Difference between revisions of "BogMod/Midgos"

From Exalted - Unofficial Wiki
Jump to: navigation, search
m
m
 
(14 intermediate revisions by the same user not shown)
Line 2: Line 2:
 
<b>Caste:</b> Defiler<br>
 
<b>Caste:</b> Defiler<br>
 
<b>Motivation:</b> Make an automaton to give an Exalt pause.<br>
 
<b>Motivation:</b> Make an automaton to give an Exalt pause.<br>
<b>Urge:</b> <br>
+
<b>Urge:</b> Gain air superiority in Creation.  Cecelynian Urge.<br>
<b>Unwoven Coadjutor:</b> <br>
+
<b>Unwoven Coadjutor:</b> A djur.<br>
 
<b>Anima:</b> <br>
 
<b>Anima:</b> <br>
 
<b>Concept:</b> Automaton maker<br>
 
<b>Concept:</b> Automaton maker<br>
<b>XP</b> <nowiki>Left/Total:</nowiki> 0/0
+
<b>XP</b> <nowiki>Left/Spent:</nowiki> 3/147
  
 
<b><i>Attributes</i></b><br>
 
<b><i>Attributes</i></b><br>
 
<b>Strength</b> &bull;&bull;, <b>Charisma</b> &bull;&bull;&bull;, <b>Perception</b> &bull;&bull;&bull;&bull;&bull;<br>
 
<b>Strength</b> &bull;&bull;, <b>Charisma</b> &bull;&bull;&bull;, <b>Perception</b> &bull;&bull;&bull;&bull;&bull;<br>
 
<b>Dexterity</b> &bull;&bull;&bull;&bull;&bull;, <b>Manipulation</b> &bull;&bull;, <b>Intelligence</b> &bull;&bull;&bull;&bull;&bull;<br>
 
<b>Dexterity</b> &bull;&bull;&bull;&bull;&bull;, <b>Manipulation</b> &bull;&bull;, <b>Intelligence</b> &bull;&bull;&bull;&bull;&bull;<br>
<b>Stamina</b> &bull;&bull;, <b>Appearance</b> &bull;&bull;, <b>Wits</b> &bull;
+
<b>Stamina</b> &bull;&bull;, <b>Appearance</b> &bull;&bull;, <b>Wits</b> &bull;&bull;
  
 
<b><i>Abilities</i></b><br>
 
<b><i>Abilities</i></b><br>
Athletics 1, Archery 1, Awareness 2, Bureaucracy 1, <b>Craft</b> 3, <b>Craft</b> 3(Magitech), Linguistics 3, Integrity 3, <b>Investigation</b> 1, <b>Lore</b> 3, <b>Martial Arts</b> 3, <b>Medicine</b> 1, Melee 1, Performance 1, Presence 1, <b>Occult</b> 3, Sail 3, Socialize 2, Survival 1, War 1
+
Athletics 2, Awareness 2, Bureaucracy 1, <b>Craft</b> 5(All elemental), <b>Craft</b> 5(Magitech, Automata +1), <b>Linguistics</b> 3, Integrity 3, <b>Investigation</b> 3(Library Research +1), <b>Lore</b> 5(History +1), <b>Martial Arts</b> 3, <b>Medicine</b> 1, Melee 1, Performance 1, <b>Presence</b> 2(Lewd +1), <b>Occult</b> 5, <b>Sail</b> 1, <b>Socialize</b> 2, Survival 1, War 1
  
 
<b><i>Backgrounds</i></b><br>
 
<b><i>Backgrounds</i></b><br>
 +
<b>Backing: SWLIHN</b> 1<br>
 +
<b>Cult</b> 1<br>
 +
<b>Influence:Demons of SWLIHN</b> 1<br>
 +
<b>Manse</b> 2<br>
 +
<b>Past Life</b> 2<br>
 +
<b>Resources</b> 3<br>
 +
<b>Savant</b> 3<br>
 +
<b>Unwoven Coadjutor</b> 2
  
