Difference between revisions of "BogModAlternateSidereals/Integrity"

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<b>Marshalled Inner Reserves</b><br>
 
<b>Marshalled Inner Reserves</b><br>
<b>Cost:</b> 5m; <b>Mins:</b> Integrity 3, Essence 1; <b>Type:</b> Reflexive<br>
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<b>Cost:</b> 3m; <b>Mins:</b> Integrity 3, Essence 1; <b>Type:</b> Reflexive<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Duration:</b> One scene<br>
 
<b>Duration:</b> One scene<br>
<b>Prerquisite Charms:</b> Any Integrity Excellency
+
<b>Prerquisite Charms:</b> None
  
More so than their brothers and sisters amongst the Fivescore Fellowship the Chosen of Saturn have a harder job.  At least a harder job for the psyche.  They must insure people are dying when they should be.  It is not a pleasent task all the time and weighs heavily on them but no matter the impassioned pleas they do what they must.  The Sidereal adds their Conviction in dice to any Integrity pool for the rest of the scene.  Furthermore she may freely act against her intimacies without weakening them and social attacks against her using her intimacies do not penalize her MDV scores.
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More so than their brothers and sisters amongst the Fivescore Fellowship the Chosen of Saturn have a harder job.  At least a harder job for the psyche.  They must insure people are dying when they should be.  It is not a pleasent task all the time and weighs heavily on them but no matter the impassioned pleas they do what they must.  The Sidereal adds their Conviction in dice to any Integrity pool for the rest of the scene.  Furthermore she may freely act against her intimacies without weakening them and social attacks against her using her intimacies do not penalize her MDV scores.  At Essence 4 this charm also removes the penalty from social attacks that work with her Virtues rated 3+.
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<b>Thousand Koan Recitation</b><br>
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<b>Cost:</b> 3m; <b>Mins:</b> Integrity 4, Essence 2; <b>Type:</b> Reflexive<br>
 +
<b>Keywords:</b> Combo-OK<br>
 +
<b>Duration:</b> Instant<br>
 +
<b>Prerequisite Charms:</b> Marshalled Inner Reserves
 +
 
 +
Many Gods and Exalted often find the words of a Vizier a bit hard to follow.  Where others might speak plainly a Sidereal knows a thousand koans of wisdom filtering through their mind.  Speaking one of these parables aloud may not given any wisdom to those who hear it but others can not help but find their subconscious muddling over it which incidently serves to grant them the Vizier's Integrity in bonus dice to their MDDV.
 
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<b>Winking Eye Transition</b><br>
 
<b>Winking Eye Transition</b><br>
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<b>Keywords:</b> Combo-OK<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Duration:</b> Instant<br>
 
<b>Duration:</b> Instant<br>
<b>Prerequisite Charms:</b> Marshalled Inner Reserves
+
<b>Prerequisite Charms:</b> Any Integrity Excellency
  
 
All things end.  Love, infatuation, hate, loyalty, everything.  Yet the endings fate brings about always lead to a new beginning.  This charm instantly ends any intimacy not being reinforced by other charms.  At the same time she replaces it with a new intimacy of her own choosing.  If the intimacy could logically flow from the old one any stunt she makes in support of that intimacy adds one its rating as if it resonated with her motivation for a year or she loses that intimacy, whichever comes first.
 
All things end.  Love, infatuation, hate, loyalty, everything.  Yet the endings fate brings about always lead to a new beginning.  This charm instantly ends any intimacy not being reinforced by other charms.  At the same time she replaces it with a new intimacy of her own choosing.  If the intimacy could logically flow from the old one any stunt she makes in support of that intimacy adds one its rating as if it resonated with her motivation for a year or she loses that intimacy, whichever comes first.
 
