DKMortals
The Once and Future Dead
Once Dead - Organizational Information.
Setting - Misc. Setting Information.
Session Logs
Chapter One
[[[DKMortals/ChapterOne]] |Business as Usual]]
The Haslanti League is a place of tumult, vitality, and energy. Problems of varied size and scope appear with each day, and conflict looms on the horizon. The Once Dead, a band of elite mortal troubleshooters, must solve these problems with no small amount of effort - and bloodshed.
Chapter Two
The Winter War
Rumors flow like currency throughout the Haslanti League. Lately, whispers are growing more urgent: increasing raids along the borders, slow, deliberate movement among the Haslanti's neighbors, mixed signals from Gethamane...
[[[DKMortals/SessionTwentySix]] | Session Twenty-Six]] - New Blood, Part One - Avir, Miruna, and company are in charge of training six new recruits in a vicious hazing process known as the Last Rite...
[[[DKMortals/SessionTwentySeven]] | Session Twenty-Seven]] - New Blood, Part Two - The training continues, and an ancient enemy rears its head...
[[[DKMortals/SessionTwentyEight]] | Session Twenty-Eight]] - New Blood, Part Three - Stranded in the Crag Mountains, the Once Dead race to avert utter diaster...
[[[DKMortals/SessionTwentyNine]] | Session Twenty-Nine]] - New Blood, Part Four - The Once Dead are captives of the dreaded Lunar Anathema, and Avir will find that he is in a poor position to bargain...
[[[DKMortals/SessionThirty]] | Session Thirty]] - New Blood, Part Five - The Once Dead find shelter at last, but it's not the one they expected...
[[[DKMortals/SessionThirtyOne]] | Session Thirty-One]] - Interlude - Back in Icehome, Otter deals with the fallout of her promise to Hand-of-Ice.
[[[DKMortals/SessionThirtyTwo]] | Session Thirty-Two]] - New Blood, Part Six - The Once Dead shelter in the Forsaken Green and treat with the dead.
[[[DKMortals/SessionThirtyThree]] | Session Thirty-Three]] - New Blood, Part Seven - The Once Dead reach Tanstaad, and safety.
[[[DKMortals/SessionThirtyFour]] | Session Thirty-Four]] - Catch Aru!, Part One - The Once Dead are given an order to capture the Fellai merchant, Aru...
[[[DKMortals/SessionThirtyFive]] | Session Thirty-Five]] - Catch Aru!, Part Two - The chase concludes. The aftermath is troubling.
[[[DKMortals/SessionThirtySix]] | Session Thirty-Six]] - Interlude - Avir returns to Icehome by way of the Labyrinth.
[[[DKMortals/SessionThirtySeven]] | Session Thirty-Seven]] - Two Maidens Fair, Part One - Winter Fish and Obligatory Sunshine find themselves assigned missions which seem the same, yet quite different...
[[[DKMortals/SessionThirtyEight]] | Session Thirty-Eight]] - Two Maidens Fair, Part Two - Strange things are afoot aboard the airboat Honor...
[[[DKMortals/SessionThirtyNine]] | Session Thirty-Nine]] - Two Maidens Fair, Part Three - The Honor has been hijacked by the forces of Shanarinara!
[[[DKMortals/SessionForty]] | Session Forty]] - Two Maidens Fair, Part Four - The incident on the Honor is concluded.
[[[DKMortals/SessionFortyOne]] | Session Forty-One]] - Interlude - Avir faces the music. Two agents of the Ears of the North face raw horror.
[[[DKMortals/SessionFortyTwo]] | Session Forty-Two]] - The Voice of the Quiet, Part One - Obligatory Sunshine returns home to confront the conspiracy among the Quiet he has discovered.
[[[DKMortals/SessionFortyThree]] | Session Forty-Three]] - The Voice of the Quiet, Part Two - Obligatory meets the enigmatic Ajax, and not everyone walks away!
