SilverMasks/ShapeshiftingMutation

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Mutations

Grandfather's Silk
Cost: None
Duration: Permanent
Type: Special
Minimum Dexterity: 2
Minimum Essence: 2
Prerequisite Charms: None
Like the Grandfather Spider at the center of a nest of living strands the Lunar learns to make of his webbing a wonder.

This Charm enhances the Webbing Mutation. When purchased it gives the Lunar one of the many Edges listed below or others the Lunar can create to enhance the use of the Mutation. The Lunar can purchase further edges at the cost of 1 Experience Point per Edge - those have the same training times as Specialties.

  • Hunting Spider Mastery With this Edge, the Lunar becomes more proficient with springing his webs upon his enemies! The first time this Edge is purchased, the Lunar's webbing receives a Rate equal to the Lunar's Dexterity. The second time this Edge is purchased, the Lunar's webbing receives an Accuracy rating equal to the Lunar's Essence.
  • Spinner of the Unseen The Lunar creates threads so fine that no ordinary man can see through! When creating the thread, the Lunar may spend a simple action and roll Dexterity+Craft(Weaving); Any successes accumulated in this roll add to the difficulty of any and all Awareness rolls to perceive the thread spun by the Lunar.
  • Sky-Spanning Thread The Lunar's threads become able to stretch so high they are able to cover the whole world! Every time this Edge is purchased, the Lunar increases the maximum range his webs can be spun by (his Essence x10) yards.
  • Thrashing Dragon Cage The Weaver becomes so adept at weaving his threads that they alone can hold like a celestial snake, able to hold even thrashing dragons at bay! The webbing's clinch statistics become equal to the Lunar's own Strength+Craft(Weaving)+Essence, rolled once when the enemy is first imprisioned and keeping that number of successes until he can break free.
  • World-Holding Silk The Weaver who mastered the World-Holding Silk may create threads capable of resisting the trampling of rampaging behemoths and the force of terrible avalanches! The Lunar increases his webbing's Soak and Health Levels by the Lunar's Essence. The Lunar can freely use Clinch Charms through the World-Holding Silk. Bought a second time, the Lunar increases its Soak and Health Levels again, this time by wan ammount equal to his Willpower. Webs are part of the character, and take damage as creatures, not objects.
  • Spiderling's Dance The Weaver moves with the webs as if he was a young spider, scurrying to and fro on the web at chilling speeds! The Lunar's movement rate when moving up or down with his webs, or using them to travel horizontally is doubled. A second purchase triples this movement.
  • Silken Torrent Normally, the Lunar can only produce one strand at a time, and it would take him hours to produce enough strands to fully seal a passageway. But with Silken Torrent, all the Lunar has to do is spend 5 motes to create enough strands to cover an area equal to (the Lunar's Essence x5) yards in radius. However, this is draining of the Lunar's body - when doing such efforts, the Lunar must make a Fatigue test, with a difficulty equal to the number of times Silken Torrent was used in this scene, in addition to any other.

Sapphire Strands Mastery
Cost: 10 motes, 1 willpower
Duration: Indefinite
Type: Simple
Minimum Dexterity: 3
Minimum Essence: 3
Prerequisite Charms: Moonlight Weaver Attittude
Attaining the Sapphire Strands Mastery, the webs woven by the Lunar become like the strands of Luna's own hair, immaculate and supernatural, imbued with the divinity of an Incarna. As long as this Charm is mantained, the only way to break through his webbing or to escape being clinched in them is to use appropriate supernatural effects such as Charms - no mundane power will be of any avail. Any Essence-powered effect is supernatural, but some innate ones might count, at the Storyteller's discretion.

Weaving the Invisible Labyrinth
Cost: 5 motes
Duration: Indefinite
Type: Simple
Minimum Dexterity: 3
Minimum Essence: 3
Prerequisite Charms: Moonlight Weaver Attittude
With Weaving the Invisible Labyrinth, the Lunar can spin webs so fine they disappear from the sight of men, invisible to the naked eye and revealed only by pale moonlight shining upon virgin waters. Only those who can perceive immaterial beings are able perceive the webs. Those who rely only on their mundane senses are unable to roll to perceive them, no matter how high their Awareness.

Soaring Lord Attittude
Cost: None
Duration: Permanent
Type: Special
Minimum Dexterity: 3
Minimum Essence: 3
Prerequisite Charms: None
Taking lessons from the great Avatar of Birds breaking empirean wings the Lunars become as the lords of sky itself.

This Charm enhances the Wings Mutation. When purchased it gives the Lunar one of the many Edges listed below or others the Lunar can create to enhance the use of the Mutation. The Lunar can purchase further edges at the cost of 1 Experience Point per Edge - those have the same training times as Specialties.

