CircleSlurry/Characters

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Inuki

Surely the most luckless and and miserable of all the Unconquered Sun's children. Though it wasn't entirely purposeful on my part, this Dawn Martial Artist suffered more tragedy and indignity than any two other characters put together. He was also the only character that was, in the generally agreed-upon sense, a Hero.

Eventually became an adjective, synonym for FUBAR. As in, "Sun-worshipping rats? Man, that's pretty Inuki right there."

I always imagined Inuki's subconscious to be a constant argument between four people with two faces. Each person was a virtue, and each face was an aspect. Valor and Recklessness shared a body, arguing constantly with Temperance and Cowardice. Conviction and Mercilessness fought Compassion and Hesitation. These endless debates would be more or less ignored by the fifth person, the one that actually controlled the body's movements, the one in charge of execution of action. Because the other four were always so busy arguing and ignoring the unspeaking pilot, he would come up with as many ways to amuse himself as he could while awaiting a concrete decision on their part. //- Inuki's Player

Rax

A Zenith worse than any Zenith before or since. The character of the clever player, he was not only a Lunatic and a fervent proponent of the Unconquered Sun, but also had a weak form of multiple personality disorder, and no moral restrictions on his behavior in the least.

Once, while at tea with Sand, he told her that she had just eaten poison and would die in minutes if she did not answer Rax's questions to his satisfaction, whereupon she could quaff from this (flourish) bottle of antidote. Sand, naturally, punched Rax in the face and drank the antidote...which was, of course, a fast acting poison, the tea being perfectly benign. Once she was knocked unconscious, he stripped her naked and brought her to his cellar, tied her to the floor, then instructed his rats to dogpile her. As she awoke to horrible skritchings and chitterings and nibbilings, the first words she heard were "Now, let's try this again."

All in all, a fantastic character, or at least player.

Tubaal

Tubaal was a Dawn Brawler inspired by the large blonde leader fellow from The 13th Warrior. While I've said that of these characters, only Inkui was a hero, Tubaal tried his best. Unfortunately, his best included war for war's sake and statutory rape.

My only player to get Verbed. To 'Tubaal' is to arrive on the scene without warning and rapidly 'Inuki' everything

Sand

After another player was told he could not make a Solar character with telekinesis that only works on paper, he settled for plundering his other favorite anime of the time and made an under-aged assassin with purple hair and knives.

Kron

Kron was an Eclipse caste minor bueraucrat. That's not a euphemism, he actually was a minor player. The one time he tried to do something with the socio-political system he was entwined with he rolled (naturally) an astonishing number of successes and I described to him just how much change he had wrought, the power at his fingertips, the history of a City rewritten at a stroke...so he never did anything like that again.

Kron wasn't so much of a problem as was his player, an unabashed self-professed pedophile. Yeah, well. Different strokes.

Breeze

Breeze first came from a related one-shot adventure that took place in the deep West. Somehow, moving to the desert made him a paranoid-schizophrenic. Now, if you had to choose one word you want want the least to be applied to describe a Night-caste with a 5pt Artifact Daiklave, 'schizo' is probably in the running. He became the classic plotbreaker, killing anyone that

  1. Attacked him.
  2. Looked at him funny.
  3. Looked at someone else funny.
  4. Acted clever.
  5. Didn't answer questions clearly and immediately.
  6. Had the bad luck of being there.

So he was fun.