Difference between revisions of "Combos/ReleasingTheHostage"

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<b><i>Releasing the Hostage</i></b> written by BuzzChild
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#REDIRECT [[BuzzChild/Combos]]
<br>With this combo a seemingly unarmed Lunar can deliver a devastating ranged attack
 
 
 
:<b>Ossific Shard Shot</b> (2m) -simple, instant
 
::Allows the lunar to launch a bone fragment with accuracy -1 9l range of (Perception x 10yrds)
 
:<b>Eagle Eye Advantage</b> (2m/suc up to Dexterity)-Supplemental, Instant
 
:: Allows the Lunar to convert Dexterity dice into automatic successes for a range attack
 
:<b>Wolf Eye Technique</b> (2m)-Supplemental, Instant
 
::Allows the character to treat visibility as 2 times its value
 
:<b>Natures Harmony</b> (3m)-Supplemental, Instant
 
:: Ignore environmental penalties, wind, rain
 
:<b>Knowing the Arrows Path</b> (3m)-Supplemental, Instant
 
::Ignore cover penalties on a single ranged attack
 
:<b>Deadly Assassin's Shot</b> (3m/damage success)-Supplemental, Instant
 
::Convert damage dice up the characters strength into automatic Damage successes
 
 
 
Mechanically,the character fires a piece of bone out of his arm with <b>Ossific Shard Shot</b>, he ignores weather penalties because of <b>Natures Harmony</b> and can treat visibility as double it's value because of <b>Wolf Eye Technique</b>. In addition the character converts dice up to his Dexterity into automatic successes with <b>Eagle Eye Advantage</b> and can ignore all cover penalties with <b>Knowing the Arrows Path</b>. Lastly, The character converts damage dice up to his Strength on the damage roll with <b>Deadly Assassin's Shot</b>.
 
 
 
cost: 1willpower + 10motes + (2xdexterity in motes) + (3mxstrength in motes)
 
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back to [[Combos]]
 
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back to /LunarCombos
 
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back to buzzchilds combos: /BuzzChild
 

Latest revision as of 01:15, 6 April 2010

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