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<b>Sanctity of Self Technique</b><br>
 
<b>Sanctity of Self Technique</b><br>
<b>Cost:</b> 5m; <b>Mins:</b> Integrity 4, Essence 3; <b>Type:</b> Reflexive(Step 2)<br>
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<b>Cost:</b> 4m; <b>Mins:</b> Integrity 4, Essence 3; <b>Type:</b> Reflexive(Step 2)<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Duration:</b> Instant<br>
 
<b>Duration:</b> Instant<br>
 
<b>Prerequisite Charms:</b> Any Integrity Excellency
 
<b>Prerequisite Charms:</b> Any Integrity Excellency
  
To move unchanged through the world is something that those who are touched by Mercury have mastered but those who know Saturn's will are not helpless to the reality bending powers of others.  This charm can be used in two ways.  In its first use it can be used to counter a Shaping attack against the character.  In its second use it breaks any long term shaping effects on the character.
+
To move unchanged through the world is something that those who are touched by Mercury have mastered but those who know Saturn's will are not helpless to the reality bending powers of others.  This charm can be used in two ways.  In its first use it can be used to counter a Shaping attack against the character and immunizes her from that sort of attack for the rest of the day.  So if she uses this to keep from mutating from wyld exposure she is good for the day while in comparison it works only against individual shaping charms of the Fae.  In its second use it breaks any long term Shaping effects on the character.
 
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<b>Unwavering Stubborness Defense</b><br>
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<b>Moment-to-Moment Perception</b><br>
 
<b>Cost:</b> 5m; <b>Mins:</b> Integrity 3, Essence 2; <b>Type:</b> Reflexive(Step 2)<br>
 
<b>Cost:</b> 5m; <b>Mins:</b> Integrity 3, Essence 2; <b>Type:</b> Reflexive(Step 2)<br>
 
<b>Keywords:</b> Combo-OK<br>
 
<b>Keywords:</b> Combo-OK<br>
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<b>Prerequisite Charms:</b> Marshalled Inner Reserves
 
<b>Prerequisite Charms:</b> Marshalled Inner Reserves
  
Even with their end laid out before them some do not turn away.  Fate pushes them on to ignore whatever distractions the world throws at their feet.  So to do the Chosen of Saturn ignore the distractions and temptations of more pleasent things to bring about the ends the world needs to prosper.  This charm allows the Vizier to ignore any dodgeable or blockable mental influence.
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Attuned to the very heartbeat of existance the perception of the end of every moment as the world presses ever forward only serves to end the impact of any speach as each each word is broken up and split apart until all impact is lost.  This charm allows the Vizier to ignore any dodgeable or blockable mental influence.
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<b>Unravelled Fates Defense</b><br>
 +
<b>Cost:</> 6m, 2wp; <b>Mins:</b> Integrity 5, Essence 4; <b>Type:</b> Reflexive<br>
 +
<b>Keywords:</b> Combo-OK<br>
 +
<b>Duration:</b> One day<br>
 +
<b>Prerequisite Charms:</b> Moment-to-Moment Perception
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The Chosen of Fate know well how everything is tangled together in interactions and connections.  Deftly she slips her own fate free of that and in so doing some forever lose their hold on her.  This charm breaks all long term Illusion, Compulsion and Servitude effects on the Sidereal.  However her disconnection also means that she gains no benefit from her Motivation, Intimacies or Virtues in terms of stunts or MDV bonuses.  She can still channel her Virtues for additional dice.
 
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<b>Righteous Lion Defense</b><br>
 
<b>Righteous Lion Defense</b><br>
<b>Cost:</b> -; <b>Mins:</b> Integrity 3, Essence 2; <b>Type:</b> Permanent<br>
+
<b>Cost:</b> -; <b>Mins:</b> Integrity 3, Essence 1; <b>Type:</b> Permanent<br>
 
<b>Keywords:</b> None<br>
 
<b>Keywords:</b> None<br>
 
<b>Duration:</b> Permanent<br>
 
<b>Duration:</b> Permanent<br>
 
<b>Prerequisite Charms:</b> None
 
<b>Prerequisite Charms:</b> None
  
Like Lawgivers and Stewards the Viziers are no stranger to unfailing dedication.  While a Solar sets themself to an ideal and a Lunar to gaurd something the Sidereal enforces their motivation or to one of the plans endorsed by a superior.  Should a Sidereal complete their motivation of that plan be sufficiently resolved to no longer be followable the Sidereal can change what this charm supports to another.  They can also do this by spending a point of Experience at anytime.  Finally this charm may be purchased twice.
+
Like Lawgivers and Stewards the Viziers are no stranger to unfailing dedication.  While a Solar sets themself to an ideal and a Lunar to gaurd something the Sidereal enforces their motivation or to one of the plans endorsed by a superior.  Should a Sidereal complete their motivation or that plan be sufficiently resolved to no longer be followable the Sidereal can change what this charm supports to another.  They can also do this by spending a point of Experience at anytime.  This charm may be purchased twice.
 
