Difference between revisions of "BogModAlternateSidereals/Awareness"

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Awareness is the Crow
 
Awareness is the Crow
  
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<b>Improper Endings Detection Method</b><br>
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<b>Cost:</b> 1m; <b>Mins:</b> Awareness 3, Essence 2; <b>Type:</b> Reflexive<br>
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<b>Keywords:</b> Combo-OK<br>
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<b>Duration:</b> Instant<br>
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<b>Prerequisite Charms:</b> None
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All things have a proper end so say Heaven's Guardeners.  Though they might not admit it they still wish, as does any mortal, that their own end was far away.  Luckily their attunement to the way things should be gives them a heads up when someone might try to bring their end around too early.  When the Sidereal is about to suffer immidiate damage from an undetected threat they receive warning of it.  Before they take that step forward, before they drink their wine, or just before an enemy attack.  This charm costs 1m to activate normally but if a Sidereal has no motes left it gives them a point of Limit instead.  This charm will not activate if a Sidereal has allready used a charm that turn.
 
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SAM-like charm, but more options for how to pay for it then just motes(1)
 
SAM-like charm, but more options for how to pay for it then just motes(1)

Revision as of 21:15, 18 September 2009

Awareness is the Crow


Improper Endings Detection Method
Cost: 1m; Mins: Awareness 3, Essence 2; Type: Reflexive
Keywords: Combo-OK
Duration: Instant
Prerequisite Charms: None

All things have a proper end so say Heaven's Guardeners. Though they might not admit it they still wish, as does any mortal, that their own end was far away. Luckily their attunement to the way things should be gives them a heads up when someone might try to bring their end around too early. When the Sidereal is about to suffer immidiate damage from an undetected threat they receive warning of it. Before they take that step forward, before they drink their wine, or just before an enemy attack. This charm costs 1m to activate normally but if a Sidereal has no motes left it gives them a point of Limit instead. This charm will not activate if a Sidereal has allready used a charm that turn.


SAM-like charm, but more options for how to pay for it then just motes(1)

College, SAM upgrade, doesn't use up charm use(2, builds off 1). Awareness of Violent Intent charm(3, builds off 1).

Can warn others with SAM charm(4, builds off 2)


Aware Ex(1b)

Basic Sense boosters like Lunars and Solars(2b, builds off 1b). Supernatural tracker(3b, builds off 1b).

Vision type charm(4b, builds off 3b). College, everyone gets to notice hidden things charm(5b, builds off 2b and 3b)

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