Han'ya/TWotE

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Tireless Warden of the Exterior, Soulsteel Caste of Xexas

Motivation: Explore the furthest depths of the Elemental Pole of Smoke and plunder its secrets.
Totemic Anima: A column of lightning-shot black smoke that follows him as he moves and strikes with his attacks, accompanied by the roar of plasma thrusters.

Strength 3 Perception 6(5) Charisma 2
Dexterity 5(4) Intelligence 3 Manipulation 2
Stamina 5(4) Wits 3 Appearance 2
Compassion 2 Temperance 2
Conviction 3 Valor 3
Essence 2 Willpower 7
Archery 0 Martial Arts 5 Melee 0 Thrown 0 War 0
Integrity 2 Performance 0 Presence 0 Resistance 3 Survival 2
Craft 0 Investigation 0 Lore 2 Medicine 0 Occult 2
Athletics 3 Awareness 3 Dodge 3 Larceny 0 Stealth 2
Bureaucracy 0 Linguistics 0 Ride 0 Sail 0 Socialize 0

Specialties: Survival (Elemental Pole of Smoke +1), Dodge (+1 Aerial Combat)
Backgrounds: Eidolon 3, Artifact 4 (Soulsteel tiger claws and articulated plate armor, autolabe and level-2 Essence capacitor), Charm 3, Class 3

Charms
4th Dexterity Augmentations 4th Stamina Augmentation 4th Perception Augmentation Toroidal Shockwave Catalyst Aegis Integration System Personal Gravity Manipulation Apparatus (Uninstalled) Gyroscopic Stability System (Uninstalled) Optical Enhancement (Flash Shutters, Light-Intensification Filters, Motion-Tracking Targeting Glance) Secondary Sensory Upgrades (Tympanal Receptor Nodes) Manifold Transhuman Implants (Wings, Enhanced Hearing x2) Manifold Transhuman Implants (Inexhaustible, Chameleon, Giant)

Essence Pool: 13[10]/37[12]
Charm Slots: 5 Dedicated, 4 General
Experience: Banked 0, Total 0
Notes: Tireless Warden of the Exterior is literally the first Champion ever constructed by the city of Xexas. His primary role at this point is the repulsion of gremlin excursions from the Elemental Pole of Smoke. He does not stray very far at all from the city, as he lacks the Charms to endure the Pole's environment for long, and is not quite a match for larger mobs of gremlins. His Clarity is intermediate, as his extensive body modifications largely confine him to his hangar and make normal human interaction somewhat awkward. His Manifold Transhuman Implants have given him a chassis roughly comparable to an F-16 fighter jet, with soulsteel articulated plate sized to fit. His Enhanced Senses, Optical Enhancements and Secondary Sensory upgrades take the form of a large ring of insectoid lenses circling his raptor-like head, and an antenna assembly reminiscent of bat ears. His face is totally obscured from the mouth up, and for all his size, the amount of his slate-grey skin that is visible could not upholster a chair. Needless to say, his appearance is more than somewhat intimidating.

As far as personality goes, he is a fundamentally cheerful individual, with a genuine love of exploration and flight. His loneliness makes him chatty, but he is not a creature of words by nature. He is a golem of letters, and his obscure expositions on some point of classical literature or contemporary philosophy have led more than a few of his Populat ground crew to think him a little mad as they fail to keep pace with his musings. That said, he will likely maintain a positive Intimacy best described as "puppylike need for attention" towards at least one shift of his hangar workers. He is lonely, and in the quiet hours of his sleep-shifts, when his hangar lights are down and the only illumination is the crackle of lightning through the city's spires, he feels a deep and abiding fear that this present state is all his life will be for all its long centuries.


Tireless Warden of the Exterior, Soulsteel Caste of Xexas<b>
<b>Motivation:
Explore the furthest depths of the Elemental Pole of Smoke and plunder its secrets.
Totemic Anima: A column of lightning-shot black smoke that follows him as he moves and strikes with his attacks, accompanied by the roar of plasma thrusters.