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<b>Apotheosis of Stars</b><br>
 
<b>Apotheosis of Stars</b><br>
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The Loom of Fate writes destiny into the world but destiny itself is a slave to essence.  This charm expands on its prerequisite.  The Sidereal can now become an elemental of the kind favored by her Maiden.  In theory a Sidereal with a high enough Essence could transform herself directly into a Greater Elemental Dragon through this process though who knows if she would keep her mind.
 
The Loom of Fate writes destiny into the world but destiny itself is a slave to essence.  This charm expands on its prerequisite.  The Sidereal can now become an elemental of the kind favored by her Maiden.  In theory a Sidereal with a high enough Essence could transform herself directly into a Greater Elemental Dragon through this process though who knows if she would keep her mind.
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<b>Pointless Spider Spite</b><br>
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<b>Cost:</b> 5m; <b>Mins:</b> Integrity 3, Essence 2, House of Endings 2; <b>Type:</b> Simple<br>
 +
<b>Keywords:</b> College, Shaping<br>
 +
<b>Duration:</b> One scene<br>
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<b>Prerequisite Charms:</b> Any Integrity Excellency
  
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The Sidereals often wonder at why Autocthon would give his Creation's the Loom Spiders the ability to get fed up with people.  Was not one of the reasons for the Primordial War that the gods had a full suite of emotions and ambitions yet stuck in a roll of endless servitude?  So it often is that when things seem to be going badly things are chalked up to the spite of the spiders.  Sometimes it is the spite of Viziers who invoke the descending aspects of the Rising Smoke.  This charm increases by 1 the difficulties of all rolls the target makes for a scene and grants one success in all rolls against them meant to cause them misfortune.
  
 
== Comments ==
 
== Comments ==
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[[BogModAlternateSidereals]]

Latest revision as of 19:41, 18 May 2011

Integrity is the Rising Smoke.


Marshalled Inner Reserves
Cost: 3m; Mins: Integrity 3, Essence 1; Type: Reflexive
Keywords: Combo-OK
Duration: One scene
Prerquisite Charms: None

More so than their brothers and sisters amongst the Fivescore Fellowship the Chosen of Saturn have a harder job. At least a harder job for the psyche. They must insure people are dying when they should be. It is not a pleasent task all the time and weighs heavily on them but no matter the impassioned pleas they do what they must. The Sidereal adds their Conviction in dice to any Integrity pool for the rest of the scene. Furthermore she may freely act against her intimacies without weakening them and social attacks against her using her intimacies do not penalize her MDV scores. At Essence 4 this charm also removes the penalty from social attacks that work with her Virtues rated 3+.


Thousand Koan Recitation
Cost: 3m; Mins: Integrity 4, Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Marshalled Inner Reserves

Many Gods and Exalted often find the words of a Vizier a bit hard to follow. Where others might speak plainly a Sidereal knows a thousand koans of wisdom filtering through their mind. Speaking one of these parables aloud may not given any wisdom to those who hear it but others can not help but find their subconscious muddling over it which incidently serves to grant them the Vizier's Integrity in bonus dice to their MDDV.


Winking Eye Transition
Cost: 4m; Mins: Integrity 4, Essence 2; Type: Reflexive(Step 2)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Any Integrity Excellency

All things end. Love, infatuation, hate, loyalty, everything. Yet the endings fate brings about always lead to a new beginning. This charm instantly ends any intimacy not being reinforced by other charms. At the same time she replaces it with a new intimacy of her own choosing. If the intimacy could logically flow from the old one any stunt she makes in support of that intimacy adds one its rating as if it resonated with her motivation for a year or she loses that intimacy, whichever comes first.