[[[DKMortals/SessionFortyFour]] | Session Forty-Four]] - The Voice of the Quiet, Part Three - Showdown.
[[[DKMortals/SessionFortyFive]] | Session Forty-Five]] - Gutwrack, Part One - Iscal, Kekkonen, and several other Once Dead must track down the source of a cholera outbreak in the city...
[[[DKMortals/SessionFortySix]] | Session Forty-Six]] - Gutwrack, Part Two - The investigation leads into the Frost Bear encampment and the nearby Deepwell.
[[[DKMortals/SessionFortySeven]] | Session Forty-Seven]] - Gutwrack, Part Three - In the lair of the disease spirt. Plus, negotiations with gods and catastrophically depressed tribespeople.
[[[DKMortals/SessionFortyEight]] | Session Forty-Eight]] - Gutwrack, Part Four - The Once Dead trace the outbreak back to its source... and run afoul of the assassins trying to silence the one who summoned it.
[[[DKMortals/SessionFortyNine]] | Session Forty-Nine]] - Gutwrack, Part Five - Lynx and Iscal conclude the investigation. Iscal gets a nasty surprise.
[[[DKMortals/SessionFifty]] | Session Fifty]] - The Battle of the Chain, Part One - The Once Dead are called in to serve as advisors to the Haslanti militia as Magdala prepares a major offensive.
[[[DKMortals/SessionFiftyOne]] | Session Fifty-One]] - The Battle of the Chain, Part Two - The battle begins as the forces of the Winter Wolf approach Siahan Emerald.
[[[DKMortals/SessionFiftyTwo]] | Session Fifty-Two]] - The Battle of the Chain, Part Three - Onil and Miruna's forces face each other down within Shaha's defile.
[[[DKMortals/SessionFiftyThree]] | Session Fifty-Three]] - The Battle of the Chain, Part Four - The Once Dead finish their business in the Chain.
[[[DKMortals/SessionFiftyFour]] | Session Fifty-Four]] - The Quiet and the Dead, Part One - The Once Dead arrive in Sunset Greenfield, Soldas's home. Avir and Wheeling Wintercrow's exchange with the River family could have gone better...
[[[DKMortals/SessionFiftyFive]] | Session Fifty-Five]] - The Quiet and the Dead, Part Two - The Once Dead, Kragos, and the Greenwoman Astrid journey to the Quiet Emerald.
[[[DKMortals/SessionFiftySix]] | Session Fifty-Six]] - The Quiet and the Dead, Part Three - Arrival in the Emerald shows that all is not as it seems, and death soon follows in the wake of the Once Dead. Isn't that always the way?
[[[DKMortals/SessionFiftySeven]] | Session Fifty-Seven]] - The Quiet and the Dead, Part Four - The Once Dead travel to the nearby shadowland to try to solve the Quiet's problem with the ghosts...
[[[DKMortals/SessionFiftyEight]] | Session Fifty-Eight]] - The Quiet and the Dead, Part Five - Their business in the Shadowland settled, the Once Dead find a new crisis waiting for them at the Quiet Emerald.
[[[DKMortals/SessionFiftyNine]] | Session Fifty-Nine]] - The Quiet and the Dead, Part Six - The Once Dead begin the bloody attempt to retake the Quiet Emerald.
[[[DKMortals/SessionSixty]] | Session Sixty]] - The Quiet and the Dead, Part Seven - The battle against the Black Dogs continues.
[[[DKMortals/SessionSixty]]-One | Session Sixty-One]] - The Quiet and the Dead, Part Eight - The climactic battle against the Gouger and his allies.
[[[DKMortals/SessionSixty]]-Two | Session Sixty-Two]] - Black Dogs Howl, Part One - Miruna, Avia, and Jonah the Lad are sent to eliminate the growing threat of the Black Dogs.
[[[DKMortals/SessionSixty]]-Three | Session Sixty-Three]] - Black Dogs Howl, Part Two - The bestial leader of the Dogs reveals himself in battle.
Comments
Please leave any comments or questions here! -DK