FezDragon/SonicCacophonyStyle

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This Martial Arts Style, is something i made just because I really liked the way it worked on Screen. and i think has a lot of potiential and use behind it. But Enough me of Rambleing on.

As a Note, i have not added the Pretty descriptions yet, as been a little busy, and wanted to be happy with the system.

Sonic Cacophony Style

Description

By Molding sound with Essence and focusing it, it becomes possable to use the sound as a weapon, diffrent pitches giving diffrent effects. When using Zatsuon Bracers, this becomes both easier, and more deadly being able to reach the dangerous pitches with less effort.

Zatsuon Bracers

  Artifact - lvl 3
  Spd - + 5
  Acc - + 2
  Def - + 2
  Dam - +4B

note - If not using the Bracers all charms cost an addidtional 1 mote to use and you loose the first sucess on attack and defence rolls due to the greater control and focus that is needed to control the sound.

Charms

Reading The Wind Technique

Cost   5 Motes
Duration  Instant
Type  Simple
Minimum Martial Arts   2
Minimum Essence   1
Prerequisite Charms  None

Description
Cannot be surprised.
Add essence to Awareness rolls


Sonic Distortion

Cost   4 Motes
Duration  Instant
Type  Reflexive
Minimum Martial Arts   2
Minimum Essence   2
Prerequisite Charms  Reading The Wind Technique

Description
Add Ma to Dodge


Cacophony Form

Cost   6 Motes
Duration  Scene
Type  Simple
Minimum Martial Arts   4
Minimum Essence   2
Prerequisite Charms  Sonic Distortion

Description
No armour
Initiative + MA
Can attack up to Essence in yards away.
Remove Perm Essence success from any def roll.


Ear Shattering Resonance

Cost   4 Motes
Duration  Instant
Type  Supplamental
Minimum Martial Arts   4
Minimum Essence   3
Prerequisite Charms  Cacophony Form

Description
Damage successes do dice penalties instead of damage until end of scene


Armour Shattering Surge

Cost   5 Motes + 1 Willpower
Duration  Instant
Type  Supplamental
Minimum Martial Arts   5
Minimum Essence   3
Prerequisite Charms  Ear Shattering Resonance

Description
Normal attack
Roll Strength + MA against Bashing Soak of Armour
Net Successes - soak until repaired.


Lament scream

Cost   3 Motes 
Duration  Instant
Type  Supplamental
Minimum Martial Arts   5
Minimum Essence   2
Prerequisite Charms  Cacophony Form

Description
Subtract your MA from opponents soak


Sonic Storm

Cost   4 Motes per Attack
Duration  Instant
Type  Extra Action
Minimum Martial Arts   5
Minimum Essence   3
Prerequisite Charms  Lament scream

Description
May make a number of additional attacks up to Perm Ess


Wall of Sound

Cost   5 Motes 
Duration  Scene
Type  Simple
Minimum Martial Arts   5
Minimum Essence   2
Prerequisite Charms  Cacophony Form

Description
Add Ma to soak
Can parry lethal attacks


Echoing Onslaught

Cost   4 Motes 
Duration  Varies
Type  Supplamental
Minimum Martial Arts   5
Minimum Essence   3
Prerequisite Charms  Wall of Sound

Description
Post soak Damage echoes on target next turn


Final Reverberation

Cost   1-5 motes + 1 Willpower + 1 Health Level
Duration  Instant
Type  Supplamental
Minimum Martial Arts   5
Minimum Essence   4
Prerequisite Charms  Echoing Onslaught, Sonic Storm, Armour Shattering Surge

Description
Use targets full bashing soak as base damage for attack
Can only soak damage with natural soak + Charms

1 mote cost for basic armour 3 mote cost for Expceptional armour 5 mote cost for Artifact armour

Changes Updates And Notes

I`m still working on a good costing method for the final charm. will work it out one Day ;) FezDragon

Comments

Does the last charm do more damage to people with lots of armour, when you explained it before, i thought it merely negated all armour. As it reads currently, having armour will get you killed faster.Diamond