Sanctity of Self Technique
Cost: 4m; Mins: Integrity 4, Essence 3; Type: Reflexive(Step 2)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Any Integrity Excellency

To move unchanged through the world is something that those who are touched by Mercury have mastered but those who know Saturn's will are not helpless to the reality bending powers of others. This charm can be used in two ways. In its first use it can be used to counter a Shaping attack against the character and immunizes her from that sort of attack for the rest of the day. So if she uses this to keep from mutating from wyld exposure she is good for the day while in comparison it works only against individual shaping charms of the Fae. In its second use it breaks any long term Shaping effects on the character.


Moment-to-Moment Perception
Cost: 5m; Mins: Integrity 3, Essence 2; Type: Reflexive(Step 2)
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: Marshalled Inner Reserves

Attuned to the very heartbeat of existance the perception of the end of every moment as the world presses ever forward only serves to end the impact of any speach as each each word is broken up and split apart until all impact is lost. This charm allows the Vizier to ignore any dodgeable or blockable mental influence.


Unravelled Fates Defense
Cost:</> 6m, 2wp; <b>Mins: Integrity 5, Essence 4; Type: Reflexive
Keywords: Combo-OK
Duration: One day
Prerequisite Charms: Moment-to-Moment Perception

The Chosen of Fate know well how everything is tangled together in interactions and connections. Deftly she slips her own fate free of that and in so doing some forever lose their hold on her. This charm breaks all long term Illusion, Compulsion and Servitude effects on the Sidereal. However her disconnection also means that she gains no benefit from her Motivation, Intimacies or Virtues in terms of stunts or MDV bonuses. She can still channel her Virtues for additional dice.


Righteous Lion Defense
Cost: -; Mins: Integrity 3, Essence 1; Type: Permanent
Keywords: None
Duration: Permanent
Prerequisite Charms: None

Like Lawgivers and Stewards the Viziers are no stranger to unfailing dedication. While a Solar sets themself to an ideal and a Lunar to gaurd something the Sidereal enforces their motivation or to one of the plans endorsed by a superior. Should a Sidereal complete their motivation or that plan be sufficiently resolved to no longer be followable the Sidereal can change what this charm supports to another. They can also do this by spending a point of Experience at anytime. This charm may be purchased twice.


Apotheosis of Stars
Cost: -; Mins: Integrity 5, Essence 5, House of Endings 3; Type: Permanent
Keywords: College
Duration: Permanent
Prerequisite Charms: Sanctity of Self Technique, Fateful Integrity Excellency

Even though they endure fewer deaths then Lunars or Solars things are not safe for the Viziers. Yet in the moment of death when the spark of their Exaltation has started to leave their bodies there is time for one final choice. All endings lead to new beginings and so the Sidereal can make the choice when they die. Move on to Lethe, become a ghost, or become a God with a permanent Essence score one less then he had in life. Her motivation becomes something appropriate to what her Caste was though she must find employment on her own. Though she can not benifit of it her Exalted spark will Exalt an appropriate mortal within a month of her death just as a Solar or Lunar exaltation would.


Elsewhere Lying Destiny
Cost: -; Mins: Integrity 6, Essence 6, House of Endings 5; Type: Permanent
Keywords: College
Duration: Instant
Prerequisite Charms: Apotheosis of Stars, Propitous Integrity Alignment

The Loom of Fate writes destiny into the world but destiny itself is a slave to essence. This charm expands on its prerequisite. The Sidereal can now become an elemental of the kind favored by her Maiden. In theory a Sidereal with a high enough Essence could transform herself directly into a Greater Elemental Dragon through this process though who knows if she would keep her mind.


Pointless Spider Spite
Cost: 5m; Mins: Integrity 3, Essence 2, House of Endings 2; Type: Simple
Keywords: College, Shaping
Duration: One scene
Prerequisite Charms: Any Integrity Excellency

The Sidereals often wonder at why Autocthon would give his Creation's the Loom Spiders the ability to get fed up with people. Was not one of the reasons for the Primordial War that the gods had a full suite of emotions and ambitions yet stuck in a roll of endless servitude? So it often is that when things seem to be going badly things are chalked up to the spite of the spiders. Sometimes it is the spite of Viziers who invoke the descending aspects of the Rising Smoke. This charm increases by 1 the difficulties of all rolls the target makes for a scene and grants one success in all rolls against them meant to cause them misfortune.

Comments

BogModAlternateSidereals