Difference between revisions of "ExaltedEssence/Dragon-Blooded/Physique"

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(Created page with "==Fierce Dragon Cloak== Prerequisite : Physique 4, Essence 2 Commit 1 mote when the Dragon-Blooded is at 5 anima or more and gain the following effect depending on the eleme...")
 
(Fierce Dragon Cloak)
 
(One intermediate revision by the same user not shown)
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Commit 1 mote when the Dragon-Blooded is at 5 anima or more and gain the following effect depending on the elemental aura the character is currently in.
 
Commit 1 mote when the Dragon-Blooded is at 5 anima or more and gain the following effect depending on the elemental aura the character is currently in.
* '''Air : Violent wind rage around the Dragon-Blooded. When the Anima Flux of the character inflict damage to a character, they are forcefully moved one range band away from the Dragon-Blooded.'''
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* '''Air ''': Violent wind rage around the Dragon-Blooded. When the Anima Flux of the character inflict damage to a character, they are forcefully moved one range band away from the Dragon-Blooded.
* '''Earth : Rock swirl dangerously around the Dragon-Blooded, damaging armor and putting characters on the defensive. When the Anima Flux of the character inflict damage to a character, their hardness and accuracy are reduced by one until the end of their next turn.'''
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* '''Earth ''': Rock swirl dangerously around the Dragon-Blooded, damaging armor and putting characters on the defensive. When the Anima Flux of the character inflict damage to a character, their hardness and accuracy are reduced by one until the end of their next turn.
* '''Fire : Burning flame erupt around the Dragon-Blooded, reducing to ash all that oppose him. When the Anima Flux of the character inflict damage to a character, their soak and hardness are reduced by one until the end of the Dragon-Blooded next turn.'''
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* '''Fire ''': Burning flame erupt around the Dragon-Blooded, reducing to ash all that oppose him. When the Anima Flux of the character inflict damage to a character, their soak and hardness are reduced by one until the end of the Dragon-Blooded next turn.
* '''Water : Rushing water flow around the Dragon-Blooded, letting them follow the flow of the battle. When the Anima Flux of the character inflict damage to a character, the Dragon-Blooded gain 1 power.'''
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* '''Water ''': Rushing water flow around the Dragon-Blooded, letting them follow the flow of the battle. When the Anima Flux of the character inflict damage to a character, the Dragon-Blooded gain 1 power.
* '''Wood : Poisonous spore and pollen swirl in the vicinity of the Dragon-Blooded, impairing their enemies. When the Anima Flux of the character inflict damage to a character, they increase their wound penalty by one, until they succeed at a Fortitude+Physique of (Essence)+2 at the start of their turn.'''
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* '''Wood ''': Poisonous spore and pollen swirl in the vicinity of the Dragon-Blooded, impairing their enemies. When the Anima Flux of the character inflict damage to a character, they increase their wound penalty by one, until they succeed at a Fortitude+Physique of (Essence)+2 at the start of their turn.
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''Created by [[Caladbolg]]''

Latest revision as of 22:21, 17 July 2021

Fierce Dragon Cloak

Prerequisite : Physique 4, Essence 2

Commit 1 mote when the Dragon-Blooded is at 5 anima or more and gain the following effect depending on the elemental aura the character is currently in.

  • Air : Violent wind rage around the Dragon-Blooded. When the Anima Flux of the character inflict damage to a character, they are forcefully moved one range band away from the Dragon-Blooded.
  • Earth : Rock swirl dangerously around the Dragon-Blooded, damaging armor and putting characters on the defensive. When the Anima Flux of the character inflict damage to a character, their hardness and accuracy are reduced by one until the end of their next turn.
  • Fire : Burning flame erupt around the Dragon-Blooded, reducing to ash all that oppose him. When the Anima Flux of the character inflict damage to a character, their soak and hardness are reduced by one until the end of the Dragon-Blooded next turn.
  • Water : Rushing water flow around the Dragon-Blooded, letting them follow the flow of the battle. When the Anima Flux of the character inflict damage to a character, the Dragon-Blooded gain 1 power.
  • Wood : Poisonous spore and pollen swirl in the vicinity of the Dragon-Blooded, impairing their enemies. When the Anima Flux of the character inflict damage to a character, they increase their wound penalty by one, until they succeed at a Fortitude+Physique of (Essence)+2 at the start of their turn.

Created by Caladbolg