Strength 3 Perception 6(5) Charisma 2
Dexterity 5(4) Intelligence 3 Manipulation 2
Stamina 5(4) Wits 3 Appearance 2
Compassion 2 Temperance 2
Conviction 3 Valor 3
Essence 3 Willpower 7
Archery 0 Martial Arts 5 Melee 0 Thrown 0 War 0
Integrity 2 Performance 0 Presence 0 Resistance 3 Survival 2
Craft 0 Investigation 0 Lore 2 Medicine 0 Occult 2
Athletics 3 Awareness 3 Dodge 3 Larceny 0 Stealth 2
Bureaucracy 0 Linguistics 0 Ride 0 Sail 0 Socialize 0

Specialties: Survival (Elemental Pole of Smoke +1), Dodge (+1 Aerial Combat)
Backgrounds: Eidolon 3, Artifact 4 (Soulsteel tiger claws and articulated plate armor, autolabe and level-2 Essence capacitor), Charm 3, Class 3

Charms
4th Dexterity Augmentations 4th Stamina Augmentation 4th Perception Augmentation Toroidal Shockwave Catalyst (Gravitational Resonator) Industrial Survival Frame (Lightning, Oil, Smoke) Aegis Integration System Personal Gravity Manipulation Apparatus Gyroscopic Stability System Optical Enhancement (Flash Shutters, Light-Intensification Filters, Ultraperipheral Awareness, Motion-Tracking Targeting Glance) Secondary Sensory Upgrades (Tympanal Receptor Nodes) Manifold Transhuman Implants (Wings, Enhanced Hearing x2) Manifold Transhuman Implants (Inexhaustible, Chameleon, Giant)

Essence Pool: 16[13]/XX[12]
Charm Slots: 7 Dedicated, 4 General
Experience: Banked 0, Total 50
Notes:


Tireless Warden of the Exterior, Soulsteel Caste of Xexas<b>
<b>Motivation:
Explore the furthest depths of the Elemental Pole of Smoke and plunder its secrets.
Totemic Anima: A column of lightning-shot black smoke that follows him as he moves and strikes with his attacks, accompanied by the roar of plasma thrusters.

Strength 3 Perception 6(5) Charisma 3
Dexterity 5(4) Intelligence 3 Manipulation 2
Stamina 5(4) Wits 4 Appearance 2
Compassion 2 Temperance 2
Conviction 3 Valor 3
Essence 3 Willpower 7
Archery 0 Martial Arts 5 Melee 0 Thrown 0 War 0
Integrity 2 Performance 0 Presence 0 Resistance 3 Survival 2
Craft 0 Investigation 0 Lore 2 Medicine 0 Occult 2
Athletics 3 Awareness 3 Dodge 3 Larceny 0 Stealth 2
Bureaucracy 0 Linguistics 1 Ride 0 Sail 0 Socialize 0

Specialties: Survival (Elemental Pole of Smoke +1), Dodge (+1 Aerial Combat)
Backgrounds: Eidolon 3, Artifact 4 (Soulsteel tiger claws and articulated plate armor, autolabe and level-2 Essence capacitor), Charm 3, Class 3

Charms
4th Dexterity Augmentations 4th Stamina Augmentation 4th Perception Augmentation Toroidal Shockwave Catalyst (Gravitational Resonator, Order-Asserting Pulse) Essence Shield Projector (Motonic Field Stabilizers) Industrial Survival Frame (Lightning, Oil, Smoke, Environmental Dominance) Aegis Integration System (Attunement Resonator Pins) Personal Gravity Manipulation Apparatus Gyroscopic Stability System (Stabilizer Beacon) Parabolic Leap Overcharger Device Momentum Redirection Pulse Injector Optical Enhancement (Flash Shutters, Light-Intensification Filters, Ultraperipheral Awareness, Motion-Tracking Targeting Glance) Secondary Sensory Upgrades (Tympanal Receptor Nodes, Echolocation Navigation System, Dissonance-Detecting Microantennae) Manifold Transhuman Implants (Wings, Enhanced Hearing x2) Manifold Transhuman Implants (Inexhaustible, Chameleon, Giant)

Essence Pool: 16[16]/XX[XX]
Charm Slots: 11 Dedicated, 4 General
Experience: Banked 0, Total 150
Notes: Tireless Warden's dot of Linguistics grants him fluency in Old Realm, to facilitate conversation with the machine-spirits he encounters in the course of his duties. The Dissonance-Detecting Microantennae submodule for his Secondary Sensory Upgrades allows him to detect the presence of creatures of the Void within (Perceptionx100) yards with a reflexive (Perception+Awareness+creature's Essence) roll, as their malformed Essence signatures set off discordant vibrations in the Design of Autochthon. He can detect number, distance, and general direction, but nothing more specific than that. The submodule takes the form of two beds of small adamant sensor spines at the base of his neck, on either side of the spine. When a creature of the Void is present, its presence registers as a sensation of "raised hackles" in a very literal sense; the spines will rise to an erect position, tugging on the nerves tied to their bases. It does not function when his Clarity is less than 3.