BraincraftRevisedWeapons

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braincraft's Revised 2e Weapons Tables

I always felt that the 1e mundane weapons tables were more point-balanced than the 2e, or the artifact weapons of either edition. This is my attempt to even things out, and also account for some weapons that I felt were unfairly absent. The value I used for Piercing is based on the average lethal soak of most normal worn armors, so it might be a little cheap, and the value I used for Bashing damage was pretty unfair to bashing users. I feel that this is fine, since it makes nonlethal weapons a real sacrifice, much like not summoning demons. Anyway, you are now able to create the Teenage Lunar Ninja Turtles.

Also, if you were wondering about the strange wording in the entry for Overpowering, it's related to the modified ping rules I will get around to posting. Eventually. I promise. Maybe.


Weapons

||Note||Rules|| ||B||Weapon is a Brawling weapon. You may use the Martial Arts|| || ||ability with this weapon.|| ||C||Weapon can be used to clinch. Clinch weapons may never have a|| || ||Rate greater than one.|| ||D||Weapon is designed for disarm maneuvers. The difficulty of such|| || ||maneuvers is reduced by two when using this weapon.|| ||M||Weapon is a Martial Arts weapon. You must have a rating in the|| || ||Martial Arts ability equal to the number following this notation|| || ||to effectively use this weapon. You suffer a penalty to accuracy|| || ||and defense equal to the difference if your rating is lower.|| ||N||Weapon is a Natural weapon. You must use the Martial Arts ability|| || ||with this weapon, and it cannot be disarmed as a normal weapon.|| ||O||Weapon is Overwhelming. The number after the slash in the damage|| || ||column is added to the minimum damage roll after soak, and to the|| || ||maximum ping successes of the attack.|| ||P||Weapon is piercing, ignoring half of worn armor value, rounded down.|| ||2h||Weapon requires the use of two hands to wield, unless the wielder|| || ||exceeds the strength minimum by at least three dots.|| ||R||Weapon has reach and can hit mounted opponents without penalty.|| ||T||Weapon can be thrown using the Thrown ability.||

||Every point by which the wielder fails to meet the strength or ability|| ||minimums imposes a penalty of one die to accuracy and one point to defense||

||Blades||Speed||Accuracy||Defense||Damage||Rate||Str Min||Notes|| ||Knife||5||+1||-1||+2L||3||*||T|| ||Short Sword||5||+1||+1||+3L||3||*|| || ||Slashing Sword||5||+2||+1||+4L||2||**|| || ||Straight Sword||5||+1||+2||+4L||2||**|| || ||Chopping Sword||5||+1||+1||+5L||2||**|| || ||Great Sword||6||+1||+0||+8L/+1||2||***||O, 2h, R||

||Other Common Arms||Speed||Accuracy||Defense||Damage||Rate||Str Min||Notes|| ||Hatchet/Thomahawk||5||+1||+0||+3L||2||*||T|| ||Axe||5||+1||+0||+6L||2||**|| || ||Great Axe||6||+0||+0||+9L/+1||2||***||O, 2h, R|| ||Poleaxe||6||+0||+1||+8L/+1||2||***||O, 2h, R|| ||Scythe||6||+1||-1||+9L/+1||2||***||O, 2h, R|| ||Club/Baton||5||+1||+1||+4B||2||*||T|| ||Staff||5||+1||+2||+5B||2||*||2h, R|| ||Hammer/Mace||5||+1||+0||+8B||2||**|| || ||Sledge/Tetsubo||6||-1||-2||+11B/+2||1||****||O, 2h, P, R|| ||Light Spear/Javelin||5||+1||+1||+3L||2||*||R, T|| ||Long Spear/Lance||5||+1||+2||+4L||2||**||2h, R||

||Brawling Weapons||Speed||Accuracy||Defense||Damage||Rate||Notes|| ||Clinch||6||+0||+2||+0B||1||N/A||C, N, P|| ||Kick||5||+0||-1||+3B||2||N/A||N|| ||Punch||5||+1||+2||+0B||3||N/A||N|| ||Cestus/Gauntlet||5||+0||+2||+3B||3||*||B|| ||Heavy Boot||5||+0||-1||+5B||2||*||B|| ||Razor Harness||6||+0||+0||+3L||1||*||B, C, P||

||Exotic Weapons||Speed||Accuracy||Defense||Damage||Rate||Notes|| ||Whip||5||+1||+0||+1B||2||*||C, D, R|| || -while clinching||6||+1||+0||+1B||1||*||C, D, R|| ||Hook Sword||5||+1||+2||+3L||2||**||D|| ||Sai||5||+0||+2||+2L||3||**||D|| ||Tiger Claws||5||+2||+1||+2L||3||**||M*|| ||Khatar||5||+1||+2||+2L||3||**||M*|| ||Tonfa||5||+1||+2||+3B||3||**||M*|| ||Wind-Fire Wheel||5||+0||+1||+2L||3||*||D, M*|| ||War Fan||5||+0||+2||+1L/+3B||3||*|| || ||Seven-Section Staff||5||+0||+2||+6B||2||**||M**, R|| ||Nunchaku||5||+1||+0||+5B||3||**||M**|| ||Fighting Chain||5||+0||+2||+4B||2||**||C, M*, R|| || -while clinching||6||-1||+2||+3B||1||**||C, M*, P, R||

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