 
<b><i>Virtues</i></b><br>
 
<b><i>Virtues</i></b><br>
<b>Compassion</b> &bull;&bull;, <b>Conviction</b> &bull;&bull;, <b>Temperance</b> &bull;&bull;&bull;, <b>Valour</b> &bull;&bull;<br>
+
<b>Compassion</b> &bull;&bull;&bull;, <b>Conviction</b> &bull;&bull;, <b>Temperance</b> &bull;&bull;&bull;&bull;, <b>Valour</b> &bull;&bull;<br>
 
<b>Torment</b> <br>
 
<b>Torment</b> <br>
 
<b>Limit</b> <br>
 
<b>Limit</b> <br>
<b>Willpower</b> &bull;&bull;&bull;&bull;&bull;<br>
+
<b>Willpower</b> &bull;&bull;&bull;&bull;&bull;&bull;&bull;&bull;<br>
<b>Essence</b> &bull;&bull;&bull;<br>
+
<b>Essence</b> &bull;&bull;&bull;&bull;<br>
 
<b>Personal</b> <br>
 
<b>Personal</b> <br>
 
<b>Peripheral</b>  
 
<b>Peripheral</b>  
  
<b><i>Health Levels</i></b> 0*1, -1*2, -2*2, -4*1, Incapacitated
+
<b><i>Health Levels</i></b> 0*1, -1*2, -2*5, -4*2, Incapacitated
  
 
<b><i>Charms</i></b><br>
 
<b><i>Charms</i></b><br>
 +
<b>Cecelyne:</b> Transcendant Desert Creature<br>
 +
<b><i>Kimbery:</i></b> First-Kimberry Excellency*4(1m/die), Second Kimberry Excellency(2m/success), Kimberry Inevitability Technique(1wp), Mother Sea Mastery, Fathomlless Poison Haven(1m)<br>
 +
<b>Malfeas:</b> Insignificant Embers Intuition(2m), Skyfire-Seizing Repast(1wp), Hardened Devil Body*1<br>
 +
<b><i>SWLIHN:</i></b> First SWLIHN Excellency*4(1m/die), Effortless SWLIHN Dominance, Factual Determination Alalysis(2m), Essence-Dissecting Stare, Mind-Hand Manipulation(10m), Counter-Conceptual Interposition(5m), Tool-Transcending Constructs*1, Experimental Acceleration Mastery, Force-Suppression Barrier(4m), Principle-Invoking Onslaught(1m, +1wp)
  
 
<b><i>Combos</i></b><br>
 
<b><i>Combos</i></b><br>
 
+
<b>Will of Power:</b> She Who Lives In Her Name has no need for displays of force but Midgos is more aware of how a display of power can intimidate.  Body erupting in stickly green and brilliant white flames they settle into a few hanging motes of crystal fire which fly to intercede any assault on the Infernal.  Any attack that the Infernal considers serious sparks a sphere of hexagonal crystal plates to spring into being to stop it.  Moments later invisable knives will reduce any opposition to helplessness and death.  A combo of Force-Suppression Barrier, Counter-Conceptual Interposition and Mind-Hand Manipulation.
 
<b><i>Sorcery</i></b><br>
 
<b><i>Sorcery</i></b><br>
  
 
<b><i>Combat</i></b><br>
 
<b><i>Combat</i></b><br>
<b>Join Battle</b> , <b>Soak</b> , <b>Dodge DV</b> , <b>Mobility Penalty</b> , <b>Fatigue</b> <br>
+
<b>Join Battle</b> 4, <b>Soak</b> , <b>Dodge DV</b> , <b>Mobility Penalty</b> , <b>Fatigue</b> <br>
 
