BSLunarCharmsPerformance

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Idealistic Conceit of Self

 Cost: 3 motes per dot, 1 willpower
 Duration: Indefinite
 Type: Simple (Transformation)
 Minimum Performance: 3
 Minimum Essence: 2
 Prerequisite Charms: None

The Lunar turns his self-confidence outward, correcting the imperfections of his form, streamlining his shape and softening his failings - he becomes a creature of radiant beauty. This Charm allows the Lunar to boost his Appearance at the cost of 3 motes per dot, to a maximum of his Essence or Performance, whichever is less. The increased Attribute counts as natural for the dice-adder limits of Lunar charms.
This is a Transformation Charm of the Deceiver Totem.


Tale-Spinning Mastery

 Cost: 1 mote per die, +1 mote per 5 spectators beyond the first 5.
 Minimum Performance: 2
 Minimum Essence: 1

Requires little change save for prerequisites - it's a damn solid Charm. Cannot add more dice than the Lunar's Charisma or Performance, whichever is lower. However, should the user be of the Deceiver Totem, he may use his Totemic ability to alter limits on this Charm, despite its not being a Transformation Charm. For easy reference, this means that a character of the Deceiver Totem can use the higher of his Charisma or Performance as the limit on this Charm.


Canny Mimicry Method

 Cost: 2 motes per die
 Duration: Instant
 Type: Supplemental
 Minimum Performance: 3
 Minimum Essence: 2
 Prerequisite Charms: Tale-Spinning Mastery

Allows the Lunar to purchase automatic successes on any attempt to portray oneself as another (be it through disguise, voice mimicry, or in forgery), up to his Performance or Charisma, whichever is lower.


Raiment of Mockingbird Plumage

 Cost: 2 motes per die
 Duration: One Scene
 Type: Reflexive
 Minimum Performance: 4
 Minimum Essence: 2
 Prerequisite Charms: Canny Mimicry Method

The Lunar takes a deep breath, focusing himself, and recalls in detail every facet of a being he wishes to mimic. Idiosyncracies of speech, patterns of motion, the rhythm of breathing - even subtle things such as how often the subject blinks or what they smell like - the Lunar recreates in himself in moments, throwing on a quick and complete change of personality. The Lunar may buy dice to apply to any roll to disuade suspicion while disguised as another being, at the rate of two motes per die. The Lunar must know the subject being imitated (so it must be a specific being) and must have at least watched them speak once. The Lunar cannot add more dice in this method than his Charisma or Performance, whichever is lower, but it circumvents the normal die-adding limits for actions.
Example: The Lunar Five-Fangs has infiltrated a Dynast residence disguised as a travelling salesman with whom they have done business. He uses this Charm to add 4 dice, his Charisma, to his actions. While there, he sneaks into the family armory in order to steal an artifact-weapon he held in his past incarnation. A guard stumbles upon him and demands an explanation. His pool for his attempt to make a plausible excuse is 13 (4 Charisma, 5 Performance, and 4 dice from Raiment of Mockingbird Plumage), and he fears that the guard - a young Dynast - might be very difficult to disuade. He activates Tale-Spinning Mastery, however, and adds 5 additional dice (normally he would be at his limit of dice-adders to the action), creating an iminently plausible story about how he 'just wanted to see if the swords he sold them last Calibration' had been made by 'a sub-par smith I recently fired'. The Dynast is so pleased by his apprehending of an intruder that he fails to notice that the kindly merchant just sprouted claws...


Masking the Brilliant Form

 Cost: 3 motes, 1 willpower
 Duration: Indefinite
 Type: Simple (Transformation)
 Minimum Performance: 3
 Minimum Essence: 2
 Prerequisite Charms: None

The character pulls all those things that announce proudly to the world that he is a Lunar into hismelf, tattoos - the badge of his Society - and his Tell becoming indistinct. As long as this Charm is active, treat the Lunar's Tell as if it were one level lower (or, if he has Tell 1, nonexistant) and increase the difficulty of recalling and describing the Lunar's distinguishing features (Society tattoos, strange height, odd hair) by 2. This Charm in particular causes some cross-Exalt confusion - many Sidereals following the trail of an 'indistinct stranger' fnd not a colleague, but a Lunar on the lam.
This is a Transformation Charm of the Deceiver Totem.


Walking in Sheep's Clothing

 Cost: 7 motes
 Duration: Indefinite
 Type: Simple (Transformation)
 Minimum Performance: 4
 Minimum Essence: 2
 Prerequisite Charms: Masking the Brilliant Form

A Lunar wearing this Transformation has soft lines and gentler, clear eyes - he even gives off the scent of a being that can offer no harm. As such, few creatures can bring themselves to assume badly of him, garbing him in a natural, innocent, likability. While this Charm is active, mortals and God-Bloods must overcome a Willpower check (difficulty of Lunar's Performance) to assume that he is wholly or mainly responsible for any bad act, and will, if they fail to do so, move to shelter him from ramifications. Most Exalts reduce the difficulty by 2, while raksha, beings of deceitful appearance, are never fooled. Even should the subject decide that the Lunar *is* responsible, they will likely impose reduced penalties - or hesitate in carrying them out. A significantly potent Lunar with this Charm could stride boldly into the throne room of a king and slay him, and have the ministers instantly assume that the lord of a neighboring kingdom has sent an unwitting and pitiable dupe to carry out his dirty work.
This is a Transformation Charm of the Deceiver Totem.


Fickle Moon's Faces

 Cost: 7 motes
 Duration: Indefinite
 Type: Simple (Transformation)
 Minimum Performance: 5
 Minimum Essence: 3
 Prerequisite Charms: Masking the Brilliant Form

The Lunar raises color on and changes the shape of his face, bringing forth a 'stage face' - a mask of raised bone painted in natural humors and portraying some overstated emotion or presence he wishes to put forth. Under the effects of this Charm the Lunar is distinguishably modified - there will be no mistaking his 'face' for that of a normal creature - but gives off a 'vibe' that calls to certain emotions. The Lunar selects a Virtue when activating this Charm. All characters interacting with the Lunar that can see his 'face' function as if that Virtue was two points higher or lower (Lunar's choice at activation, maximum of 5 or minimum of 1).
This is a Transformation Charm of the Mysteries Totem



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