FrivYeti/RadiantChimericDex

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Dexterity Charms

Dexterity Charms are based around physical transformation rather than creation. They are almost always obvious when active; however, using Personal Essence a Chimeric may be able to pass them off as ordinary Radiance mutations, or even hide them. The exact cosmetic description of a Charm's appearance may vary from Chimera to Chimera, but is always the same for a given Chimeric Radiant.

Mastery of Dexterity

Cost: 3 motes
Min. Dexterity: 1
Min. Essence: 1
Prereqs: None

The character transforms herself, becoming more powerful. She gains +1 dot of Strength, which does not count as 'natural' Strength for the purpose of Charm effects or limits. This Charm may be purchased a number of times equal to half of the character's Essence, rounded up. Multiple instances of this Charm may be activated simultaneously.

Jellyfish Flesh Method

Cost: 3 motes
Min. Dexterity: 2
Min. Essence: 1
Prereqs: Mastery of Dexterity

The character's skin and bones become rubbery, rippling slightly under pressure, and allowing the character to better withstand impact. The character gains +1B soak, and halves fall heights when determining fall damage. She adds her Essence to her Strength + Athletics when jumping.

Chameleon Skin Approach

Cost: 3 motes
Min. Dexterity: 3
Min. Essence: 1
Prereqs: Mastery of Dexterity

The character's skin ripples and changes, flowing over herself. The character gains +3 dice on all Stealth attempts as her skin shifts to match the colours of objects behind her. If the character is wearing much clothing, reduce the bonus to +2. If the clothing is bright, reduce the bonus to +1. If the clothing is particularly suited to the area the character is in, there is no penalty.

Striding Paw Technique

Cost: 3 motes
Min. Dexterity: 3
Min. Essence: 1
Prereqs: Mastery of Dexterity

The character's legs twist and stretch, growing about a foot in length and developing numerous joints. The character adds her Essence to her Dexterity when determining running speed and to her Strength when determining jumping distances.

Flowing Body Method

Cost: 5 motes
Min. Dexterity: 4
Min. Essence: 2
Prereqs: Jellyfish Flesh Method, Striding Paw Technique

The character's body ripples and flows,