Difference between revisions of "Grandmasta/SolarCharacterSheet"

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  ABILITIES
 
  ABILITIES
 
  Dawn:                            Zenith:                          Twilight:
 
  Dawn:                            Zenith:                          Twilight:
  O Archery_______________ooooo    O Integrity_____________ooooo    O Archery_______________ooooo
+
  O Archery_______________ooooo    O Integrity_____________ooooo    O Craft_________________ooooo
  O Martial Arts__________ooooo    O Performance___________ooooo    O Brawl_________________ooooo
+
  O Martial Arts__________ooooo    O Performance___________ooooo    O Investigation_________ooooo
  O Melee_________________ooooo    O Presence______________ooooo    O Melee_________________ooooo
+
  O Melee_________________ooooo    O Presence______________ooooo    O Lore__________________ooooo
  O Thrown________________ooooo    O Resistance____________ooooo    O Presence______________ooooo
+
  O Thrown________________ooooo    O Resistance____________ooooo    O Medicine______________ooooo
  O War___________________ooooo    O Survival______________ooooo    O Resistance____________ooooo
+
  O War___________________ooooo    O Survival______________ooooo    O Occult________________ooooo
 
  Night:                            Eclipse:                          Specialties:
 
  Night:                            Eclipse:                          Specialties:
  O Investigation_________ooooo     O Athletics_____________ooooo     O ______________________ooooo
+
  O Athletics_____________ooooo     O Bureaucracy___________ooooo     O ______________________ooooo
  O Larceny_______________ooooo     O Awareness_____________ooooo     O ______________________ooooo
+
  O Awareness_____________ooooo     O Linguistics___________ooooo     O ______________________ooooo
  O Lore__________________ooooo     O Bureaucracy___________ooooo     O ______________________ooooo
+
  O Dodge_________________ooooo     O Ride__________________ooooo     O ______________________ooooo
  O Occult________________ooooo     O Martial Arts__________ooooo     O ______________________ooooo
+
  O Larceny_______________ooooo     O Sail__________________ooooo     O ______________________ooooo
  O Stealth_______________ooooo    O Medicine______________ooooo     O ______________________ooooo
+
  O Stealth_______________ooooo    O Socialize_____________ooooo     O ______________________ooooo
  
 
  ADVANTAGES
 
  ADVANTAGES

Revision as of 09:29, 10 March 2010

 __      _      ___  __  _             
|   \ / | | |    |  |   | \ |     Name:                             Concept:                
|-  -X- |-| |    |  |-  | | |     Player:                           Nature:                   
|__ / \ | | |__  |  |__ |_/ .     Caste:                            Anima:               
ATTRIBUTES
Physical:                         Social:                           Mental:
Strength________________*oooo     Charisma________________*oooo     Perception______________*oooo
Dexterity_______________*oooo     Manipulation____________*oooo     Intelligence____________*oooo
Stamina_________________*oooo     Appearance______________*oooo     Wits____________________*oooo
ABILITIES
Dawn:                             Zenith:                           Twilight:
O Archery_______________ooooo     O Integrity_____________ooooo     O Craft_________________ooooo
O Martial Arts__________ooooo     O Performance___________ooooo     O Investigation_________ooooo
O Melee_________________ooooo     O Presence______________ooooo     O Lore__________________ooooo
O Thrown________________ooooo     O Resistance____________ooooo     O Medicine______________ooooo
O War___________________ooooo     O Survival______________ooooo     O Occult________________ooooo
Night:                            Eclipse:                          Specialties:
O Athletics_____________ooooo     O Bureaucracy___________ooooo     O ______________________ooooo
O Awareness_____________ooooo     O Linguistics___________ooooo     O ______________________ooooo
O Dodge_________________ooooo     O Ride__________________ooooo     O ______________________ooooo
O Larceny_______________ooooo     O Sail__________________ooooo     O ______________________ooooo
O Stealth_______________ooooo     O Socialize_____________ooooo     O ______________________ooooo
ADVANTAGES
Backgrounds:                      Willpower:                        Virtues:
________________________ooooo     O  O  O  O  O  O  O  O  O  O      Compassion         Temperance
________________________ooooo                                       O O O O O           O O O O O
________________________ooooo     Soak:                             Conviction              Valor
________________________ooooo     B: 0(00) | L: 0(00) | A: 0(0)     O O O O O           O O O O O
________________________ooooo
                                  Health:                                      ESSENCE
ESSENCE:                                -0     X X X X O            	       X X O O O
Personal: ??   Peripheral: ??           -1     X X X X O               
Committed: ??                           -2     X X X O O	     	      LIMIT BREAK
                                               X X X O O                  O O O O O O O O O O
EXPERIENCE                              -4             O                  
0 free | 0 spent                       Inc             O            
                                                                    
GENERAL CHARMS                                                      ATTACKS
E1: Solar Essence Overwhelming       (1m/die, Ref 1/2, Instant)      Spd/ Atk/ Dam/ Def/ Rat/ Rng
E2: Solar Essence Triumphant       (May buy sux with SEO 2d:1s)     Punch         
E3: Solar Essence Resurgent     (1WP, Ref 3/6, Instant: Reroll)        5/  +1/ +0B/  +2/   3/   0
E3: Infinite Solar Mastery  (2m+, 1WP; Simple; Scene: Discount)     Kick
E4: Perfected Essence Flow (Permanent: SEO, ISM anima; ISM ind)        5/  +0/ +3B/  -2/   3/   0
Ox-Body Technique = Permanent Essence                               Clinch
                                                                       6/  +0/ +0B/  +0/   1/   0
CHARMS