<b>Punch:</b> Speed 5, Accuracy , Damage , Parry DV , Rate 3, Tags N<br>
 
<b>Punch:</b> Speed 5, Accuracy , Damage , Parry DV , Rate 3, Tags N<br>
 
<b>Kick:</b> Speed 5, Accuracy , Damage , Parry DV , Rate 2, Tags N<br>
 
<b>Kick:</b> Speed 5, Accuracy , Damage , Parry DV , Rate 2, Tags N<br>
 
<b>Clinch:</b> Speed 6, Accuracy , Damage , Parry DV -, Rate 1, Tags C, N, P<br>
 
<b>Clinch:</b> Speed 6, Accuracy , Damage , Parry DV -, Rate 1, Tags C, N, P<br>
 +
<b>Telekinetic Blow:</b> Speed 5, Accuracy 13, Damage 4B, Defense 13/2, Rate 4, Range 12<br>
 +
<b>Telekinetic Blade:</b> Speed 5, Accuracy 13, Damage 4L, Defense 13/2, Rate 4, Range 12<br>
 +
<b>Telekinetic Clinch:</b> Speed 5, Accuracy 13, Damage 4B, Rate 1, Range 12
  
 
<b><i>Social Combat</i></b><br>
 
<b><i>Social Combat</i></b><br>
Line 50: Line 65:
  
 
<b><i>Description</i></b><br>
 
<b><i>Description</i></b><br>
 +
Midgos is a tall man and far more imposing at a glance then after close inspection.  Standing 6 and a half feet his frame is lanky more than fit.  Dark hair is kept carefully cut short and he sports a long moustache and long thin beard.  His eyes are a plain blue and don't express the perfection or might of his patrons...at least not yet.  He is broad backed and has the frame for being quite strong but it hasn't been developed.
 +
 +
His hands are larger than normal like the thick fingered hands of the Djur.  He also has been known to make claims that he has gained some other...attributes of the demon stags.  His Coadjutor is a powerful enough presence for him to talk with and is often pushing him to act in ways perhaps not dignified for a Green Sun Prince.
 +
 +
He dresses well enough.  He enjoys his badass greatcoat, boots and a magnificent abstract symbol tattooed upon his back done in red and blue.
  
 
<b><i>History</i></b><br>
 
<b><i>History</i></b><br>
 +
There are places near Mt Metagalapa that are not completely safe for those who are trapped on the ground.  Places that will leave food out on certain nights to ensure worse things than mere thefts do not happen to them.  Midgos is not from there.  No he hails from Greyfalls though that is not important.  What is important is that he was a Scavanger Lord and made perhaps not a great living but a good enough one that afforded him the chance to travel.  The past was so much more interesting than the present.
 +
 +
Still he discounted an old friend's advice and gathered a crew to try to excavate a place some common lumberjacks had found.  Himself and 20 fit workers went into the woods.  They never left and it is assumed by the nearby village they had left from that the place killed them.  This is only partly true.  It was not the ruins of some city consumed by the wilderness after the Great Contagion.  No he had stumbled on what was surely a great tomb to a very potent Solar.  Potent enough that the defenses and enchantments laid on it by Sidereal and Dragonblood soon meant doom for his little party.  Bloodied he had not even managed to get past its outermost defenses before his men were all dead.  He made it back though barely to this little village and the hour was late and food put out.
 +
 +
Half starved he took some for himself only to be interupted by the hawk riders of Metagalapa.  Only his complete breakdown and grovelling and snivelling kept them from ending his life.  His mission a failure, reduced to theft and then pleading for his life where not a week ago he had commanded respect.  Mocking him they let him live while from shuttered windows the villagers listened as he blubbered.  A low point in his life.  Stumbling away from the village after he was soon visited by a demon offering him...respect, power, a chance to have revenge and ensure what happened to him would never happen to him again.  He didn't care it meant the Yozi.  He said yes and power, insight, brilliance flooded him.
 +
 +
If the villagers had dared to return to the forest they might have seen that twisted mass of antlers that housed him.  They speak of a night when the forest seemed to burn with green flames though looking closer never revealed any fire.  Midgos had left for Malfeas to grow strong and wise and then to return and set his brilliance to work.
 +
 +
 +
When one of the white feathers of Florivet fall into a puddle or pool of vitriol a demon bursts to life. These demons are called a Djur.  They are also called the Demon Stags of Malfeas.  Standing around 8 feet in height they look like massive mixes of stag and man with great and mighty antler racks.  Thickly muscled they not only crew their 'fathers' ship but often are employed throughout Malfeas.  For their strength and endurance they are often used like Blood Apes yet are easier to work with.  Like Florivet they love fine wine or women though they lack his restraint for refusal.  They might just be another basic brute race in Malfeas if not for one thing.  In them lingers some piece of whatever it was that Florivet learned and caused Orabilis to curse him.  This makes them perhaps the demon most likely to be sent into the sky to burn as one of the stars of Malfeas.
  
