Fighting Styles: Exalted Martial Arts

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Fighting Styles are a system of attributing unique effects to you through non-Essence means. Dots purchased in this Merit allow access to special combat maneuvers. Each maneuver is a prerequisite for the next. So, your character can’t have “Heartless Blow” a fourth dot until he has “Body Blow” a two dot. The maneuvers and their effects are described below.

Golden Janissary Style

•[The Spark]: Physical conditioning and accuracy allow your character to deliver blows at vulnerable spots on targets. Penalties to hit specific targets are reduced by one. Eg. If you had a -2 wound penalty and had to strike with your fist you would ignore 1 of that -2 and strike at -1.

••[Banking the Flame]: Through conditioning and instinct you can build the flame up to a deafening roar. When using the aim action your DDV raises by 1.

••• [Tempering the Steel]: Your character has hardened his body to physical blows, allowing him to withstand repeated hits with minimal effect. The character has an additional bashing soak equal to his stamina, this soak counts as armor.

•••• [Backdraft]: Focus has honed your skill and endlessly training has given you body a new set of instincts. During Step 8 you may chose, after confirming damage, to spend a willpower and counterattack with a unarmed or Golden Janissary Form Weapon at a -2. If damage is dealt the enemy must make a Stamina+ Resistance check vs a difficulty equal to your strength or be knocked back strength x2 yards. This maneuver may only be done once per scene per dot in Golden Janissary Fighting Style.

••••• [Conflagration]: Your character can unleash a storm of blows against an opponent that burn at slightest movement. The character can supplement his blows with this maneuver to any unarmed or Golden Janissary Form Weapon attacks. If the attack does damage the enemy suffers a -1 for every point of damage dealt until his DV refreshes twice. If damage couldn't be dealt the character still must pay the cost of 1 Willpower and 1 Bashing damage. If this was used in a flurry it applies to all attack in that flurry for an additional Willpower per attack.