archery       [.....]   *Integrity    [XXX..]    Craft         [X....] (Water)
 Martial Arts  [.....]   *Perform      [XXXBB]    Investigation [X....]
 Melee         [.....]   *Presence     [Xx...]    Lore          [X....]
*Thrown        [XXXBB]   Resistance    [X....]    Medicine      [.....]
*War           [X....]   Survival      [.....]    Occult        [.....]
(Night)                 (Eclipse)               (Specialties)
 *Athletics    [XXXBB]   Bureaucracy   [.....]   Thrown: +2 (Slings)
 *Awareness    [XXX..]   Linguistics   [.....]   
 *Dodge        [XXXBB]   Ride          [.....]   
 *Larceny      [.....]   Sail          [.....] 
 *Stealth      [XXXBB]   Socialize     [X....]
Languages: Riverspeak

Backgrounds, Virtues, Physical Combat

   (=Backgrounds=)                        (=Virtues=)
Artifact       [X....]        Compassion [X....]    Temperance  [XXX..]
Manse          [XXX..]        Conviction [XXXXB]    Valor       [X....]
Resources      [XXX..]        Virtue Flaw:  
Artifact       [BB...]        Condition: 
                                          (=Attacks=)
Essence        [XX........]   Join Battle: 8
Willpower      [WWWWWWWWB.]   Dodge DV: 8 (4+3+3+5/2)
Limit          [........!!]   Ranged AV: 8+
                              Soak: 5L/4B

Essence

Personal Essence: 15/15		Peripheral Essence: 22/33 (11 Committed)

Combat

Side-Ties of Deadly Prowess: 14 Acc, Speed 4, Rate 2, Range 200, Damage 6L
Needles: 9 Acc, Speed 4, Rate 2, Range 20, Damage 1L (*)
Throwing Knives: 9 Acc, Speed 4, Rate 3, Range 15, Damage 3L
Sling: 11 Acc, Speed 4, Rate 2, Range 100, Damage 3L

Dodge DV: 8
Parry DV: N/A
Soak: 5L / 4B

(*): May be coated with Arrow Frog (8L per tick, Toxicity 4, -4 Penalty) venom or, more likely, Coral Snake (6L per tick, Toxicity 3, -2 Penalty)

Charms

[Thrown]
-Second Thrown Excellency
-Observer Deceiving Attack
[Integrity]
-First Integirty Excellency
[Resistance]
-Ox Body Technique (-1/-2/-2)
[Dodge]
-Shadow over Water
-Reflex Sidestep Technique 
 -Seven Shadow Evasion (*Conviction)
[Athletics]
-Monkey Leap Technique
-Foe Vaulting Method
[Performance]
-First Performance Excellency
Combos: None

Items Worth Note

- Gem of Grace (Manse 3, Celestial, +2 to all Charisma/Manipulation skills)
- Jade Hearthstone Bracers (-1 Speed to attack, +3 Dodge)
- Orichalcum Side-Ties of Deadly Prowess (Speed 5, Accuracy 3, Rate 2, Range 200, and urge to stab GM) 
- Riding Horse (Yes, with Saddle and tack. No riding bareback for the Exalt who manages on natural ability alone)
- Exceptional Needles (Speed 5, Accuracy 0, 1L, Rate 3, Range 20)
- Throwing Knives (Speed 5, Accuracy 0, +2L, Rate 3, Range 15)
- Exceptional Chain Shirt (4L/2B, Fatigue 0)
- Exceptional Sling (Speed 5, Accuracy 0, +2L, Rate 2, Range 100)
- Clothing up to Courtly (Some silk, but not much - and a little jewelry)

Health

Health Levels:
[ ] -0
[ ] -1
[ ] -1
[ ] -1
[ ] -2
[ ] -2
[ ] -2
[ ] -2	
[ ] -4	
[ ] Incapacitated

Social Combat

Intimacies:

Charisma (2[+2]), Manip (5[+2]), App (5)

Dodge MDV: 7 (9 + 3 + 2 / 2)
Parry MDV: 6 (5 + 2 + 5 / 2)

Add diff in appearance to both MDVs.

General Background

Background and Goals

Full Background

XP Expenditure

Flaw: Greater Curse 2
Flaw: Known Anathema (1)
Bonus Points: 1 BP Remaining
Bonus Points: +2 Dodge, Athletics, Stealth, Performance, Integrity, Thrown (-12)
Bonus Points: +2 Artifact (-2)
Bonus Points: +6 Specialties (-3)
XP: 1 -> 2 Charisma (-4)
XP: 1 -> 2 Investigation (-1)