 +
Demonologists suffer djur for two main reasons.  Labor and warriors.  The far more learned summom them to converse to perhaps tease out secret lore from the library of Orabilis without ever risking his hand upon them.  If any have learned something though they kept it to themselves.
  
 
<b><i>Plot Hooks</i></b>
 
<b><i>Plot Hooks</i></b>

Latest revision as of 01:23, 13 January 2011

Name: Midgos, Formerly V'neef Midgos
Caste: Defiler
Motivation: Make an automaton to give an Exalt pause.
Urge: Gain air superiority in Creation. Cecelynian Urge.
Unwoven Coadjutor: A djur.
Anima:
Concept: Automaton maker
XP Left/Spent: 3/147

Attributes
Strength ••, Charisma •••, Perception •••••
Dexterity •••••, Manipulation ••, Intelligence •••••
Stamina ••, Appearance ••, Wits ••

Abilities
Athletics 2, Awareness 2, Bureaucracy 1, Craft 5(All elemental), Craft 5(Magitech, Automata +1), Linguistics 3, Integrity 3, Investigation 3(Library Research +1), Lore 5(History +1), Martial Arts 3, Medicine 1, Melee 1, Performance 1, Presence 2(Lewd +1), Occult 5, Sail 1, Socialize 2, Survival 1, War 1

Backgrounds
Backing: SWLIHN 1
Cult 1
Influence:Demons of SWLIHN 1
Manse 2
Past Life 2
Resources 3
Savant 3
Unwoven Coadjutor 2

Virtues
Compassion •••, Conviction ••, Temperance ••••, Valour ••
Torment
Limit
Willpower ••••••••
Essence ••••
Personal
Peripheral

Health Levels 0*1, -1*2, -2*5, -4*2, Incapacitated

Charms
Cecelyne: Transcendant Desert Creature
Kimbery: First-Kimberry Excellency*4(1m/die), Second Kimberry Excellency(2m/success), Kimberry Inevitability Technique(1wp), Mother Sea Mastery, Fathomlless Poison Haven(1m)
Malfeas: Insignificant Embers Intuition(2m), Skyfire-Seizing Repast(1wp), Hardened Devil Body*1
SWLIHN: First SWLIHN Excellency*4(1m/die), Effortless SWLIHN Dominance, Factual Determination Alalysis(2m), Essence-Dissecting Stare, Mind-Hand Manipulation(10m), Counter-Conceptual Interposition(5m), Tool-Transcending Constructs*1, Experimental Acceleration Mastery, Force-Suppression Barrier(4m), Principle-Invoking Onslaught(1m, +1wp)

Combos
Will of Power: She Who Lives In Her Name has no need for displays of force but Midgos is more aware of how a display of power can intimidate. Body erupting in stickly green and brilliant white flames they settle into a few hanging motes of crystal fire which fly to intercede any assault on the Infernal. Any attack that the Infernal considers serious sparks a sphere of hexagonal crystal plates to spring into being to stop it. Moments later invisable knives will reduce any opposition to helplessness and death. A combo of Force-Suppression Barrier, Counter-Conceptual Interposition and Mind-Hand Manipulation. Sorcery

Combat
Join Battle 4, Soak , Dodge DV , Mobility Penalty , Fatigue
Punch: Speed 5, Accuracy , Damage , Parry DV , Rate 3, Tags N
Kick: Speed 5, Accuracy , Damage , Parry DV , Rate 2, Tags N
Clinch: Speed 6, Accuracy , Damage , Parry DV -, Rate 1, Tags C, N, P
Telekinetic Blow: Speed 5, Accuracy 13, Damage 4B, Defense 13/2, Rate 4, Range 12
Telekinetic Blade: Speed 5, Accuracy 13, Damage 4L, Defense 13/2, Rate 4, Range 12
Telekinetic Clinch: Speed 5, Accuracy 13, Damage 4B, Rate 1, Range 12

