Difference between revisions of "BogModAlternateSidereals/MartialArts"

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=== Journeys Hero Style ===
 
=== Journeys Hero Style ===
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Init bonus + can move right away at the start of combat even if not first in tick order(1).  Knockdown charm(2)
  
 +
Jumping attack charm(3, builds off 1).
 +
 +
Form, ignore coord penalty, multi foe penalty, and reach penalty, +Ess in bash and leth soak(4, builds off 3 and 2)
 +
 +
West-stunning throw attack(5, builds off 4).  East, move while clinched(6 builds off 4).  South, multi attack(7, builds off 4).  North, DV reducer(8, builds off 4).
 +
 +
Center, multiple parry, based on acc or def or some other stat(9, builds off 5, 6, 7, 8).
 +
 +
9 Direction Attack, unexpected sorta move, not part of the Hero style but an add on charm(10, builds off 9).
  
  

Revision as of 04:45, 5 August 2009

Martial Arts is the Sword.

For this I am going to do 5 Hero Styles. Each group can develop charms from their own Hero style as if there were normal charms while others can learn them as a single MA style. Prayer Strip charms will not exist for them in their normal form. Those of the Endings caste can develop charms for all the Hero styles.

Journeys Hero Style

Init bonus + can move right away at the start of combat even if not first in tick order(1). Knockdown charm(2)

Jumping attack charm(3, builds off 1).

Form, ignore coord penalty, multi foe penalty, and reach penalty, +Ess in bash and leth soak(4, builds off 3 and 2)

West-stunning throw attack(5, builds off 4). East, move while clinched(6 builds off 4). South, multi attack(7, builds off 4). North, DV reducer(8, builds off 4).

Center, multiple parry, based on acc or def or some other stat(9, builds off 5, 6, 7, 8).

9 Direction Attack, unexpected sorta move, not part of the Hero style but an add on charm(10, builds off 9).


Serenity Hero Style

Battles Hero Style

Secrets Hero Style

Endings Hero Style