Difference between revisions of "Argenta/DaytimeHours"

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Line 26: Line 26:
 
|8-9||Wood||Sorcerer
 
|8-9||Wood||Sorcerer
 
|-
 
|-
|9-10||Wood||Key
+
|9-10||Wood||Key||Dawn in late ascending Water
 
|-
 
|-
 
|10-11||Fire||Quiver
 
|10-11||Fire||Quiver
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|14-15||Fire||Spear
 
|14-15||Fire||Spear
 
|-
 
|-
|15-16||Air||Pillar
+
|15-16||Air||Pillar||Dusk in late ascending Water
 
|-
 
|-
 
|16-17||Air||Peacock
 
|16-17||Air||Peacock

Revision as of 09:30, 13 August 2015

Since there is no mention of how the hours are counted in creation, I thought up some System somewhat analog to the year cycle, using 5 daytimes with 5 hours each. This gives us a nice 25 hours day. Any hour can be split into 3 "20 minute" blocks by adding ascending, resplendent and descending.

To achieve easier naming I took the canonical signs used in Wordman/FirstAgeCalendar but sorted them towards the elemental seasons.

Hour table

Element Zodiac Notes
0-1 Earth Haywind
1-2 Earth Corpse
2-3 Earth Smoke Pillar
3-4 Earth Crow
4-5 Earth Sword
5-6 Wood Treasure Trove Dawn in descending Fire
6-7 Wood Mask
7-8 Wood Guardians
8-9 Wood Sorcerer
9-10 Wood Key Dawn in late ascending Water
10-11 Fire Quiver
11-12 Fire Spear
12-13 Fire Banner Noon
13-14 Fire Gauntlet
14-15 Fire Spear
15-16 Air Pillar Dusk in late ascending Water
16-17 Air Peacock
17-18 Air Ewer
18-19 Air Musican
19-20 Air Lovers Dusk in descending Fire
20-21 Water Mast
21-22 Water Gull
22-23 Water Messenger
23-24 Water Captain
24-25 Water Ship's Wheel

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