Social Combat
Join Debate , Mental Dodge DV
Presence: Speed 4, Accuracy , Parry , Rate 2
Performance: Speed 6, Accuracy , Parry , Rate 1
Investigation: Speed 5, Accuracy , Parry , Rate 2

Intimacies

Description
Midgos is a tall man and far more imposing at a glance then after close inspection. Standing 6 and a half feet his frame is lanky more than fit. Dark hair is kept carefully cut short and he sports a long moustache and long thin beard. His eyes are a plain blue and don't express the perfection or might of his patrons...at least not yet. He is broad backed and has the frame for being quite strong but it hasn't been developed.

His hands are larger than normal like the thick fingered hands of the Djur. He also has been known to make claims that he has gained some other...attributes of the demon stags. His Coadjutor is a powerful enough presence for him to talk with and is often pushing him to act in ways perhaps not dignified for a Green Sun Prince.

He dresses well enough. He enjoys his badass greatcoat, boots and a magnificent abstract symbol tattooed upon his back done in red and blue.

History
There are places near Mt Metagalapa that are not completely safe for those who are trapped on the ground. Places that will leave food out on certain nights to ensure worse things than mere thefts do not happen to them. Midgos is not from there. No he hails from Greyfalls though that is not important. What is important is that he was a Scavanger Lord and made perhaps not a great living but a good enough one that afforded him the chance to travel. The past was so much more interesting than the present.

Still he discounted an old friend's advice and gathered a crew to try to excavate a place some common lumberjacks had found. Himself and 20 fit workers went into the woods. They never left and it is assumed by the nearby village they had left from that the place killed them. This is only partly true. It was not the ruins of some city consumed by the wilderness after the Great Contagion. No he had stumbled on what was surely a great tomb to a very potent Solar. Potent enough that the defenses and enchantments laid on it by Sidereal and Dragonblood soon meant doom for his little party. Bloodied he had not even managed to get past its outermost defenses before his men were all dead. He made it back though barely to this little village and the hour was late and food put out.

Half starved he took some for himself only to be interupted by the hawk riders of Metagalapa. Only his complete breakdown and grovelling and snivelling kept them from ending his life. His mission a failure, reduced to theft and then pleading for his life where not a week ago he had commanded respect. Mocking him they let him live while from shuttered windows the villagers listened as he blubbered. A low point in his life. Stumbling away from the village after he was soon visited by a demon offering him...respect, power, a chance to have revenge and ensure what happened to him would never happen to him again. He didn't care it meant the Yozi. He said yes and power, insight, brilliance flooded him.

If the villagers had dared to return to the forest they might have seen that twisted mass of antlers that housed him. They speak of a night when the forest seemed to burn with green flames though looking closer never revealed any fire. Midgos had left for Malfeas to grow strong and wise and then to return and set his brilliance to work.


When one of the white feathers of Florivet fall into a puddle or pool of vitriol a demon bursts to life. These demons are called a Djur. They are also called the Demon Stags of Malfeas. Standing around 8 feet in height they look like massive mixes of stag and man with great and mighty antler racks. Thickly muscled they not only crew their 'fathers' ship but often are employed throughout Malfeas. For their strength and endurance they are often used like Blood Apes yet are easier to work with. Like Florivet they love fine wine or women though they lack his restraint for refusal. They might just be another basic brute race in Malfeas if not for one thing. In them lingers some piece of whatever it was that Florivet learned and caused Orabilis to curse him. This makes them perhaps the demon most likely to be sent into the sky to burn as one of the stars of Malfeas.

Demonologists suffer djur for two main reasons. Labor and warriors. The far more learned summom them to converse to perhaps tease out secret lore from the library of Orabilis without ever risking his hand upon them. If any have learned something though they kept it to themselves.

Plot Hooks