  • Soaring Aegis The Lunar's wings move as shields around the Lunar, jealously protecting their master! The Lunar's Wings, when unfurled, act as shields, giving a Cover Difficulty to all attacks against the Lunar equal to half his Essence score, rounded up.
  • Flight of Icarus The Lunar may raise as far as he who dared touch Unconquered Sun! This Edge doubles the Lunar's ascending speed with his wings, but not his traveling speed or his diving speed.
  • Storm Serpent's Flight The Lunar's wings flow through the sky, and beat through any wings that try to bar its path! With this Edge, the Lunar cannot be swayed by normal weather conditions that try to push him out of the air, no matter how severe. Supernatural weather conditions instead receive a difficulty to their attempt(or a number of automatic successes if the Lunar is the one to roll) equal to the Lunar's Essence.
  • Geese Flies Home This Edge allows the Lunar to fly like a great migratory bird, forever towards the horizon and his destination! The Lunar doubles the ammount of time that passes between Fatigue rolls in extended flight situations and the penalties for their failture as long as he is flying, and may ignore up to half his Essence(rounded up) in assorted fatigue penalties in the air.
  • Dragonfly Cuts the Air The Lunar darts through the air with the speed of the fastest insect, of a diving hawk! This Edge doubles the Lunar's straight flight speed for a scene for the cost of 1 willpower; However, at the end of the Scene the Lunar must roll his fatigue at a difficulty equal to his own Essence.
  • Emerald Falcon Dive The Lunar can dive faster and better than any hawk towards his prey! The Lunar with this edge will never need to roll to pull out of dives, and any character trying to defend against his dives or strike the Lunar as he dives is at +1 difficulty.

Unfurling Moonsilver Hawk
Cost: 20 motes, 1 willpower, 1 Health Level
Duration: One Day
Type: Simple
Minimum Dexterity: 6
Minimum Essence: 6
Prerequisite Charms: Soaring Lord Attittude
Unfurling twin wings made of the brightest moonsilver and the devoured matter of the sky itself the Lunar flies like the greatest of gods - creating whirlpools and burning and chilling the air around them all at once with each beat of the most glorious Moonsilver Hawk! Such might is given to this Lunar that he can traverse Creation in the blink of an eye.

The wings allow the Lunar to traverse the sky at a speed of 500 miles per hour. The Lunar may carry as much as he usually can, but such objects are not protected from the rigors of traveling at such speed. The Wings are so great and their disturbances on the world so profound that they add his Essence score in Cover Difficulty and may be used as Natural Weapons with speed +10, Accuracy +2, Damage +12L, Defense +6 and Rate 2.

Celestial Exhalation Technique
Cost: None
Duration: Permanent
Type: Special
Minimum Stamina: 2
Minimum Essence: 2
Prerequisite Charms: None
Shifting their internal alchemy Lunars shape their exhalation in the most destructive of weapons.

This Charm enhances the Dragon's Breath Mutation. When purchased it gives the Lunar one of the many Edges listed below or others the Lunar can create to enhance the use of the Mutation. The Lunar can purchase further edges at the cost of 1 Experience Point per Edge - those have the same training times as Specialties.

  • Maw of Shooting Stars Like shooting stars the exhalation crosses the heavens to strike the earth! This Edge can be purchased multiple times - each time it is purchased the Lunar increases the range of his Dragon's Breath by (his Essence x10) yards.
  • Malachite Precision Like a hunting dragon the Lunar wields the exhalation like a deadly weapon! This Edge increases the Accuracy of the Dragon's Breath by the Lunar's Essence score.
  • Terrifying Saliva Puffing clouds of brimstone or dripping burning venom the Lunar makes his speech more intense and radiates menace. This Edge costs 1 mote to be activated and adds 3 dice to an intimidation attempt made by the Lunar.
  • Silver Alchemy Heart The Dragon's Breath burns with Celestial Exaltation! This Edge doubles the Lunar's Essence score when calculating the damage dealt by the Dragon's Breath.
  • Fire From Heaven The Dragon's Breath comes as a barrage of fire from Heaven! This Edge allows the Dragon's Breath to be used once per turn. Purchased twice it can be used as many times per turn as the Lunar can pay for it and attack.

Draconic Kaleidoscope Prana
Cost: None
Duration: Permanent
Type: Special
Minimum Stamina: 3
Minimum Essence: 3
Prerequisite Charms: Celestial Exhalation Prana
The most elemental of weapons in a Lunar's Arsenal, Dragon's Breath can be changed with the Lunar's internal alchemy and the ingestion of copious quantities of an element (normally involving devouring an Elemental or Terrestrial Exalted of appropriate pedigree) - changed into the understanding of the infinite kaleidoscope of alchemical possibilities open to the Lunar's weapon. This Charm can be purchased only once per iteration of Dragon's Breath the Lunar possesses - each time giving one of them the flavor of a single element:

  • Air: Pushes enemies afar with frozen wings or lighting! Triple the knockback upon enemies!
  • Earth: Cuts like diamond shards or flesh-ripping quicksand! The breath becomes Piercing.
  • Fire: Burns to the bone! Deals Heroic Damage, doubling all 10s rolled on Damage Rolls.
  • Water: Sends a torrent of destruction! Deals Bashing damage, but subtract the Lunar's Essence from enemy Dodges and Parries.
  • Wood: Drips acid! Every 3 points of raw damage subtract 1 from the Soak of mundane armor. It can be fixed normally with a repair roll, but if its soak ever reaches 0, the armor is utterly corroded into liquid, and has to be made anew. Those struck must also soak dice of damage equal to half the Lunar's Essence(rounded up) for a number of turns equal to the Lunar's Stamina.