DarkSirenSally/NahiaForms

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Nahia's Forms

Totem

Cormorant (6 mutation points)

  • Eye Color (Enhanced Sight)
  • Flying Wings
  • Feathers
  • Gazelle's Stride (Underwater)
  • Hooked Beak (count as Fangs)
  • Tiny
  • No Manipulators

Some Cormorant characteristics (to explain the above choice of traits)

  • Cormorants have primarily black feathers. Various subspecies may have white accents such as on the crest (particularly during mating season), on the neck or belly.
  • Being seabirds, cormorants obviously can fly. Adults have a wingspan of about four feet.
  • They are excellent divers and swimmers, and can stay underwater long periods of time, moving by kicking with their webbed feet.
  • Cormorants are known to be expert fishers, with pinpoint accuracy at catching their prey. They spear the fish with their hooked beak, then swallow them headfirst after bringing them back to shore.
  • Their feathers are only partially protected by natural oil to slick away water, so they must dry their wings in the sun after swimming.

Blood Library

Total 31 mutation points, 5 points remaining. A free 8 point form may also be hunted to complete Blood Library level 2. It may also be a Human form with 16 mutation points. (This may be useful later!)

Forms from the West

  • Albatross: Excellence (Endurance: Long Distance Flight), Eye Color (Enhanced Sight), Feathers, Flying Wings, Large, No Manipulators. (6 mutation points) The Albatross is the Totem of Nahia's father, and thus one of the first that Nahia drank the Heart's Blood of, in honor of him. Nahia may shift to this form to aid in long term flight.
  • Barnacle: Aquatic, Armored Hide, Gills, Miniscule, No Manipulators, Prey. (0 mutation points, counts as 1 for the purpose of filling the Library) Nahia attaches to a ship with this form and can travel along with it, either to speed up travel or to board later on. She can then feed through filtration as the vessel moves through the ocean.
  • Box Jellyfish: Aquatic, Dangerous, Diet: Carnivore, Excellence (Stealth: Ambush), Gills, Long Tentacles, Tiny, Toxin. (4 mutation points) Nahia uses this form if she wishes to remain undisturbed. The poison of this type of jellyfish is quite toxic! However, the jellyfish must touch skin to inject its nematocysts (i.e. when attacked or touched barehanded, or if it hits with a Brawl touch attack that beats the opponent's armor soak). Box Jellyfish poison is Diff 4, Success 4L, Failure 7L, Duration 1 minute, Penalty -6. As it is highly toxic it takes 1 WP to manifest this poison.
  • Rat: No Manipulators, Tiny (0 mutation points, counts as 1 for the purpose of filling the Library). The ultimate form to sneak inside ships with, though it may mean a lot of being chased around and going through very dirty places. It isn't one of Nahia's favorite forms, but it's useful.
  • Sailfish: Aquatic, Cheetah's Pace (Underwater), Gills, Excellence (Athletics: Jumps), No Manipulators, Prey, Tiny. (1 mutation point) The Sailfish is the marine creature with the fastest swimming speed. Nahia takes this form to travel long distances on the ocean.
  • Seagull: Eye Color (Enhanced Sight), Feathers, Flying Wings, No Manipulators, Tiny (4 mutation points). A typical seabird that sailors and coastal dwellers alike would not look twice at upon sighting.
  • Sea Turtle: Armored Hide, Huge, Might (Strength and Stamina +2), No Manipulators, Prey, Slow on Land (like Aquatic, but can still breathe on land; counts as a Deficiency rather than a Debility), Sturdy. (6 mutation points) In this form, Nahia may take a single person on her back across the water. It is a peaceful but very physically sturdy form.
  • Shark: Aquatic, Berserker, Dangerous, Diet: Carnivore, Excellence (Presence: Intimidation), Fangs, Gills, Huge, Might (Strength and Stamina +1), Gazelle's Stride (Underwater), No Manipulators, Sturdy (5 mutation points). A predatory form, probably Nahia's most prized for sea fighting, though she prefers her Ascension Form when possible.
  • Stingray: Aquatic, Dangerous, Gills, No Manipulators, Striker Tail, Tiny, Toxin. (3 mutation points) A bottom dwelling sea form, which may be used to explore the ocean floor. The poison is excruciating, but not usually fatal, the equivelant of poison snake venom: Diff 2, Success 1L, Failure 4L, Duration 4 hours, Penalty -2.

Ascension

Transformation: Luna's Ascension (+1 Str, +1 Dex, +1 Stam) (+6 charms, total cost 9m)

  • Force of Luna (+1 Str, +1 Dex) (+1 to Ascension cost)
  • Excellence of Luna (+1 Cha, +2 App) (+1 to Ascension cost)
  • Majesty of Luna (prerequisite, replaced by Terrifying Visage)
  • Terrifying Visage (gives opponents dice penalty equal to half the Lunar's Ess, rounded up, but does not apply to Valor rolls; gives the Lunar Ess in dice to all Intimidation rolls, and by spending 1 WP can force those affected to roll Valor regardless of the roll's result; those who fail the roll run away, while those who botch gain a derangement based on the event) (+1 to Ascension cost)
  • Impenetrable Hide (+4L/+4B soak)
  • Aspect of the Gillman (can swim at normal running speed, make melee attacks underwater without penalties, and breathe water as easily as air)

This is Nahia's ultimate hybrid form, her Ascension. It is both beautiful and terrifying beyond compare. Her muscles ripple and thicken with added strength. She grows a second pair of black-feathered wings, a cosmetic effect to enhance her presence. Her legs transform into the shape of a naga's tail with fins along the sides and at the tip, so it is something between a fish and a snake in appearance. Her dark, white-streaked hair grows longer, thicker and wilder, and her entire body is covered in glossy black feathers that gradually shift into scales as they move past her waist, similarly black but reflecting the light in lustrous shades of blue, purple and green. Her eyes remain green with a predatory glare to them that can stop an ordinary man in his tracks. She can fly and swim with equal ease, without shifting forms, and even on land her naga-body slithers with the same deadly swiftness as a serpent.